The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Anyone else really hate the new map changes,

They feel super small and some maps feel like they’re entirely a dead zone lol


also if I get Macmillan one more time today, I swear to god, it’s like my game is stuck on choosing that map today

Comments

  • Speshul_Kitten
    Speshul_Kitten Member Posts: 1,861

    They feel great to me. I’m actually overall happy with this patch because things are finally starting to feel more balanced. I know Killer is kind of unplayable at the moment because of some bugs, but I trust this will be fixed soon.

    Overall, pretty good patch and thrilled things seem to be headed in the right direction.

  • Shocktober
    Shocktober Member Posts: 678

    The god window changes I understand, even though I've already run into new god windows.

    Making half the maps deadzones? Meh. Seems like a very lazy way to discourage looping. When looping is the only exciting part of survivor gameplay.

  • Crazewtboy
    Crazewtboy Member Posts: 1,259

    I haven't seen the likes of these dead zones on either side if I'm being completely honest. Pallets all seem to be in there usual spots as they should because devs have confirmed no pallets were changed except for the two removed inside the asylum

  • UseTheValve
    UseTheValve Member Posts: 350

    Been playing survivor only and so far I'm liking these changes it's not as dead as I thought it would be but I mean I hope they tweak it more if the stats show killers are winning too much.


    I also want them to keep at least a couple of huge map just for variety sake.

  • EmpireWinner
    EmpireWinner Member Posts: 1,054

    They're really great

  • AnnelieseLilis
    AnnelieseLilis Member Posts: 2
    edited April 2020

    New windows and doorways are fine, I just hate the decreased pallet changes. I'm not sure if we have the same amount of pallets or they're moved somewhere else. But, there's not a single pallet in some maps. This is going to be difficult for both veteran and novice survivors. I also know that the devs are aiming for a "competitive" gaming experience, but they're imbalancing the game even more with "balance" changes. This is not enough for four survivors per match, especially if you have that one teammate throwing down every pallet they see.

  • DwightOP
    DwightOP Member Posts: 2,328

    Oh don't worry, it's getting even better! They will add breakable walls! Why learning to anti loop shack when u can just break it? Ez clap 4head