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Confused about slugging
As a new player killer only so far i come here for advice and the main thing i see is people talking about a perk i haven't run into yet ds killers think its unfair survivors say just slug but if you do any reading on the forums survivors hate slugging even dc if slugged so my confusion is if the counter to ds is to slug but slugging is so bad that people will dc whats the killer supposed to do
Comments
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If you slug, people will dc. So do so at your own peril.
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Slugging is delaying the hooking a survivor. It can either work to your advantage and give you a second chance or leave you vulnerable for minutes on end.
Personally I'd rather not get all 3 of my hooks in because someone hook dived with no plan in mind to actually protect me, or the killer decided they'd sack me early on to get the win.
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Play however you like. If all four survivors run around you, slug them. If they all go down, it's their own stupidity.
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What a grand and intoxicating innocence.
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Survivors belong on hooks. Not on the ground. You have to slug to turn the tide sometimes. If survivors want to stay around me injured, while their teammate is down. Sure, I will hit them. But I cant think of any reason a survivor should be on the ground longer than a minute. Unless a killer is being toxic or cant find where they crawled off to.
DS should deactivate after a killer has hooked another survivor. 1 minute is a long time in the current state of dbd to be invincible.
Post edited by Nickeleye on0 -
My general rule of thumb is when a survivor is within sight of me when I down someone, if I think I can down them before the person on the ground gets picked up, I will slug. Slugging is the best game delay the killer has, and learning when to slug IMO is one of the most valuable skills a killer can learn. Leaving one person slugged and chasing the close by survivor takes the number of possible players on a gen from 3 to 1.
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I agree. As I said above. You have to slug to turn the tide of the game sometimes.
If your always slugging and leaving them on ground for long periods of time. I think that goes into toxicity and not strategy.
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Survivors have a perk called decisive strike and it is singlehandedly the source of all our troubles as killers. If you hook someone, they get saved, they have 60 seconds where if you down and pick them up again they can break free. The problem is it lasts 60 seconds and often you can run into that person by sheer chance and forget they were just pulled off a hook.
Slugging is downing someone but leaving them to bleed out for awhile. If you down someone and you see another survivor nearby it might be better to down that person too instead of immediately going for the hook. Or most cases you slug someone and count to 60 in your head so you know DS won't save them.
An example of when to slug. One game I had 2 people hooked close together and I downed a 3rd. I got 2 people hooked and 1 bleeding on the floor. Instead of picking up the 3rd I looked around for the 4th. If I down them before they save anyone that's GG for me.
Play however you want. Do not listen to survivors on how to play killer. They are bias, toxic and don't give 2 shits about your fun.
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Oh, most definitely. If there's 0 advantage to slugging and you do it anyway, you're just being a prick. But you're equally a prick if you're a survivor who thinks that slugging at all is toxic and flame a killer for doing it.
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The killer is supposed to do whatever's smartest to achieve what they want to do. If your goal is to sacrifice the survivors, you could just ignore/eat the DS and get it out of the way. Then you won't have to slug. Or you could just slug, and not give a damn what the survivors have to say about it.
Plus you're not always going to know who has DS, especially because it can be anywhere from 0 to 4 players in a match.
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