We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Buff and Balance Windows of Opportunity and Zachin Tactics, Suggestion.

TitanTubs
TitanTubs Member Posts: 43
edited April 2020 in General Discussions

I think Windows of Opportunity and Zanshin Tactics need changing. I think they would be way more useful if the auras persist for at least 3, 5, 8 seconds after the current disabled cooldown event. For example with Zanshin Tactics (basically windows for killers) after you injure a survivor you can still see pallets and vaults for 8 seconds at lvl3. This would allow killers to get a glimpse of where the survivor could be heading next and start preparing on how to mind game it. It would have the red perk timer telling you when it deactivates. Could have a strict cool down or could become enabled when you hook/down survivor (these could be changed to balance the perk, encourage / discourage slugging). (Likewise with windows of opportunity they could be tweaked with cooldown, in or out of chase or when fully healed). I think zanshin could become a meta perk especially if they add a feature where you have a fainter aura of the walls in the nearest tile. This would give the killer even more information on how to end the chase. I think this could help a lot of struggling M1 killers because getting my first down at 2 gens remaining doesn't feel rewarding, just a slight anxiety relief..🙄

Comments