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Harder Skill Checks For Higher Ranks?

Should a harder skill check be implemented for higher ranked players? Stops gen rushing and makes SWF a little easier to run against?

Comments

  • Milo
    Milo Member Posts: 7,383

    Nope

  • DrVeloxcity
    DrVeloxcity Member Posts: 301

    If implemented right, I think it's a good idea. Skill checks are currently way too easy since the ruin rework.

    If there's a way to make skill checks actually require a bit more skill without being as annoying as old ruin, then I'd be all for it.

  • Huff
    Huff Member Posts: 1,480

    No, because people would just intentionally stay out of high ranks for easy games like they always do. They'll just have more of a reason to do it.

  • brokedownpalace
    brokedownpalace Member Posts: 8,813

    Skill checks are not meant to be difficult. They are meant to force you to pay attention to what you are doing.

    And anything that would be hard enough to "stop genrushing and swf" would be obnoxious.

    They are shortening loops and shrinking maps. That's the route they should be taking.

  • Ivaldi
    Ivaldi Member Posts: 977

    Absolutely not. Skill checks are already unreliable due to latency and that was one of the main issues that occurred with the old Ruin. If you have a survivor do 10 skill checks in a row, and they hit a skill check at the exact same time all 10 times, they'll have different results every time.

  • xenofon13
    xenofon13 Member Posts: 1,241

    How about no.

  • arslaN
    arslaN Member Posts: 1,936

    Why do people still think high rank means skill in this game?

  • Ghostwithaface
    Ghostwithaface Member Posts: 594

    Petty much this quote right here. That and it would seem odd, that a basic element of gameplay is different, depending on your rank rather than the same. Which also makes it seem more like a punishment for ranking up, while offering no real benefits for ranking up.