SWF Mode

Why devs can't just separate SWF from the normal mode. Playing killer vs SWF would be rewarded 1.5x BP for example. SWF at current moment provides many benefits for the survivors and negates many killer perks. SWF Mode like that would be a perfect solution. Killers would know what they are going into and SWF could do whatever they want. Bullying, screwing around, whatever.

Comments

  • tippy2k2
    tippy2k2 Member Posts: 5,194

    Splitting the player base for a game as small as DBD would likely end poorly. People complain about queue times as it is; that would get exponentially worse if you split the survivor pool like that, especially if killers decide they don't want to play against SWF even with bonus points.

  • MelodramaticWraith
    MelodramaticWraith Member Posts: 83

    Dbd takes 19 place in the most played games on Steam. Queue time is screwed up because of the ranking system.

  • JPLongstreet
    JPLongstreet Member Posts: 5,847

    And the numbers for consoles plus switch? Which combined may soon outnumber pc survivors?

  • angelnsky
    angelnsky Member Posts: 17

    then don't play killer. do you want a 4k everytime? if so then work at being a better killer.

  • Gravewalker200
    Gravewalker200 Member Posts: 451

    these posts are really getting repetitive

  • coppersly
    coppersly Member Posts: 2,318

    I'd rather wait longer que times than have to fight an unfair advantage that got put into the game through the sheer force of whining.

  • LetsPlayTogether
    LetsPlayTogether Member Posts: 2,117

    Here we go again. there is no reasonable arguments to give killers any compensation for playing against SWF. Also seperate modes would just mean no killer plays against SWF cause "its too hard" (for no reason) and half the playerbase would do lobbydodging until they get into the same lobby as their friends or just move to another game, where friends arent bullied by design.

  • andyollolloll
    andyollolloll Member Posts: 940

    I moved from killer to survivor basically because SWFs obtain an unfair advantage with comms.

    I have once seen a 4x SWF group play only 2 perks which I thought good for them to try and balance the game.

    It would take more than 1.5x BP's if survivors are lobby dodging to play with their friends let them, the queue time is terrible as survivor and wouldn't want to keep leaving a lobby once I'd got into one especially trying to get 4 in at once!

    Simply everyone knows SWF has an advantage over solo but it is fun to play with friends and win, BHVR really should learn than killing your product you truly need to balance it so that people would want to play killer.