Paragraph: Norville "Shaggy" Rogers
Survivor Name:
Norville "Shaggy" Rogers
Lore:
Shaggy and the rest of Mystery Squad were riding down the road in a foggy night to do what they do best: hunt monsters. Well, in this case, criminals. Criminals always terrorize the cities, dressing up as monsters. Shaggy is afraid of the fog, and so is his companion, Scooby Doo. He stares outside the Mystery Van's window, gulping once. Suddenly the fog got thicker and thicker. When the Mystery Squad looked behind them briefly, they notice that Shaggy is no longer there. He wakes up, next to a campfire, alone. He is scared. He decides to stay there, for now.
Perks:
Zoinks! - While inside the Killer's terror radius and near any locker by 1/2/3 meters, you don't leave scratch marks and blood pools. Additionally, you enter and exit any locker 50% faster and you make no sound inside lockers.
Let's Split Up - After working on a generator with another survivor for more than 3 seconds, their auras will be revealed to you. Your aura will also be revealed to the other survivor. This effect can add up to 1/2/all survivor(s) and can be lost when the linked survivor(s) get hit by the Killer. Additionally, the generator that was worked on, the progression rate can be determined by the intensity of its aura. This effect adds up to 1/2/3 generator(s) and does not expire.
Feast Time - Cleansing a Dull Totem will grant you a token. Cleansing a Hex Totem will grant you 2 tokens. Each token grants a 1/2/3% action speed bonus to repairing, healing, unhooking, unlocking, cleansing, tampering with the Killer's belongings and opening Exit Gates. You can earn up to 10 tokens. You lose all tokens upon being hooked by the Killer.
Comments
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Feast Time is my favorite, very well made and thought through!
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Muy buenas habilidades!! Y muy bien equilibradas te doy 10 puntos
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see this is easily wrong...we all know shaggy would slap the entity with just .01% of his true power
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Yes, and beat the killers with 0.0001%
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Other than that, I would love to see Shaggy in DbD.
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