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Changing Injured Movement Speed

Now when you're running through the maps of DBD and you haven't met the killer yet it makes sense that you're bright eyed and full of spunk. However after that sharp object slices your body up like a lawnmower you start to wonder...why am I still full of so much energy. And if my character is limping...why haven't I slowed down at all? But you're still being chased so you ignore it and then in a while you find yourself hanging in the air with a metal hook sticking out thine shoulder. Your comrade rescues you but your journey isn't over yet. The killer is nearby. So after all that you run at full speed still limping holes all over your body, blood dripping from every hole whether it was there before or not. And yet, how? If you are limping how are you running at the same speed as someone who has no limp? Someone who isn't suffering from severe blood loss? Now I play both sides of this game and I can say that playing survivor is boring because the challenge and scare factor is gone. It's just a meme at this point. But if there were a 5% maybe even 10% movement penalty to injured survivors until they were healed fully it would not only promote altruism but make killers like: Plague, Legion, and Clown better because people would need to heal in order to be able to get away from them. And if this happened it may also mean that blood lust may need to also be reduced a little but if you get to the third tier what are you really doing with your life anyway?

Comments

  • Cheers
    Cheers Member Posts: 3,426

    If this were to happen then survivors would have to get a base movement speed increase, which I don't want. I think survivor speed is fine as it is.

  • FrostySeal
    FrostySeal Member Posts: 632

    Oh boy, another thread asking for a massive survivor nerf!

  • Kellie
    Kellie Member Posts: 1,328

    No.

  • xTalon32
    xTalon32 Member Posts: 413

    I love your reasoning on this.

    Looking at the situation. There's not a lot people wouldn't do to survive, in a situation like that. Consider you're being chased by a killer, you're going to have massive amounts of adrenaline in your body. Even while injured that adrenaline helps keep you awake and alert. If you're running for your life you're going to run as fast as you can even if you're injured.

  • XombieRocker
    XombieRocker Member Posts: 324

    Nope, this would be too powerful. I also would be against increasing healthy survivors' speed to have injured ones get a decrease. It would make killers who have a hard time getting that first hit (trapper, leather face) even worse.


    I wouldn't mind seeing some kind of change to make being injured something that actually inconveniences survivors and helps the killer, but it has to be small. Maybe increase the frequency of bleeding and how long it lasts on the ground. Maybe make blood a little more visible or make grunts of pain a little louder. I know there are perks that do all of these things, but I'm talking about raising the base levels of these just a little bit.


    Just a thought, but reducing movement speed is definitely out.

  • DwightOP
    DwightOP Member Posts: 2,328

    You leave bloodtrails. You moan, unless u waste a perkslot for iron will. You are one hit away to get downed. Killer can use perks to use survivors being injured even more to his advantage Yet it's not enough?? Ok.

  • LALYTHIA
    LALYTHIA Member Posts: 1,656

    Absolutely not.

    Killers are ALREADY faster than survivors.

    While injured, you make noise (unless you carry a specific perk).

    While injured, you spew blood (that can be tracked even better with a specific perk).

    You already have several points of disadvantage. This would simply make chasing/hooking freshly off-hooked survivors even more of a viable strat for killers and even more miserable for survivors.

    You want to know why they limp, but don't slow down? Adrenaline.

    PS: this is a video game.

  • xenofon13
    xenofon13 Member Posts: 1,241

    What?

  • Kaiju
    Kaiju Member Posts: 530

    This is a game not real life , logic doesn't apply lol

  • Librv
    Librv Member Posts: 12

    LOL XDDD why dont we put a nuke for every single killer?? So, survs dont run at ######### speed even injured, or why not we create a perk that turns the killer to superman??????? lame