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Disturbed Ward windows

Nameless
Nameless Member Posts: 869
edited April 2020 in General Discussions

Anyone that knows the map knows that the main building could be kinda busted. There's a lot of safe pallets there and there are 2 windows that could fit this description:

But they said the only thing they changed about the map was reducing the amount of pallets on the map (2 less safe pallets in the main building), so I'm kinda curious as to why they didn't just rework these windows in a similar way they did the others by making them less safe and have some counterplay to them.

Comments

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,385

    Most likely time. They did quite a lot of stuff already to existing Maps and I can imagine there was no time to look at Disturbed Ward as well (since it looks like they are trying to rework Realms as a whole). Removing two Pallets from the Main Building is easy done, so they used that as a first step.

    I am fine with that, considering they should revisit some of the Changes done to the Maps, because some still need a little bit of work (like Storehouse and Coal Tower, which are free Hits for the Killer or Ironworks which can either be an Infinite or another free Hit).