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A few questions to the devs
@Almo @Peanits @not_Queen @Any staff willing to answer these questions...
I've seen a bit of answering going on, and I have a couple questions of my own that I want to ask and see if I can get a response on. So, here are my questions about the game:
1. As you have seen and witnessed on here, between videos and playing, that the toxicity in the game has exponentially increased. Are there plans for something similar to Operstion: Health or something in that lines, or are you gonna try to let that stuff die or grow on its own?
2. I have calmed down from the whole ruin nerf, and see this as an opportunity to see if gens are a problem. How much faster have games gotten, on average, and how has this affected killers in general (anything interesting news, such as pick rates, kill rates, ect.)
3. When it comes to bugs in the game, we tend to see that survivor bugs get fixed quickly, while killer bugs exists for months to years. Why is it that killer bugs take as long as they do to fix?
4. This kinda incorporates a bit of 1 and 3. Many people have asked (including me) to just have a period of no new content, and instead focus on finally working on the core issues (as people, including me, say "band-aid fixes"). Have Behavior thought about this yet, and if so, what has pushed you to the decision of "no".
5. Many console players complain about how hard it is to play in general. What is the reason for consoles not to be optimized?
6. Do you plan to nerf SWF to be brought down, or plan to buff solo survivors and killers to be brought to their standards?
7. @Peanits you put a screenshot out for a re-worked "god loop" as people call it. Is this going to change on all maps, or is it just ironworks for now (I think that was the map, I dont remember all names of the maps).
8. This does kinda relate to number 1 and 4. The whole keys and mori thing has gone really far. Is the team working on fixing both things to make it more fair?
Alright, that is plenty of questions that needed to be asked. I hope it gets answered.
Comments
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Just to give you fair warning, they likely won't be able to answer half of these, as they can't reveal anything to do with current or future development plans outside of an official announcement. You'd be more likely to get answers to most of these next time they do a Reddit AMA.
Having said that, they have already answered at least one of these - during the last AMA, Peanits confirmed that the plan for SWF was to bring solo players up to SWF levels of information and then buff killers to match.
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