Why are Survivors being neglected?
Comments
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@Aari_Piggy66 said:
I love me a good bait.Time to watch the forum do what it does best, argue and bicker amongst each other
Since there's no moderation for this kind of behaviors, it's all natural.
LUL
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The perks I ran on my killer was
Knock out, Franklin's ,BBQ Chilli and insidious
that was enough to confuse survivors and delay Gen time 3 couldn't do Gens as they were worried about their friend while one stayed hidden all game0 -
feffrey said:Honestly the killer does have everything they need.
I played killer just the other night to see the big deal.
I mostly was gauging survivors behavior and reaction to what they do.
The things I've found out about killers is that they're more then equipped to handle any sisuation all it takes is sacrifice and patience
do not always go into chase just watch their movements and once you find the weak survivor( usually the one who runs in a straight line) use him as a hostage and play with him a bit.
he will lead you to his team so when you down him he can be saved run lightborn tier 3 and eat that flashlight and slug him in his face1 -
Every Laurie main be like:
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Tsulan said:feffrey said:Honestly the killer does have everything they need.
I played killer just the other night to see the big deal.
I mostly was gauging survivors behavior and reaction to what they do.
The things I've found out about killers is that they're more then equipped to handle any sisuation all it takes is sacrifice and patience
do not always go into chase just watch their movements and once you find the weak survivor( usually the one who runs in a straight line) use him as a hostage and play with him a bit.
he will lead you to his team so when you down him he can be saved run lightborn tier 3 and eat that flashlight and slug him in his face
The SWF had two rank 2 survivors a rank 10 and a rank 8
but their movements were to easy to predict even with Urban.. actually the Kate that had Urban would easily get away if I didn't have a headset and if she ran far from me.
she stated close and tried to do a gen
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feffrey said:Tsulan said:feffrey said:Honestly the killer does have everything they need.
I played killer just the other night to see the big deal.
I mostly was gauging survivors behavior and reaction to what they do.
The things I've found out about killers is that they're more then equipped to handle any sisuation all it takes is sacrifice and patience
do not always go into chase just watch their movements and once you find the weak survivor( usually the one who runs in a straight line) use him as a hostage and play with him a bit.
he will lead you to his team so when you down him he can be saved run lightborn tier 3 and eat that flashlight and slug him in his face
The SWF had two rank 2 survivors a rank 10 and a rank 8
but their movements were to easy to predict even with Urban.. actually the Kate that had Urban would easily get away if I didn't have a headset and if she ran far from me.
she stated close and tried to do a gen
Can't have survivors doing gens, can we?0 -
it's obvious you're looking to fight. you haven't said one positive thing here or brought any information to the table. bait much?
Listen survivors will Gen Rush you if you fail to check gens and chase the first person you see.
They haven't yet figured out your playstyle until you get into that first chase(Remember Survivors often spawn in pairs) so while you chase that one guy to the moon and back 3 gens are done.
that type of playing will lead them to think you're a fool.
A killer needs to learn how to juggle around the map.
make yourself unpredictable and start slugging .
if you have a nures calling you'll either get one down or see two.
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When survivor is hard to play?
https://www.youtube.com/watch?v=uuL6cJPz3Nk1 -
@feffrey said:
The perks I ran on my killer was
Knock out, Franklin's ,BBQ Chilli and insidiousthat was enough to confuse survivors and delay Gen time 3 couldn't do Gens as they were worried about their friend while one stayed hidden all game
WARNING! WARNING! Rank 20 DETECTED!
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Dudddd said:Swiftblade131 said:0
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Bug_Reporter said:
@feffrey said:
The perks I ran on my killer was
Knock out, Franklin's ,BBQ Chilli and insidiousthat was enough to confuse survivors and delay Gen time 3 couldn't do Gens as they were worried about their friend while one stayed hidden all game
WARNING! WARNING! Rank 20 DETECTED!
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Oh forget the Ranks. Anyone can reach Rank 1 with enough patience. You just have to get lucky enough times to get stupidly bad Survivors or bad Killers.
The truth is simply that when it comes down to tit for tat, Survivors have an easier time abusing mechanics than Killers. Not that Killers can’t get lucky mind you, or actually be monstrously good to the point they can overcome the ######### balance of the game mind you.
It simply boils down to if the Survivors are optimal at abusing the game mechanics to the fullest extent. If they can, then the Killer has no chance unless they are The Nurse. Nurse is the only Killer that has the potential power *if the person playing Nurse* is extremely good with her to still pull something off.
Even then, if they are hardcore Gen Rushing (not that there is anything wrong with that. It’s literally the only thing truly matters, and is the Survivors objective.) Even she struggles, but she *can* pull it off.
The game’s balance is absolutely screwed up. It all depends on two factors : Is the Killer a Good Nurse player, and are the Survivors optimal and make few *if any* mistakes.
1. If Yes to both : Either one can win, with the Nurse struggling.
2. If No to both : Fair game, can go either way depending on both sides level of skill/mistakes.
3. If Yes to Nurse, and No to Survivors : Nurse will win, *if* the Survivors make several mistakes.
4. If No to Nurse, Yes to Survivors : Survivors Win, no questions asked.
It depends slightly on the of the Killer player is Nurse. However 90% of it depends solely on the Survivors making mistakes. That’s what the game is all centered around. Survivors making mistakes, and if the Killer can capitalize on those mistakes. The ONLY killer that has a Vance in Hell if the Survivors are perfectly optimal is Nurse. Even then it’s slim. Simply because she has enough power to “keep up” with perfect Survivors.
How often do *perfect* Survivors show up? Rarely, but how often are Killers “perfect Nurse players” either is the real question. Hardly ever is the answer.
The baseline is that the game is unbalanced, and the mechanics are in favor of the Survivors in order to give Survivors who are *not perfect* a fighting chance. The problem is that making the game too hard for Survivors would make it inaccessible for newbies and casual Survivor players, however they can’t make it *too easy* or the Killer will just get stomped when the Survivors get good at the game.
That’s the problem, the are making it “too easy” to make it accessible. Nurse is simply the answer for perfect Survivors. Though every other Killer gets cucked. Hard. The developers simply expect Killers to play perfectly, they don’t expect that of Survivors and give them too much leeway because they don’t want Survivors to find it *too hard* because they don’t have the time nor patience to be perfect. They don’t want Survivors to quit because even though a *single* Survivor played perfectly, he couldn’t “carry” his team mates making far too many mistakes.
The developers are focused too hard on the *singular* Survivor having a chance, they lost sight of how powerful a *team* of superior Survivors together can be. They don’t give such a luxury of leeway to Killers, because they are not at all reliant on team mates. The developers have just given Survivors too much leeway is all. The need to tighten the belt a bit, that’s all.2 -
SovererignKing said:Oh forget the Ranks. Anyone can reach Rank 1 with enough patience. You just have to get lucky enough times to get stupidly bad Survivors or bad Killers.
The truth is simply that when it comes down to tit for tat, Survivors have an easier time abusing mechanics than Killers. Not that Killers can’t get lucky mind you, or actually be monstrously good to the point they can overcome the ######### balance of the game mind you.
It simply boils down to if the Survivors are optimal at abusing the game mechanics to the fullest extent. If they can, then the Killer has no chance unless they are The Nurse. Nurse is the only Killer that has the potential power *if the person playing Nurse* is extremely good with her to still pull something off.
Even then, if they are hardcore Gen Rushing (not that there is anything wrong with that. It’s literally the only thing truly matters, and is the Survivors objective.) Even she struggles, but she *can* pull it off.
The game’s balance is absolutely screwed up. It all depends on two factors : Is the Killer a Good Nurse player, and are the Survivors optimal and make few *if any* mistakes.
1. If Yes to both : Either one can win, with the Nurse struggling.
2. If No to both : Fair game, can go either way depending on both sides level of skill/mistakes.
3. If Yes to Nurse, and No to Survivors : Nurse will win, *if* the Survivors make several mistakes.
4. If No to Nurse, Yes to Survivors : Survivors Win, no questions asked.
It depends slightly on the of the Killer player is Nurse. However 90% of it depends solely on the Survivors making mistakes. That’s what the game is all centered around. Survivors making mistakes, and if the Killer can capitalize on those mistakes. The ONLY killer that has a Vance in Hell if the Survivors are perfectly optimal is Nurse. Even then it’s slim. Simply because she has enough power to “keep up” with perfect Survivors.
How often do *perfect* Survivors show up? Rarely, but how often are Killers “perfect Nurse players” either is the real question. Hardly ever is the answer.
The baseline is that the game is unbalanced, and the mechanics are in favor of the Survivors in order to give Survivors who are *not perfect* a fighting chance. The problem is that making the game too hard for Survivors would make it inaccessible for newbies and casual Survivor players, however they can’t make it *too easy* or the Killer will just get stomped when the Survivors get good at the game.
That’s the problem, the are making it “too easy” to make it accessible. Nurse is simply the answer for perfect Survivors. Though every other Killer gets cucked. Hard. The developers simply expect Killers to play perfectly, they don’t expect that of Survivors and give them too much leeway because they don’t want Survivors to find it *too hard* because they don’t have the time nor patience to be perfect. They don’t want Survivors to quit because even though a *single* Survivor played perfectly, he couldn’t “carry” his team mates making far too many mistakes.
The developers are focused too hard on the *singular* Survivor having a chance, they lost sight of how powerful a *team* of superior Survivors together can be. They don’t give such a luxury of leeway to Killers, because they are not at all reliant on team mates. The developers have just given Survivors too much leeway is all. The need to tighten the belt a bit, that’s all.
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https://youtu.be/232NWVGHRQI?t=48s
/10chars
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they can't get off YouTube fast enough to play the game0
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fcc2014 said:SovererignKing said:Oh forget the Ranks. Anyone can reach Rank 1 with enough patience. You just have to get lucky enough times to get stupidly bad Survivors or bad Killers.
The truth is simply that when it comes down to tit for tat, Survivors have an easier time abusing mechanics than Killers. Not that Killers can’t get lucky mind you, or actually be monstrously good to the point they can overcome the ######### balance of the game mind you.
It simply boils down to if the Survivors are optimal at abusing the game mechanics to the fullest extent. If they can, then the Killer has no chance unless they are The Nurse. Nurse is the only Killer that has the potential power *if the person playing Nurse* is extremely good with her to still pull something off.
Even then, if they are hardcore Gen Rushing (not that there is anything wrong with that. It’s literally the only thing truly matters, and is the Survivors objective.) Even she struggles, but she *can* pull it off.
The game’s balance is absolutely screwed up. It all depends on two factors : Is the Killer a Good Nurse player, and are the Survivors optimal and make few *if any* mistakes.
1. If Yes to both : Either one can win, with the Nurse struggling.
2. If No to both : Fair game, can go either way depending on both sides level of skill/mistakes.
3. If Yes to Nurse, and No to Survivors : Nurse will win, *if* the Survivors make several mistakes.
4. If No to Nurse, Yes to Survivors : Survivors Win, no questions asked.
It depends slightly on the of the Killer player is Nurse. However 90% of it depends solely on the Survivors making mistakes. That’s what the game is all centered around. Survivors making mistakes, and if the Killer can capitalize on those mistakes. The ONLY killer that has a Vance in Hell if the Survivors are perfectly optimal is Nurse. Even then it’s slim. Simply because she has enough power to “keep up” with perfect Survivors.
How often do *perfect* Survivors show up? Rarely, but how often are Killers “perfect Nurse players” either is the real question. Hardly ever is the answer.
The baseline is that the game is unbalanced, and the mechanics are in favor of the Survivors in order to give Survivors who are *not perfect* a fighting chance. The problem is that making the game too hard for Survivors would make it inaccessible for newbies and casual Survivor players, however they can’t make it *too easy* or the Killer will just get stomped when the Survivors get good at the game.
That’s the problem, the are making it “too easy” to make it accessible. Nurse is simply the answer for perfect Survivors. Though every other Killer gets cucked. Hard. The developers simply expect Killers to play perfectly, they don’t expect that of Survivors and give them too much leeway because they don’t want Survivors to find it *too hard* because they don’t have the time nor patience to be perfect. They don’t want Survivors to quit because even though a *single* Survivor played perfectly, he couldn’t “carry” his team mates making far too many mistakes.
The developers are focused too hard on the *singular* Survivor having a chance, they lost sight of how powerful a *team* of superior Survivors together can be. They don’t give such a luxury of leeway to Killers, because they are not at all reliant on team mates. The developers have just given Survivors too much leeway is all. The need to tighten the belt a bit, that’s all.
Now, how many Survivors do you think foolishly run back in after they have already done all 5 Gens and opened the gates, to try to save that ONE poor sorry flesh balloon that got caught at the end? Hmmm? Answer me that. Turning an easy 3 escape into a 3k massacre? Answer to that : A metric ######### ton of times.
You don't balance a game based on stats that involve optional bullshit you don’t HAVE to do *after you’ve already won*. If you call that nonsense balance then you’re a fool.0 -
SovererignKing said:fcc2014 said:SovererignKing said:Oh forget the Ranks. Anyone can reach Rank 1 with enough patience. You just have to get lucky enough times to get stupidly bad Survivors or bad Killers.
The truth is simply that when it comes down to tit for tat, Survivors have an easier time abusing mechanics than Killers. Not that Killers can’t get lucky mind you, or actually be monstrously good to the point they can overcome the ######### balance of the game mind you.
It simply boils down to if the Survivors are optimal at abusing the game mechanics to the fullest extent. If they can, then the Killer has no chance unless they are The Nurse. Nurse is the only Killer that has the potential power *if the person playing Nurse* is extremely good with her to still pull something off.
Even then, if they are hardcore Gen Rushing (not that there is anything wrong with that. It’s literally the only thing truly matters, and is the Survivors objective.) Even she struggles, but she *can* pull it off.
The game’s balance is absolutely screwed up. It all depends on two factors : Is the Killer a Good Nurse player, and are the Survivors optimal and make few *if any* mistakes.
1. If Yes to both : Either one can win, with the Nurse struggling.
2. If No to both : Fair game, can go either way depending on both sides level of skill/mistakes.
3. If Yes to Nurse, and No to Survivors : Nurse will win, *if* the Survivors make several mistakes.
4. If No to Nurse, Yes to Survivors : Survivors Win, no questions asked.
It depends slightly on the of the Killer player is Nurse. However 90% of it depends solely on the Survivors making mistakes. That’s what the game is all centered around. Survivors making mistakes, and if the Killer can capitalize on those mistakes. The ONLY killer that has a Vance in Hell if the Survivors are perfectly optimal is Nurse. Even then it’s slim. Simply because she has enough power to “keep up” with perfect Survivors.
How often do *perfect* Survivors show up? Rarely, but how often are Killers “perfect Nurse players” either is the real question. Hardly ever is the answer.
The baseline is that the game is unbalanced, and the mechanics are in favor of the Survivors in order to give Survivors who are *not perfect* a fighting chance. The problem is that making the game too hard for Survivors would make it inaccessible for newbies and casual Survivor players, however they can’t make it *too easy* or the Killer will just get stomped when the Survivors get good at the game.
That’s the problem, the are making it “too easy” to make it accessible. Nurse is simply the answer for perfect Survivors. Though every other Killer gets cucked. Hard. The developers simply expect Killers to play perfectly, they don’t expect that of Survivors and give them too much leeway because they don’t want Survivors to find it *too hard* because they don’t have the time nor patience to be perfect. They don’t want Survivors to quit because even though a *single* Survivor played perfectly, he couldn’t “carry” his team mates making far too many mistakes.
The developers are focused too hard on the *singular* Survivor having a chance, they lost sight of how powerful a *team* of superior Survivors together can be. They don’t give such a luxury of leeway to Killers, because they are not at all reliant on team mates. The developers have just given Survivors too much leeway is all. The need to tighten the belt a bit, that’s all.
Now, how many Survivors do you think foolishly run back in after they have already done all 5 Gens and opened the gates, to try to save that ONE poor sorry flesh balloon that got caught at the end? Hmmm? Answer me that. Turning an easy 3 escape into a 3k massacre? Answer to that : A metric ######### ton of times.
You don't balance a game based on stats that involve optional bullshit you don’t HAVE to do *after you’ve already won*. If you call that nonsense balance then you’re a fool.
it's very common for players to come back for their friend also they could escape.
I do it very often with good success . take a hit and body block you can trick the killer into hitting the hooked survivor and then pull him down .
The reason it goes south if because the killer finally uses logic and holds a hostage knowing they'll come back because they know you're trash
in those moments they become careless because they're dealing with a trash killer. they'll make enormous mistakes and go down... once two go down it becomes a panic and pressure on the remaining
to either rescue or leave them behind0 -
@SovererignKing said:
fcc2014 said:
SovererignKing said:Oh forget the Ranks. Anyone can reach Rank 1 with enough patience. You just have to get lucky enough times to get stupidly bad Survivors or bad Killers.
The truth is simply that when it comes down to tit for tat, Survivors have an easier time abusing mechanics than Killers. Not that Killers can’t get lucky mind you, or actually be monstrously good to the point they can overcome the ######### balance of the game mind you.
It simply boils down to if the Survivors are optimal at abusing the game mechanics to the fullest extent. If they can, then the Killer has no chance unless they are The Nurse. Nurse is the only Killer that has the potential power if the person playing Nurse is extremely good with her to still pull something off.
Even then, if they are hardcore Gen Rushing (not that there is anything wrong with that. It’s literally the only thing truly matters, and is the Survivors objective.) Even she struggles, but she can pull it off.
The game’s balance is absolutely screwed up. It all depends on two factors : Is the Killer a Good Nurse player, and are the Survivors optimal and make few if any mistakes.
- If Yes to both : Either one can win, with the Nurse struggling.
- If No to both : Fair game, can go either way depending on both sides level of skill/mistakes.
- If Yes to Nurse, and No to Survivors : Nurse will win, if the Survivors make several mistakes.
- If No to Nurse, Yes to Survivors : Survivors Win, no questions asked.
It depends slightly on the of the Killer player is Nurse. However 90% of it depends solely on the Survivors making mistakes. That’s what the game is all centered around. Survivors making mistakes, and if the Killer can capitalize on those mistakes. The ONLY killer that has a Vance in Hell if the Survivors are perfectly optimal is Nurse. Even then it’s slim. Simply because she has enough power to “keep up” with perfect Survivors.
How often do perfect Survivors show up? Rarely, but how often are Killers “perfect Nurse players” either is the real question. Hardly ever is the answer.
The baseline is that the game is unbalanced, and the mechanics are in favor of the Survivors in order to give Survivors who are not perfect a fighting chance. The problem is that making the game too hard for Survivors would make it inaccessible for newbies and casual Survivor players, however they can’t make it too easy or the Killer will just get stomped when the Survivors get good at the game.
That’s the problem, the are making it “too easy” to make it accessible. Nurse is simply the answer for perfect Survivors. Though every other Killer gets cucked. Hard. The developers simply expect Killers to play perfectly, they don’t expect that of Survivors and give them too much leeway because they don’t want Survivors to find it too hard because they don’t have the time nor patience to be perfect. They don’t want Survivors to quit because even though a single Survivor played perfectly, he couldn’t “carry” his team mates making far too many mistakes.
The developers are focused too hard on the singular Survivor having a chance, they lost sight of how powerful a team of superior Survivors together can be. They don’t give such a luxury of leeway to Killers, because they are not at all reliant on team mates. The developers have just given Survivors too much leeway is all. The need to tighten the belt a bit, that’s all.
The game is closer to balanced than any killer mains want to admit. When stats say half survivors die in the trial. That isn't what they really want. They want it 100 percent killer based with survivors rarely escaping. That isn't balanced and guess what unless people are very dedicated nobody will play a tryhard game. Lower player base no money no game. That is the really meaning of balance.
Anyone with a brain would know the stats are complete garbage. They show the Death/Alive ratio after the match.
Now, how many Survivors do you think foolishly run back in after they have already done all 5 Gens and opened the gates, to try to save that ONE poor sorry flesh balloon that got caught at the end? Hmmm? Answer me that. Turning an easy 3 escape into a 3k massacre? Answer to that : A metric ######### ton of times.
You don't balance a game based on stats that involve optional bullshit you don’t HAVE to do after you’ve already won. If you call that nonsense balance then you’re a fool.
As much as you complain, i'm starting to think you are not very good and should play something else.
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fcc2014 said:
@SovererignKing said:
fcc2014 said:
SovererignKing said:Oh forget the Ranks. Anyone can reach Rank 1 with enough patience. You just have to get lucky enough times to get stupidly bad Survivors or bad Killers.
The truth is simply that when it comes down to tit for tat, Survivors have an easier time abusing mechanics than Killers. Not that Killers can’t get lucky mind you, or actually be monstrously good to the point they can overcome the ######### balance of the game mind you.
It simply boils down to if the Survivors are optimal at abusing the game mechanics to the fullest extent. If they can, then the Killer has no chance unless they are The Nurse. Nurse is the only Killer that has the potential power if the person playing Nurse is extremely good with her to still pull something off.
Even then, if they are hardcore Gen Rushing (not that there is anything wrong with that. It’s literally the only thing truly matters, and is the Survivors objective.) Even she struggles, but she can pull it off.
The game’s balance is absolutely screwed up. It all depends on two factors : Is the Killer a Good Nurse player, and are the Survivors optimal and make few if any mistakes.
- If Yes to both : Either one can win, with the Nurse struggling.
- If No to both : Fair game, can go either way depending on both sides level of skill/mistakes.
- If Yes to Nurse, and No to Survivors : Nurse will win, if the Survivors make several mistakes.
- If No to Nurse, Yes to Survivors : Survivors Win, no questions asked.
It depends slightly on the of the Killer player is Nurse. However 90% of it depends solely on the Survivors making mistakes. That’s what the game is all centered around. Survivors making mistakes, and if the Killer can capitalize on those mistakes. The ONLY killer that has a Vance in Hell if the Survivors are perfectly optimal is Nurse. Even then it’s slim. Simply because she has enough power to “keep up” with perfect Survivors.
How often do perfect Survivors show up? Rarely, but how often are Killers “perfect Nurse players” either is the real question. Hardly ever is the answer.
The baseline is that the game is unbalanced, and the mechanics are in favor of the Survivors in order to give Survivors who are not perfect a fighting chance. The problem is that making the game too hard for Survivors would make it inaccessible for newbies and casual Survivor players, however they can’t make it too easy or the Killer will just get stomped when the Survivors get good at the game.
That’s the problem, the are making it “too easy” to make it accessible. Nurse is simply the answer for perfect Survivors. Though every other Killer gets cucked. Hard. The developers simply expect Killers to play perfectly, they don’t expect that of Survivors and give them too much leeway because they don’t want Survivors to find it too hard because they don’t have the time nor patience to be perfect. They don’t want Survivors to quit because even though a single Survivor played perfectly, he couldn’t “carry” his team mates making far too many mistakes.
The developers are focused too hard on the singular Survivor having a chance, they lost sight of how powerful a team of superior Survivors together can be. They don’t give such a luxury of leeway to Killers, because they are not at all reliant on team mates. The developers have just given Survivors too much leeway is all. The need to tighten the belt a bit, that’s all.
The game is closer to balanced than any killer mains want to admit. When stats say half survivors die in the trial. That isn't what they really want. They want it 100 percent killer based with survivors rarely escaping. That isn't balanced and guess what unless people are very dedicated nobody will play a tryhard game. Lower player base no money no game. That is the really meaning of balance.
Anyone with a brain would know the stats are complete garbage. They show the Death/Alive ratio after the match.
Now, how many Survivors do you think foolishly run back in after they have already done all 5 Gens and opened the gates, to try to save that ONE poor sorry flesh balloon that got caught at the end? Hmmm? Answer me that. Turning an easy 3 escape into a 3k massacre? Answer to that : A metric ######### ton of times.
You don't balance a game based on stats that involve optional bullshit you don’t HAVE to do after you’ve already won. If you call that nonsense balance then you’re a fool.
As much as you complain, i'm starting to think you are not very good and should play something else.
I do so love sheep who blindly follow their shepherd... even if it’s right off a cliff.0 -
SovererignKing said:fcc2014 said:
@SovererignKing said:
fcc2014 said:
SovererignKing said:Oh forget the Ranks. Anyone can reach Rank 1 with enough patience. You just have to get lucky enough times to get stupidly bad Survivors or bad Killers.
The truth is simply that when it comes down to tit for tat, Survivors have an easier time abusing mechanics than Killers. Not that Killers can’t get lucky mind you, or actually be monstrously good to the point they can overcome the ######### balance of the game mind you.
It simply boils down to if the Survivors are optimal at abusing the game mechanics to the fullest extent. If they can, then the Killer has no chance unless they are The Nurse. Nurse is the only Killer that has the potential power if the person playing Nurse is extremely good with her to still pull something off.
Even then, if they are hardcore Gen Rushing (not that there is anything wrong with that. It’s literally the only thing truly matters, and is the Survivors objective.) Even she struggles, but she can pull it off.
The game’s balance is absolutely screwed up. It all depends on two factors : Is the Killer a Good Nurse player, and are the Survivors optimal and make few if any mistakes.
- If Yes to both : Either one can win, with the Nurse struggling.
- If No to both : Fair game, can go either way depending on both sides level of skill/mistakes.
- If Yes to Nurse, and No to Survivors : Nurse will win, if the Survivors make several mistakes.
- If No to Nurse, Yes to Survivors : Survivors Win, no questions asked.
It depends slightly on the of the Killer player is Nurse. However 90% of it depends solely on the Survivors making mistakes. That’s what the game is all centered around. Survivors making mistakes, and if the Killer can capitalize on those mistakes. The ONLY killer that has a Vance in Hell if the Survivors are perfectly optimal is Nurse. Even then it’s slim. Simply because she has enough power to “keep up” with perfect Survivors.
How often do perfect Survivors show up? Rarely, but how often are Killers “perfect Nurse players” either is the real question. Hardly ever is the answer.
The baseline is that the game is unbalanced, and the mechanics are in favor of the Survivors in order to give Survivors who are not perfect a fighting chance. The problem is that making the game too hard for Survivors would make it inaccessible for newbies and casual Survivor players, however they can’t make it too easy or the Killer will just get stomped when the Survivors get good at the game.
That’s the problem, the are making it “too easy” to make it accessible. Nurse is simply the answer for perfect Survivors. Though every other Killer gets cucked. Hard. The developers simply expect Killers to play perfectly, they don’t expect that of Survivors and give them too much leeway because they don’t want Survivors to find it too hard because they don’t have the time nor patience to be perfect. They don’t want Survivors to quit because even though a single Survivor played perfectly, he couldn’t “carry” his team mates making far too many mistakes.
The developers are focused too hard on the singular Survivor having a chance, they lost sight of how powerful a team of superior Survivors together can be. They don’t give such a luxury of leeway to Killers, because they are not at all reliant on team mates. The developers have just given Survivors too much leeway is all. The need to tighten the belt a bit, that’s all.
The game is closer to balanced than any killer mains want to admit. When stats say half survivors die in the trial. That isn't what they really want. They want it 100 percent killer based with survivors rarely escaping. That isn't balanced and guess what unless people are very dedicated nobody will play a tryhard game. Lower player base no money no game. That is the really meaning of balance.
Anyone with a brain would know the stats are complete garbage. They show the Death/Alive ratio after the match.
Now, how many Survivors do you think foolishly run back in after they have already done all 5 Gens and opened the gates, to try to save that ONE poor sorry flesh balloon that got caught at the end? Hmmm? Answer me that. Turning an easy 3 escape into a 3k massacre? Answer to that : A metric ######### ton of times.
You don't balance a game based on stats that involve optional bullshit you don’t HAVE to do after you’ve already won. If you call that nonsense balance then you’re a fool.
As much as you complain, i'm starting to think you are not very good and should play something else.
I do so love sheep who blindly follow their shepherd... even if it’s right off a cliff.
you want every game to have killers win
in F13 Jason could kill more than half the players and maybe 2 would live
he had a overwhelming amount of power and map control and you know what he could still have games where he kills nobody
it boiled down to competence which most killers here lack0 -
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I could have just used Git Gud but i don't think you will. I do love the "survivor" assumption though!
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fcc2014 said:
I could have just used Git Gud but i don't think you will. I do love the "survivor" assumption though!
I’ve said my piece, say your own (if you haven’t already) and let’s stop with the childish insults of calling each other’s Skill into question and trading petty quips, sha’ll we?0 -
Due to this thread not having anything useful to add and it's just turned into insults and baits - I'm locking it.
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