General Discussions

General Discussions

Harder Skill Checks For Higher Ranks?

Should a harder skill check be implemented for higher ranked players? Stops gen rushing and makes SWF a little easier to run against?

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Comments

  • Member Posts: 7,383

    Nope

  • Member Posts: 301

    If implemented right, I think it's a good idea. Skill checks are currently way too easy since the ruin rework.

    If there's a way to make skill checks actually require a bit more skill without being as annoying as old ruin, then I'd be all for it.

  • Member Posts: 1,480

    No, because people would just intentionally stay out of high ranks for easy games like they always do. They'll just have more of a reason to do it.

  • Member Posts: 8,821

    Skill checks are not meant to be difficult. They are meant to force you to pay attention to what you are doing.

    And anything that would be hard enough to "stop genrushing and swf" would be obnoxious.

    They are shortening loops and shrinking maps. That's the route they should be taking.

  • Member Posts: 977

    Absolutely not. Skill checks are already unreliable due to latency and that was one of the main issues that occurred with the old Ruin. If you have a survivor do 10 skill checks in a row, and they hit a skill check at the exact same time all 10 times, they'll have different results every time.

  • Member Posts: 1,241

    How about no.

  • Member Posts: 1,936

    Why do people still think high rank means skill in this game?

  • Member Posts: 594

    Petty much this quote right here. That and it would seem odd, that a basic element of gameplay is different, depending on your rank rather than the same. Which also makes it seem more like a punishment for ranking up, while offering no real benefits for ranking up.

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