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Let's Talk About Map Sizes.

RockoRango
RockoRango Member Posts: 554
edited April 2020 in General Discussions

Let's talk map size after the patch. Keep in mind I mostly play killer, and I main Nurse with no add-ons.

When I played Temple of Purge, the map was so teeny weeny that the survivors could do nothing to hide or work on gens. No matter what they did, I could blink to the gen they were working on in a matter of seconds.

When I played Lery's, it doesn't feel like the map has changed.

When I played MacMillan, the map was so teeny weeny that I can blink from one side of the map's gen to the other side's gen using maybe 3 blinks. The survivors couldn't do anything, since no matter what they did they would get 3 gen'd.

When I played The Game, it felt like the map hasn't changed.

When I played Autohaven, I felt the map size is balanced. The dead zones aren't.

Those are the ones I've played so far, I have yet to experience the other maps such as Haddonfield or Freddy's map.

Do these changes seem okay to survivors, ignoring the dead zones (since it's a bug in the older maps)? I feel like Billy, Nurse, and Spirit will dominate now because their map pressure has been increased by a LONG shot.

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