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Sorry Survivors

Bunnie
Bunnie Member Posts: 164

If a killer is slugging for a 4k and there's two of us and the killer is using you as bait I'll try my hardest to get to you up but I'm no longer going to sacrifice myself to do it. You'll just have to bleed out. Sorry but it's gotten out of hand. It's like every game. The skills of the killers have significantly fallen to ######### (not all) and I won't be practicing altruism as much if they're using you to get to me. At least one of us can win. Shout out to the survivors who refuse to let themselves be used as bait.

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Comments

  • SoylentPixie
    SoylentPixie Member Posts: 1,192

    Seems reasonable enough. No need to feed the slug at the end of the day. I certainly won't hold it against someone leaving or finding hatch if it just seems stupid to run in for the rescue.

  • Tactless_Ninja
    Tactless_Ninja Member Posts: 1,791

    I've had killers prop me back up just because they want the other person so bad. Like alright, I'll do these gens in peace now lol.

  • mouse0270
    mouse0270 Member Posts: 849

    As a killer, I'll do this if the other survivor is playing really stealthy. Like I had a Meg a few days ago, in which I never saw the entire game. So I showed david where hatch was and went looking for Meg... Took 4 minutes, but I found her, downed her, hooked her. The David saved her, I downed her, she DC'ed... David got hatch.

    I get playing stealthy is a playstyle and all, but all it really does is make me want to kill you more and more the longer the game goes and I don't see you.

  • GhostofYharnam
    GhostofYharnam Member Posts: 597

    I don't mind if there stealthy. I hate when they urban evade and do nothing.

  • GhostofYharnam
    GhostofYharnam Member Posts: 597

    Ever since the ruin nerf killers be slugging left and right. Sometimes its the only thing to create pressure against a deathsquad.

  • AvisDeene
    AvisDeene Member Posts: 2,396

    For me, it depends on the stealth player. Are they doing objectives, or are they just a bush? Bushes must be set on fire.

  • ThisGuuy83
    ThisGuuy83 Member Posts: 1,303

    It's called bait. If there's only 2 left, of course I'm gonna slug him and wait, or hook him and camp. The chances of me finding you are slim to none. The chances of you getting the save and both escaping if I go searching for you are very high. Take the win and escape, or suffer the consequences for trying to save the BAIT.

  • PigMainClaudette
    PigMainClaudette Member Posts: 3,842

    Or maybe killers as a whole can just hook the survivor, and if they die hunt the hatch. If you've dominated THAT FAR, then having one be lucky enough to find hatch can't hurt that much. Unless you rely on instant-downs, then too bad.

  • ThisGuuy83
    ThisGuuy83 Member Posts: 1,303

    Same could be said on survivor side. You gen rush and knock out all the gens, killer hasn't even gotten a kill. Do one of you volunteer to stay behind and let the killer kill you? Didn't think so...

  • rhodamia
    rhodamia Member Posts: 275

    I don't knock killers choices. BUT. As a fellow killer. (Depending on the survivor skills, use your discretion). You may find more success by hooking them and walking away, assuming it's not their death hook.

    This increases the chance of someone saving them because you aren't there waiting, lets you go break some pallets or regress some gens. And if they do unhook, you get the notification and you KNOW the area they are BOTH in.

    I find more success, rank, and bloodpoints in NOT camping one of the last two. If it's death hook, you can slug and walk away and do the same thing. Just pay attention to the health state indicator to see when they get healed. Come glance at em time to time so you don't lose em.

    That's what I have success with. Try it out if you like!

  • ThisGuuy83
    ThisGuuy83 Member Posts: 1,303

    Doesn't work when they have BT, DS, DH, and Sprint burst. You will lose everytime unless your playing potatoes.

  • PigMainClaudette
    PigMainClaudette Member Posts: 3,842

    You know what the difference is here? Tension, hope and the fact that it's easy enough to swing the game back in your favour when perks like NoED exist because you can't apply pressure.

    Gen-rush sucks, but in this scenario the survivors did kinda earn their lives more than the killer did a kill. You can get zero kills, and still get Brutal or even Relentless results if you play right.

  • ThisGuuy83
    ThisGuuy83 Member Posts: 1,303

    What's fair for one side has to be fair for the other. When people start realizing that, this game will become a lot better, and less toxic. Survs wanna gen rush, all bring tool boxes and keys, and burn ######### map offerings. That's when killers start slugging, camping, and bringing mori's. Killers are trying to have fun and enjoy the game too, and with the surv meta now, you have no choice but to play toxic as killer just to keep up and compete.

  • PigMainClaudette
    PigMainClaudette Member Posts: 3,842

    I never said that either side was FAIR, I said that you should earn your damn kills, and give a survivor a false sense of hope. As for items on Survs, I DON'T! There are heaps of survivors who don't use squat except the perks they bring and the occasional BP offering because we're awarded sweet FA in terms of BP.


    I'm just so sick to death of the slug "fer meh fer keh". Killers wonder why survivors bring Unbreakable, Decisive Strike, Borrowed Time, Dead Hard and Adrenaline. It's all in response for the trash "tactics" that they all employ, and it's hurting other killers, like me, who don't follow that way of thinking or playing.

    If that last survivor finds hatch before me, good on them! They earned it! I've already got 3 kills and iri Gatekeeper. My rank's not going down, that's for sure.

  • rhodamia
    rhodamia Member Posts: 275

    Again, I'm on your side here. The following is just a response to your listed issues based on my experience which may be less than yours lol. I'm no pro. But red rank. For what it's worth.

    If they have DH and Sprint Burst as you said, they only get to use one.

    If you aren't right next to the hook, BT won't hurt you because it doesn't last very long. By the time you get there it will deactivate. If they run at your face, follow them as long as you can until they would get to a window/pallet and THEN hit them to give the most chance of BT running out.

    Since it's down to two people, if you re-down your hooked person too fast... Do the same method I mentioned about slugging. Hunt for the other guy for a minute and then DS won't be an issue either. If they get healed, just pretend that was a noise notification of where they are both at. Again. But this time without DS.

    And you won't lose. If it's down to two and they don't have the gens on. You have all the time in the world to do this method. And be on the hunt for the hatch while you are at it. If it's even spawned.

    I'm only trying to help, friend. They deserve to die. I'm just giving you what works for me. :)

  • Bunnie
    Bunnie Member Posts: 164

    even if i was so what? Lol. Stop trying to use people as bait cause you cant find the fourth. And no i was speaking to the ones who purposely lead the killer away as if theyre showing the killer where the person is. Keep up

  • Bunnie
    Bunnie Member Posts: 164

    you dont need to apply pressure when theres only two people left. At that point youre using them for bait for your 4k so lets cut the were applying pressure bs. I havent had a regular down em hook em game in forever. Every single game now its slugging the last two. Im not falling for it anymore.

  • Bunnie
    Bunnie Member Posts: 164

    which is bullshit. There was NOTHING wrong at all with ruin. It didnt need to be nerfed. This coming from a survivor. It took longer yea but it wasnt like holding up the game. With detetctives hunch you could easily find it or with the thing i forgot what its called but where you can see the killers marks and stuff. Usually theyd put something by their hex totems. So now because they nerfed it every game is some try hard sweaty fest of slugging. That was so dumb to nerf ruin.

  • Bunnie
    Bunnie Member Posts: 164

    Yea i dont camp. Not my thing. Ruins the integrity of the game especially since you dont have to camp. And yes its hard to find a fourth at the end as its hard to find the hatch or get the doors open in time. Plenty ways to stop a fourth from escaping without having to slug. The question is if thats in your skill range. No shame if its not all im saying is im going to have to let people bleed out more cause its better if one of us gets out.

  • Bunnie
    Bunnie Member Posts: 164

    ha. yea. i like urban evade but i still keep playing at the end. but i totally agree. ive been down to the last two and all i see if the other person crouching around the map waiting for me to be found cause im working on the last gen instead of us popping it real quick and us both getting out. makes no sense.

  • GhostofYharnam
    GhostofYharnam Member Posts: 597

    I'm ok with wanting to nerf it if they had fixed the underlying issue of why it was used in the first place

  • MrPenguin
    MrPenguin Member Posts: 2,426

    yes this is the obvious choice, don't take the bait. You can't blame the killer for wanting the 4k and trying to get it the same way you can't blame a survivor for seeing bait and not going for it.

    The main reason (to my understanding) killer slug the 2nd to last is because hatch exist.

    It really sucks when you are destroying a survivor team, or worse, are barely coming out on top, just for the last survivor to be like "lol, nope free escape, screw you". Remove hatch and put EGC in its place and maybe it will change.

  • Yamaoka
    Yamaoka Member Posts: 4,321

    Quote: "at least one of us can win".

    How can you possibly consider a 1 person hatch escape "winning"? It's more like a "ok your team got completely destroyed - you're free to go now" kinda escape.

  • Elena
    Elena Member Posts: 2,187

    Agreed, a win is a win if you play fairly and outstandingly.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    Well, they didnt earn #########. It's a random spawn mechanic. But I agree that them getting it isnt "a loss" or a reason to be upset.


    Also, the slugging is in response to survivor actions. Then they respond to slugs. Then killers respond to that. It's a cycle.

  • Dehitay
    Dehitay Member Posts: 1,726

    It's a bit hypocritical to say that survivors earned a 4 man escape if they dominated in a thread complaining about killers trying to get a 4K when they dominate.

  • Bunnie
    Bunnie Member Posts: 164

    Youre aim is to kill all four survivors. As a survivor my aim is to escape. If i escape ive won regardless of if anybody else does. IF youve failed to kill all 4 survivors yes you made some progress but ultimately ya lost. We can sit here and pretend that killers are okay with a kill or two but as much as killers camp, slug, and tunnel im going to call it like it is. Im a terrible killer. Im trapper main cause traps are good at injuring people so ultimately i only have to hit someone once. I still have never camped tunneled or slug and i can get a 4k. "Ez" like yall say. But me personally i like a challenge. Iwant to enjoy the game not just end the game as soon as possible with a 4k.

  • Bunnie
    Bunnie Member Posts: 164

    killers always act like hatch just pops up in all its shining glory right in front of us the moment the 3rd dies. lol like stop. 9 times out of 10 you find the hatch and before you even get the third and by the time you hook the survivor youve closed the hatch before the entity has even taken the body. And then the gates are 90% of the time so close you can stand between them and see both exits. And lets say you didnt close the hatch. You have a better chance of finding it before i do becaue you dont have to duck and hide and creep and crawl. You want to slug the last two and take the hatch away? Lol. Id be all for that if the exits always spawned on either side of the map. But we both know that isnt the case.

  • toxcitynacl
    toxcitynacl Member Posts: 464

    I don't really use UE anymore but when I did I still did things, but once it is clear the game is hopeless (2 survivors left and 3+ gens) I go into hide and seek mode and if it takes a killer 40 minutes to find me and the other one...well that's on him. A game the other day I was camping the gate and it took the guy 10 minutes to find and close the hatch. I escaped.

  • Bunnie
    Bunnie Member Posts: 164

    i have before once. just once. we knocked those gens out so fast. i dont think the game lastedt more than 5 minutes. it was boring and way too easy. i think once person got hooked. i believe he was trying to complete a challenge. it was the cannibal i dont think it was his main but i still felt bad so i let him one hit me at the end. literally walked back in from the exit and stood there. ofc he still talked crap lol but yea i really dont know why they nerfed ruin. it wasnt necessary

  • xenotimebong
    xenotimebong Member Posts: 2,803

    Yeah it’s the most boring gameplay possible. You know they’re using the downed guy as bait, the downed guy knows it, the killer knows you know it. So it becomes a tedious waiting and sneaking game.

    I’ve slugged for the 4K a couple of times but I just can’t be bothered anymore. If the last guy finds the hatch, whatever. If I find it they probably die. A 3K with hatch and a 4K are literally the same to me, by that point the match is already over so just get it finished.

  • Bunnie
    Bunnie Member Posts: 164

    it really does. ive been in games where survivors will DC so the last player has a chance at hatch and then the killer says inc hat he wasnt gonna slug and all the survivors are like man we dont know we cant read minds. you cant ttell anymore. i just assume the last two will be slugged to prevent hatch and play accordingly. one killer just got mad at me for "wasting his time" cause he was slugging so hard i beckoned the downed survivor to me and picked em back up and we just crept around trying to finish. then he got her and hooked her killed her because by then he found hatch. i cant get to either door cause its the doctor and hes spamming tha electro bullshit so theres no way in hell im opening either door without getting caught so i just look for totems. now hes mad cause he didnt get to hook me and he entity got me lol. its always something. me personally i dont play killer much but 90% of the time ive seen the hatch by the time i get to the third so i have no problem hooking them. im a crap killer and i say what i do about slugging because if i me on a freaking LAPTOP TOUCHPAD (i have a gaming mouse just hate the feel) can get a 4k without the toxicity then so can anybody else. im not that good at all at killer. but people are sweaty try hards so you know how that goes.

  • Deadman316
    Deadman316 Member Posts: 578

    I don't even go over there. If I see a slug, chances are that the killer is using him as bait. I'll keep working gens, thanks.

  • LALYTHIA
    LALYTHIA Member Posts: 1,656

    As a survivor main, I fully respect this. I'll heal up and crawl away from the other person. There is no reason two people should have to die. Altruism is a choice, but not always the best strategy. You are right...it is better one person escape than no one escape.

  • 28_stabs
    28_stabs Member Posts: 1,470
    edited March 2020

    You will still end up with two gates in the same corner, NOED between them and Billy not using his chainsaw, because both gates are clearly visible without turning his head. As soon as you move in the direction of the gate - you die.

    Well, if were not chased, you can open chests and break totems.. ok, thats up to you.


    Killers always think that they are beating a team while solo mode exist since the release date. Solo mean solo.

  • LALYTHIA
    LALYTHIA Member Posts: 1,656

    As a killer, you have a much easier time finding hatch than survivor - you can walk freely around the map and your character is faster. Also, if you and the survivor find the hatch at the same time, merely standing close enough to it can stop the survivor from being able to get in...and because of dedicated servers, you can close it before their jump animation. If a survivor finds and escapes through the hatch - they deserve to get it. EGC is already way more advantageous for killers than survivors in this scenario.

  • MrPenguin
    MrPenguin Member Posts: 2,426

    You literally cant close hatch till they're fully dead what? No the hatch is not survivor sided, nor should it be. There should not be a free escape for the last survivor just because, hatch needs to go. Yeah exit gates spawning right next to each other is dumb, and needs to fixed, but we can fix gates and remove hatch. I was just saying that is the reason WHY the second to last is slugged. Lets say if the killer got a 0k by the time gens were done, the exit got blocked until SOMEONE died and everyone became exposed. Survivors would flip out. But if we're going to give free escapes to survivors we should give free kills to killers. I'd rather we do neither.

    GOOD. The hatch should NOT be survivor sided nor should the EGC. The hatch shouldn't exist, all it does is screw the killer out of a kill they should have gotten, in no possible way does a survivor deserve hatch, that's just entitlement. "Oh look I was LUCKY enough to find hatch first, screw you bye." Yeah you totally earned that escape, not just a coin-flip on who finds it first. Also killer closing the hatch first was in BEFORE dedicated servers, its intended. Do more research next time before you blame everything on the servers. The EGC was just a solution to survivors holding the game hostage because they are salty, killers have no way to hold a game hostage without bugs or map design mishaps. However, its a better solution that the hatch just screwing killers more than they already are.

    When I play survivor (which is most of the time now) I just sit near an exit gate and wait for hatch to close, 50% chance of getting out for free, even though I don't deserve it since you know, my team failed their objective.

  • LALYTHIA
    LALYTHIA Member Posts: 1,656

    "GOOD. The hatch should NOT be survivor sided nor should the EGC."

    You are right, it should be 50/50, and it is not - by a long shot. So the idea that hatch in general should be removed is down right ridiculous...it's already WAY more killer-centric.

    It also doesn't screw the killer for the survivor to have a SMALL chance of getting the hatch. This game is not a battle royale. It is not meant to be played 1v1 because Killers have total advantage and if it were made to be an even 1v1 when its Killer vs Solo Survivor, killers would never win in a 4v1, let alone a SWF. If with that small chance a survivor finds the hatch, against the odds, they deserve to leave. You're assuming that the killer played well the entire match, so he should get to pick off an easy kill, while completely ignoring that the last remaining survivor likely played extremely well themselves, despite their team or whatever disadvantages had arisen to result in three people dying. Personally, I dont think the hatch should have changed. I rather liked it being a test of will. shrug

    I also don't need to do any research. I have played this game for years and I know what I'm talking about. EGC was the solution for survivors holding the game hostage, but its implementation, in conjunction with the hatch changes, was outrageously killer skewed. I beg to differ. I have definitely laid slugged in a match for the entire duration of bleedout or EGC because a killer would rather make me wait and stare at them doing nothing than hook/kill me in end game. So, killers have their own methods of wasting people's time. And there is no such thing as "screwing killers more than they already are", because they aren't being screwed in the first place.

    I highly doubt you play much survivor and the idea you have a 50% chance of escape, even if you're humping a door when the hatch closes, is bullshit. There are too many high mobility killers in the game for this to be true and door RNG is such that usually they spawn together. This has even been recently changed on maps like Lery's - where the doors always spawned on opposites sides, to the doors now being able to spawn on the same side to further reduce chances on already one of the smallest maps in the game.

  • undercovertoaster
    undercovertoaster Member Posts: 16

    Classic survivor mains complaining that the killer doesn't just let the last person go.

  • PigMainClaudette
    PigMainClaudette Member Posts: 3,842

    No. Just no.


    They're saying that they're not falling for your stupid bait that killers use to cover up a lack of skill in tracking. It's not about being let go, it's about recognising a dumb strategy and avoiding it.

  • Bunnie
    Bunnie Member Posts: 164

    thank you lol. the hatch doesnt even open automatically until the body is completely gone. ive been in matches where ive stood right on the hatch as soon as it opened and the killer somehow closes it. i agree it definitely more killercentric. most survivors dont even go for the hatch. they go straight to an exit and push open the doors the moment the hatch is closed. youre just not that good of a killer if you really think hatch is just some freebie escape for a survivor.

  • Bunnie
    Bunnie Member Posts: 164

    Thank you! People like this are the ones who use this technique and clearly took offense to what i said.

  • Bunnie
    Bunnie Member Posts: 164

    yep and then even if he does hook the survivor 9 times out of ten hell swing take him down then come straight after me. usually those killers who do that have slugged already during the game so unbreakable has been used up. i think its such a simple minded thing to do for a 4k honestly but hey whatever thats how you do it i just have to start thinking bout winning that much too if the killer is. i definitely dont mind switching places with someone who is better fromw hat ive seen but sometimes its just not possible and the best option is to just hide and sneak around and hope you find the hatch. i dont think killers really assess that its easier for me to get hatch too if youre slugging. i dont have to wait for the entitty to completely consume the body for the hatch to open. while the survivor bleeds out ur looking for me and im standing by the hatch. then they swear up and down thats a good reason for the hatch to be taken and its just not.

  • Bunnie
    Bunnie Member Posts: 164

    why do you austomatically feel you should get the 4th kill. no your work for it. period. this is what i mean. slugging for a 4k. you think this should be easy i should be easily able to take over the game when i want to turn the tables in my favor. NO. you will work for it. survivors are catching on more now and being a bit more stingy which is good sometimes. and you want them to take hatch away? if thats the case maybe killer isnt for you.

  • SurviveByDaylight
    SurviveByDaylight Member Posts: 720

    I think I see that it’s EZ 4Ks quite frequently people still think this games survivor sided 🤔 all they gotta do is capitalize on survivor mistakes which don’t require much other than spawning in next to the killer. Survivors fault right? Right. Blame it on him for not having a Vigo’s Shroud. Blame it on survivors for poor hit detection that it’s possible to go through vaults, get both feet on the other side, take a few steps and get smacked only to turn around and see the killer behind the vault you went through 🤷‍♂️ Why should the killer need to vault or go around to get that down? He shouldn’t right? Right. Of course not. But Blame your survivors buddies for going down because lag rubberbanded him into his death, blame survivors for going down when there’s an extreme lack of hiding Bc of knee high crates and paper thin walls and trees on some of these maps as well as just blatantly obvious locker locations. I think there should be multiple adjacent hiding spots everywhere.

  • Bunnie
    Bunnie Member Posts: 164

    the game is definitely killer sided. thats not to say you cant win or its hard to win but slugging isnt necessary at all. well slugging for a 4k isnt. slugging to get ppl off gens yea but every single game now its slugging the last two cause killers feel like we shouldnt get hatch which is just another way of taking over the game to try and control the outcome. its so stupid. if i cant get the doors open ill waste the entire time lol so you cant hook me and the entity gets me.

  • PigMainClaudette
    PigMainClaudette Member Posts: 3,842

    This game is actually pretty balanced statistically, but it also has a glaring issue of the landslide statistic. It's generally a 4k, or 0-1k.

    Either survivors just rush the killer out of the game, or they all just die. There isn't much of a middle ground in general and not enough to call this game "sided" or "favoured" by any means.