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Directional Wiggling

Rezblaze
Rezblaze Member Posts: 843
edited April 2020 in Feedback and Suggestions

Wiggling in the Killer's grasp is meant to influence their movement and buy you time as the survivor to escape or for others to slow him down to a hook. Though, Wiggling in itself doesn't do much besides make the meter progress. If you're running Boil Over it becomes a bit of an issue, but nothing really worrisome.

I propose then, a more strategic play toward the wiggle mechanic, that makes it more fun for the struggler and more concerning for the killer.

By tapping A or D, you can influence the direction you go, instead of just mashing them both to gain progress. You can spam either A or D to influence the Killer in a particular direction, which forces him to correct himself to get to the hook.

However, if you spam either direction and do not alternate, the progress you make is reduced toward freeing yourself, whereas alternating maximizes the time you can free yourself but minimizes the directional influence and reduces the chance the Killer is slowed by bumping into certain obstacles.

So it would look more like a mini-game of trying to steer the killer and the killer trying to regain control, rather than having it be a minor inconvenience at best.

It would also act as a indirect buff to Iron Grasp, as it reduces the effect of struggling which allows better steering by the killer.

As such, some adjustments to Boil Over would be in order then:

  • Boil Over

-- Your Struggle effects on the Killer is increased by 25/50/75%.

-- Struggling in favor of a particular direction no longer receives a progression penalty, and standard struggling progression is increased by 5%.

-- The Killer cannot see hook auras in a range of 14/18/20 meters while carrying you.

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