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Should The Redeemer be changed?
I feel like being injured even though you were able to escape makes struggling against The Redeemer chain kinda pointless, I feel as though you shouldn't be punished as hard if you can escape without being hit. What do you think should happen to the victim? (assuming they're healthy)
Should The Redeemer be changed? 4 votes
Comments
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No, the fact they were able to get the shot should get them the injure. Breaking free should be DW, but breaking it early should be just an injure.
The red expose addon (iri coin) should have the minimum range reduced because it's basically worthless on console.
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The victim should be slowed.
This is a poll, so you're able to vote on what you think.
Also, no. The Deathslinger is not worthless on console, you're still able to hit some pretty tight shots if you know where to aim. Some tips would be increasing your sensitivity, think "Where will the survivor go?" and aim ahead of time, and know your limits. Trying to quickscope a survivor over a tall crate will almost certainly miss. Pressure the survivor into open areas where you'll have an easier time aiming.
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The victim should be slowed.
Also, don't try to flick onto the survivor if you're in an open field. Aim near them and then strafe. Strafing is a more accurate than aiming on console.
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