Mori disabled for Some Maps
I propose a change to Mori. I play more Killer than Surv and in my opinion, after Map changes (yesterday update, i did 4h test with my friends playing surv), you dont need anymore Mori , at least in Haddonfield, Autoheaven and ColdWind. Those maps are right now a loooot less secure and you can count the number of pallets in your hands. If you add to the equation Mori and Noed it's a huge problem of gameplay, usability and fun.
I did a test with my friends to test the update and to see which Killers we were vs and gameplay. We were on average vs inexperienced Killers (rank 7-14), ez to loop and to fool. But ... if you have in team, maybe, 1 random and he uses like no tomorrow the pallets in those maps, GGWP. And VS Bloodlust you cannot do a lot in the long time....
So... Dear DEVS If you dont want to fix those Maps (they need in my opinion fixes) at least disable Mori and NOED on Haddonfield, Autoheaven and ColdWind. I think this will be fair 100% and you have the tools to do that.
P.S No. I'm not Surv Main. I have about 1000h Killer, 200-300surv (somethnig like that) and honestly i like to play more Killer and to have great challenges vs People that know how to loop (most of the fun i have vs die hard surv loopers, there are many, really funny, that make you sweat hard before to catch em) . If you remove the loops, and pallets, time to remove gen too and make survivors just run in a circle like this video ? ^..^
I have Rank 4-7 Killer and Rank 4-5 Surv and of course i cannot define myself a good player, experience player, pro player, just a player that enjoy this game and have quality funny time with DBD.
Comments
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this change makes no sense
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Thanks for opinion but why ? I like challenges when i play Killer. Honestly Haddonfield, Autoheaven and ColdWind are too ez right now with Mori after last update (most of the challenge is gone ).... They are a loooot less secure, you have a loooot less pallets, and.... ggwp. Unless someone is a really really inexperienced Killer (baby?) with just a few hours. But that's another Story for every map.
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Then don't bring a mori if you don't find it challenging.
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Not using a single Mori from 3 months. I have already 31 mori only with Spirit ^..^, 12 with Wraith and 4 with Clown. Does it says something ? ^..^
I never use it.
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Exactly what DelsKibara said - if you don't find it challenging then why are you even using them?
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I assume you didnt read my previous statement 😒 "Not using a single Mori from 3 months". Is it so difficult to read previous replies ? :/
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No, because it didn't appear for me :)
Oh also, how would that exactly work? Killers brings a mori which then results in it no being usable for a whole match, which results in a void offering slot. Why not just change moris instead?
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I mean, you still have it in your inventory, you just cannot use it in those maps. If you put a Mori offer, it just doesnt count and you will still have it in your inventory after the match.
Right now in my opinion, unless you have 50-80h (= you still dont know how to play 100%), you dont need it at all in those maps.
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Then again, why not just change how it works instead of disabling it on super specific maps?
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That's a good point +++++
I give you another testcase. Autoheaven vs Killer Rank 1, all red ranks, just done now. We were discussing whit the player playing Killer about those maps at the end of the match. He said that too, AutoHeaven (+ColdWind and Haddon) now is so much unsafe that is eazier than ever to do 3-4 kills in a match ..... If you brink Mori too, that's a massacre or more... a match faster than ever.
Yes, time to change how it works mori because if developers wants those maps with less safe zones, less pallets, with mori you dont have anymore balancement.
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