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Rip dead hard *console*
So now that dead hard is completely unusable on console thanks to dedicated servers, what are your go to perk builds?!
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My current build is Balanced Landing, Iron Will, Spine Chill and Small Game or Detectives Hunch.
BL for making dead ends into extra time in gbe chase.
Iron Will for jukes and hiding.
Spine Chill for getting an early start
Small Game or Detectives Hunch for Hex perks like Ruin, Devour Hope and NoeD
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I still run dh,even with the servers on pc. Still a good perk imo
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That's a unique build very nice!💪
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Dead Hard is better for extending loops than dodging hits nowdays
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Did you have to adjust your timing at all when dedicated servers came into play?
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Yeah good point I still like the perk will have to just adjust how I use it now.
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ofcourse I have. Well,you can't react as well now,obviously. But the "use it for distance" still stands. And even now,I can get reactionary dh's in sometimes,depending on how close the killer is.
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The dedicated servers sadly make Dead Hard and Lithe pretty much unusable which makes Sprint Burst the only exhaustion perk I can trust, even though it is super annoying to keep up; so I usually go for a Sprint Burst, Fixated, Quick and Quiet with Borrowed Time or Botany Knowledge. Its an all around build made for running away from the killer asap because I am beyond terrible at chases and loops :D but also helpful to the team aswell as myself!
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Yeah, DH is completely unusable, it's only the strongest and most reliable exhaustion perk in the game. Never get any value when I DH For Distance at least 3-4 times a match to correct my own mistake. How awful that I no longer have the secondary effect of occasionally dodging attacks without a hefty bit of luck.
Seriously though, it speaks volumes that DH is still the strongest overall exhaustion perk even with the whole 'exhausted in the ground' problem. Sure, 99ing SB is stronger, but the sheer amount you spend slowly walking around or running around leaving scratch marks to keep it 99'd can throw a match, easily. Is 3 seconds of speed truly worth half a gen of repairing? Or should you just equip DH For Distance and correct 3-4 mistakes a match with 0 repercussions?
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I run head on, q&q, spine chill, and inner strength or iron will
If not that build I'll run sprinto bursto, fixated, iron will, spine chill
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I still run dead hard on ps4, I use dead hard, bt, bond and either wflf or ds, but I've also been trying sprint burst, QnQ, bt and bond, I play solo queue most of the time so I need to see what my teammates are doing
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Dead Hard's intended purpose if dead on consoles, in that it says explicitly that you avoid damage upon using it. The number of times I have been downed with the exhaustion bar activated (from using DH) is countless. Unless it is fixed, the only purpose for it as someone mentioned above is to extend chases.
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My build is Deliverance, Sprint Burst, Borrowed Time, and Unbreakable.
Since in solos nobody goes for the unhook before second stage. But I dont like what dedicated aervers does to deliverance where it gives you a stun and pulls you back. That's become quite annoying.
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I’m running dead hard (Ps4 player, it usually still works for me but not always), no mither, Object of Obsession and iron will.
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Head-on is another hit or miss perk on servers, a lot of times The Killer is nowhere near the locker and then they instantly teleport to the front of it and open.
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