Change to the Devout Emblem

josh6_66
josh6_66 Member Posts: 23
edited May 2020 in General Discussions

Well I think the Devout Emblem needs a rework. The way it works currently, focuses too much on kills. For example you can't even get an Iridescent Emblem without 4k-ing. Likewise you always get a Silver Emblem for a 2k, no matter whether you got 2 or 10 hooks. To solve problems like these, I suggest, the Emblem should work more like this:

You should get 10 points perk kill (instead of the current 20), 10 points for every 2 hooks (instead of just the current 10 points you get for 9+ hooks) and 20 points for hooking everybody (instead of the current 10). With that system you could get a maximum of 120 points, if you get a 4k with 12 hooks. 100+ points should result in a Iridescent Emblem, 80+ points in a Golden one, 50+ in a Silver one and 30+ in a Bronze one. 

A system like that would reward you better for getting a low amout of kills with a lot of hooks, but punish people who get a lot of killes with tunneling or camping. It also gets rid of the need to slug for the 4k to get an Iridescent Emblem because would get an Iridescent Emblem if you 3k with 10+ hooks. Additionally you would get rewarded with a Golden Emblem, if you get a 2k with 8+ hooks, instead of the Silver one you would get, if you just tunnel 2 people out of the game.

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