Disabled ability to jump in the opened hatch in a critical state
As Devs never inform correctly players with their 'patchnotes', I will warn it for them:
They have disabled the ability to go out by the opened hatch in a critical state. The command doesn't respond correctly whereas you was ON the opened hatch. Always for the fun I guess...
I have made this experience today, they don't inform you the real changes they have made with their incomplete patchnotes because their professionalism is as high as they developper skills... They probably don't care about you or their 'game'...
And I know... I'm ragequiter, pepper & tabasco at the same time but you should know too I have reached the highest penalty a player can have (75 hours) with multiples DC during the trials. I'm feeding their stupid stats because I make it a personal affair. They are certainly convinced to make only good choice but they have wrong and it is the only way to show it.
Don't need to reply, just ignore it ! Well, I have forgotten, sorry for my broken english, I'm too lazy to make any effort ! Nobody wants to teach me, so I can't train myself in game as in communication...
Comments
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Wasn't this always a feature?
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I assume you mean Survivors can't escape via the hatch in the Dying State? That sounds like a bug, not an intentional change.
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Yeah, sounds like a bug. After all, there is am achievement for escaping through the hatch while in the dying state which remains unchanged.
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That is probably a bug, so please check the bug report section if it has been already reported, otherwise you can fill a report yourself there: https://forum.deadbydaylight.com/en/categories/bugs
Also I just want to remind everyone that we DO NOT encourage or condone DCing, so please avoid doing the same on this forum, thank you.
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