Buff and Balance Windows of Opportunity and Zachin Tactics, Suggestion.
I think Windows of Opportunity and Zanshin Tactics need changing. I think they would be way more useful if the auras persist for at least 3, 5, 8 seconds after the current disabled cooldown event. For example with Zanshin Tactics (basically windows for killers) after you injure a survivor you can still see pallets and vaults for 8 seconds at lvl3. This would allow killers to get a glimpse of where the survivor could be heading next and start preparing on how to mind game it. It would have the red perk timer telling you when it deactivates. Could have a strict cool down or could become enabled when you hook/down survivor (these could be changed to balance the perk, encourage / discourage slugging). (Likewise with windows of opportunity they could be tweaked with cooldown, in or out of chase or when fully healed). I think zanshin could become a meta perk especially if they add a feature where you have a fainter aura of the walls in the nearest tile. This would give the killer even more information on how to end the chase. I think this could help a lot of struggling M1 killers because getting my first down at 2 gens remaining doesn't feel rewarding, just a slight anxiety relief..🙄
Comments
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WoO and Zanshin Tactics do not need a cooldown at all. Period.
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Gotta agree. They simply aren't strong enough to warrant a cooldown.
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WOO is fine. It basically means you will never run somewhere thinking there's a pallet and get hit.
Zanshin tactics on the other hand is TERRIBLE. it doesn't even help new players (and it's dlc so they don't have it).
The information is useless and that perk should be reworked because it was a lazy unimaginative attempt at a perk and we should demand better.
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