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Changes to the Grim Pantry

Awkward_Fiend
Awkward_Fiend Member Posts: 687
edited April 2020 in Polls

Grim Pantry is largely disliked. What changes would you like to see made to it?

If you have other ideas, then please post in the comments below.

Changes to the Grim Pantry 26 votes

Remove 'That' window in the Pantry
42%
SnakeSound222LeatherbillyTh3NightmareSteenGooierJotaElikKeezoPlantCollectorswiftgiraffe808IthiriaGodLikeTerror 11 votes
More Tall Grass
0%
Less Tall Grass
7%
pichumudkipFilledPizza 2 votes
Decreased safety of the Pier
3%
Cheers 1 vote
Larger Map Size
0%
Smaller Map Size
11%
PluZydtoBrucecastro81 3 votes
Limit hatch spawn locations
7%
EnderloganYTmagicmaster2020 2 votes
Less potential for a 3 gen between Shack and Cabin
11%
Jiren24Awkward_FiendUlticow 3 votes
More Filler Pallets
7%
designatorzireael_ 2 votes
More LOS Blockers
7%
YucchiIamDwight 2 votes

Comments

  • Cheers
    Cheers Member Posts: 3,426
    Decreased safety of the Pier

    I'm up for less potential for 3 gen if we get this.

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    Remove 'That' window in the Pantry

    ######### that window.

  • swiftgiraffe808
    swiftgiraffe808 Member Posts: 43
    Remove 'That' window in the Pantry

    Which window? I haven’t memorized all the maps and variants.

  • Awkward_Fiend
    Awkward_Fiend Member Posts: 687
    edited April 2020
    Less potential for a 3 gen between Shack and Cabin

    There's one particular window that often makes the survivor not worth chasing. It will always spawn on the bottom floor of the Pantry, and it takes way too long to catch survivors. A lot of people consider this window so powerful that they don't chase in the Pantry, Scott Jund for example. I'm not sure if it's a true infinite, but it's definitely one of the strongest windows in the game, if not the strongest.

    Edit: It usually spawns a large distance away from the doors in the Pantry, which is what makes it so powerful.

    Post edited by Awkward_Fiend on
  • swiftgiraffe808
    swiftgiraffe808 Member Posts: 43
    Remove 'That' window in the Pantry

    Is it the one usually in a corner so either in or out the survivor can basically run to one of a couple new loop runs on the building? The big two story building that’s one of the two basement spawns? That building is irritating but sometimes I can catch people with doc, huntress, or nurse and it gives me so much joy. Lol

  • PrettyFaceKate
    PrettyFaceKate Member Posts: 1,776

    That map is a mess. I would have to pick at least five options.

  • Awkward_Fiend
    Awkward_Fiend Member Posts: 687
    Less potential for a 3 gen between Shack and Cabin

    Yes, it is the 2 stories building. Not a ton of killers can deal with it effectively, you pretty much named half of them.

    I agree, it's my #2 pick for a rework right behind Rotton Fields.

  • Keezo
    Keezo Member Posts: 454
    Remove 'That' window in the Pantry

    everything listed is a problem, one of them however makes the rest of them worse. ######### the window, send it to hell to where it may rot amongst the Iron Works window(thank ######### thats gone at least)

  • SebaOutbreak
    SebaOutbreak Member Posts: 399

    The Pantry itself should be reworked. I'm ok with the rest of the map, but that location just drives me nuts, both as a Killer and as a Survivor.

  • TheRockstarKnight
    TheRockstarKnight Member Posts: 2,171

    Just delete that map and make a new Swamp map.

    Pretty sure there are other Swamp maps hidden in the game's code; fixing up one of them and using it to replace Grim Pantry would be better than trying to fix all of Grim Pantry's problems IMO.

  • Jiren24
    Jiren24 Member Posts: 19
    Less potential for a 3 gen between Shack and Cabin

    A little rework would help