We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
[Perk Ideas] Till I Fall and Kiss of Fog
"Till I Fall": When not exhausted everything that would down you, will give a sprint and put "Lethal Wound" on you instead.
Lethal Wound: Its an advanced and more dangerous variation of Deep Wound. It has depletion time of 5 seconds, you can't mend and be mended. You will get downed after 5 seconds, regardless.
"Kiss of Fog": After passing struggle hook phase or getting hooked on your last stage, entity will put it's sting into you and you will be unhooked. You will have 40-60 seconds. You can repair generators, unhook, heal, open gates, but you cannot escape. When timer expire, entity will take you.
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Comments
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- Sooo.... what's the point of it?
- Can you still be injured, downed etc.?
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1) Escape through the gates, unhooks, saves, finish gens.
2) If you get downed, Entity will kill you, like in the end of EGC
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- seems like a replacement dead hard tbh
- decent idea, though the tiers should be 30/40/50 instead of what I presume to be 40/50/60
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