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Which killer is better in terms of effectiveness?

kurtakedown101
kurtakedown101 Member Posts: 25

Which killer is better, ghost face or the demogorgon?

Which killer is better in terms of effectiveness? 53 votes

Ghost face
75%
SnakeSound222Seiko300RattmanMister_xDNosparBlueberryCheersCRevenantKernelzillaxEaMidori_21musstang62SylorknagKeezoBeHasUTaigaDetailedDetrimentPeeVeePeeGodSzarmanAtraXis 40 votes
Demogorgon
24%
OnryosTapeRentalsDimekBabyCameron10BunnyTheHuttDelsKibaraAhoyWolfBlister987zireael_OBXhmeekinsFrancesco044pizzamess11txchuntress 13 votes

Comments

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917
    Ghost face

    Ghost face is better even if your just using his shroud to remove the terror radius.

    Demo's zone control with his portals is easily the weakest out of the zone control killers(Trapper/Hag) sense he needs to make a new portal to use it THEN take the travel time to reach that area along with leaving a lot of dead portals on the map that count against your limit. The stealth part of it is nearly useless due to how loud the travel is.

    Demo needs Save the Best For Last(STBFL) to be good(You can use shred to down the obsession without losing stacks) and if a killer needs a teachable perk from a paid only killer then they aren't going to be better then a killer who doesn't rely on a single perk.

  • Seiko300
    Seiko300 Member Posts: 1,862
    edited May 2020
    Ghost face

    Outside of my personal bias as a Ghostface main, I think the fact that you see Ghostface somewhat semi-regularly and that you almost NEVER see the demogorgon is extremely telling.

    Which has always puzzled me, because the Stranger Things chapter was universally praised as one of the greatest all around chapters ever released, the demogorgon especially was commended for being one of the most balanced killers right away immediately when he was first dropped into the PTB.

    Yet after the hype died down for the chapter, and Demogorgon lost the limelight the character became picked drastically less, and is actually one of the least picked killers in Dead By Daylight. Even though he's fairly balanced, and decently viable the higher you go in ranks. It's quite odd. In total I think I have seen maybe 1 demogorgon in the past couple of months, and I was so excited cause I hadn't seen one in such a long time and then he DC'd somewhere early-to-mid match :( It's not like he was doing all that bad either, but I guess red ranks can get pretty demoralizing after sustained play sometimes...

    But yeah, no. Ghostface. Outstanding killer, by far the best Stealth killer in the entire game having a stealth ability that neither denies LOS or movement speed (issues of The Pig) or sacrifices immediate aggressive potential (issues of The Wraith) as well as provides a full reduction in TR and extra utility to be even more stealthy via crouching (unlike Myers). If you've seen any gameplay from Tru3ta1ent or Otzdarva you know that this alone is extremely powerful, as you can bounce between survivors and chases, surprise one, catch another out in the open, mindgame a third in the middle of a chase by activating night shroud to hide your red stain, etc. so on and so forth. These are the reasons why I main the character and I love playing as him, the ability to expose survivors quickly (whether by surprise or in the middle of a chase) which I haven't even mentioned thus far, is only the cherry on top that allows ghostface to be even more aggressive and powerful.

  • kurtakedown101
    kurtakedown101 Member Posts: 25

    Thanks cause I have them both and like them both but didn't know which one was more effective so thanks.

  • Seiko300
    Seiko300 Member Posts: 1,862
    edited May 2020
    Ghost face

    I do want to add as an afterthought given the context of you deciding between the two, that Ghostface is probably (arguably) the more difficult of the two to use. The fact Ghostface can be broken out of his power can be very difficult to deal with for new players to deal with, this is why some people will say Ghostface is worse than he actually is simply because they don't know how to maximize the effectiveness of Night Shroud and just basically how to use his power in general.

    It has its limitations, I'll grant them that, but you can also be extremely dangerous when used properly and at a high level, it's more about using your head and being smart with your ability rather than just brute forcing chases like Hillbilly or Nurse or in this case Demogorgon. Like I said before all those techniques (bouncing between survivors, starting and stopping [or ending] chases at a whim, mindgames, etc.) using Night Shroud to be as unpredictable as possible is your strength as Ghostface.

  • Steah
    Steah Member Posts: 511
    Ghost face

    Ghosty has a way to hid terror radius, a one shot, and better teachables. Demo has better map pressure (even if his map pressure is pretty #########) and is the best user of STBFL. Demo ain't bad but Ghosty has em beat

  • kurtakedown101
    kurtakedown101 Member Posts: 25

    Yeah I just learned how to actually use night shroud and stalk people and to not just immediately chase every survivor I see. Cause I literally got dbd mobile like a week ago and bought demo, ghost face, and Steve.

  • Seiko300
    Seiko300 Member Posts: 1,862
    edited May 2020
    Ghost face

    Well, it's good that you're thinking about these strategies, but that's actually not the most efficient way to play Ghostface. Some of the best Ghostface players out there do not rely on the stalking aspects of his power at all. Because if you're out there stalking every survivor you see you're actually going to end up wasting a bunch of time and slowly fall into this trap of prioritizing the stalk over just applying straight up raw pressure on survivors by hitting them when they least expect it.

    Take this video for example, it's a bit old it was uploaded a few weeks ish after Ghostface was released to the live build and people were still figuring out the best ways to play the character. Pay no attention to his build because there are honestly a bunch of different builds out there Ghostface can use effectively, but pay close attention to his playstyle and how he is actually using the Night Shroud ability effectively, he does a really good job of explaining what he's doing while he's doing it

    Now I would imagine that you would think when you start a match you activate Night Shroud right away and you sneak around to try and stalk someone right away for a quick down. But notice how he doesn't do that, he gets into his match activates night shroud and immediately goes to the nearest generator and smacks the guy as soon as possible, not even touching the button to stalk.

    And by the time the match is over, you'll notice he actually never stalked a single survivor once the entire game, and he still applied all that pressure without using the instant down ghostface has built into his kit once. There are honestly plenty of videos of him doing this so if you want to look up some more of his ghostface gameplay, preferably stuff that's more recent for obvious reasons, make sure to pay attention to the date of when it was uploaded. But even with this video going back 7 months, shortly after Chapter 12 released he's already figured out one of the most optimal ways to play this killer specifically.

    This is what I was talking about earlier: "you can bounce between survivors and chases, surprise one, catch another out in the open, mindgame a third in the middle of a chase by activating night shroud to hide your red stain, etc. so on and so forth."

    Disclaimer: Obviously this isn't the only way to play Ghostface, and there are plenty of good Ghostface's who do make use of the stalk for 1 hit downs to apply more pressure in their chases, the difference is basically knowing when you have the time and an actual good opportunity to stalk, and when it would be far more simple and efficient to just surprise attack survivors.

    But again, as you can tell from Tru3ta1ent, the guy puts no stock in the stalk ability and he just goes straight for surprise attacks and acting unpredictably using the night shroud to his advantage to quickly initiate chases or quickly end them. It's a different way to play Ghostface but godd*mn is it effective. And of course it's not like this is the only video he has on his channel of him doing this, basically any time he plays Ghostface he's employing this technique and using this strategy to play Ghostface there are dozens of other videos you can look up. And other content creators like Otzdarva have picked up on this strategy as well and seem similar success. Although practice makes perfect and I wouldn't expect anyone to be perfect at it right away, just keep it in mind.

  • DelsKibara
    DelsKibara Member Posts: 3,127
    Demogorgon

    Going against the crowd, I'm going to say Demogorgon.

    Mainly because Demogorgon has better map awareness if you play his portals right.

    Ghostface has no Terror Radius with Nightshroud, sure, but he is still realistically an M1 Killer with the ability to sneak stab or mark someone for one down. And yes, while the sneaky stabby and marking someone seem powerfull, I think Demogorgon has better potential in terms of mapwide pressure as well as chase pressure.

    Shred can force Survivors to use up Dead Hard way before you even get close, making them panic. I find that immensely more useful than Ghostface's Nightshroud purely because it already eliminates objectively the best exhaustion perk in the game out of the game immediately (If the Survivors aren't smart about it and panic it's use, which tbh is most survivors, especially at Rank 1).

    And Demo's Portals helps him safeguard important objective points like Hex Totems and a potential 3-gen hotspot. Allowing you to setup first and activate the portals later during the game to make sure you have a web of awareness that survivors cannot enter without telling you their exact location. Ghostface doesn't have that luxury.

    Demogorgon has amazing Map Awareness, great Chase Potential, and, imo, is an amazing Endgame Killer.

    I would rank him above Ghostface anyday.

  • kurtakedown101
    kurtakedown101 Member Posts: 25

    Thanks for the advice seiko300, I'll keep it in mind.

  • BunnyTheHutt
    BunnyTheHutt Member Posts: 1,773
    Demogorgon

    Demo is stronger IMO. I don't think anyone gives demo enough credit. His portals are good for gen pressure, since survivors are more inclined too cleanse them so they can hear the terror Radius, which give you info on where they are. Pair that with longer portal cleanse time and portal cooldown and he's really good a pressuring gens. Then you have his lunge, which not only breaks pallets but is also a great way too mindgame the survivors too make a bad move.

    Ghostface is good, but he lacks a huge amount of gen pressure, even with his anti heal build. If you're across the map from ghostface, he still has too walk all the way there, unlike Demo who can just place a portal. Plus Ghostface has too enter Pallet city and eat many of them, so there are times that when you stalk someone you'll never be able too get the insta down.

  • Seiko300
    Seiko300 Member Posts: 1,862
    Ghost face

    Except there's a global audio cue when demo teleports so everybody knows to keep an eye out for the next couple seconds until he gets his TR back, not to mention even without the TR the guy stomps around insanely loudly.

    Not to mention one of his big problems is that once the portal is down you can never change it's position. Because of this his so called "map awareness" and "map pressure" can be extremely limited, if survivors are smart they'll fix a generator while you're busy chasing someone else and leave your portal next to the completed generator making it more or less useless. Not only is one of your portals now in a relatively pointless spot, but you now have access to one less portal at your disposal which might not seem that bad, but think of if this is what a survivor does for every generator. Now you've got two, three, four portals all in somewhat pointless spots and how much you actually control the map is far less than when you started the match.

    Make no mistake, Demogorgon is not Hag, he doesn't actually have insane map pressure he has some, sure, but in all reality it's not that great.

    And of course this would be the part where I talk about how Ghostface isn't exactly an M1 killer because he can mindgame with his night shroud, and the reduction of terror radius alone is extremely powerful yadda yadda yadda, but I've already typed up multiple paragraphs explaining ghostface in detail so I'll just can it there and if you wanted to you could read those points I posted in a previous comment.

    For reference a real M1 killer has no options in the middle of the chase, and can't use their ability to secure downs. while pretty much every killer has options some killers have less options than others. By comparison Trapper is an m1 killer (because using beartraps in a chase is somewhat unreliable I would say), Legion is an m1 killer, the plague is an m1 killer. Not Ghostface. Even when he's not using his power to end chases quickly by surprising someone around a corner or mindgame a loop, survivors will still look behind them to reveal ghostface and often because they're looking behind them for an extended period of time this actually sacrifices or hinders their own looping capability, AKA causing them to mess up a loop. That's not anywhere near an M1

  • BunnyTheHutt
    BunnyTheHutt Member Posts: 1,773
    Demogorgon

    Ghostface is an M1 killer lol. The only way for him too down someone is with an M1, plus saying that Plague is an M1 killer but Ghostface isn't makes no sense lol. Even with his mindgame potential it's just that: mindgames. You could end a chase in a few seconds, or end up getting stuck in a 30 second chase all depending on the survivor.

    As for Demo, yes his portals can backfire, but that's why I only place them on gens. Corrupt on Demo is amazing because you can have all your portals set up early, then have constant awareness anytime someones on a gen or on a portal. Sure he's load, but he isn't a stealth killer, he doesn't need too be quiet. The teleport isn't too sneak up on people, it's too go too people who are on gens. If you are trying too be sneaky with Demo you aren't playing him right. And even if his map pressure isn't as good as Hags, it's still better then Ghostface, who has too walk all t he way across the map too pressure people. Plus Demo has a much better mindgame with his Lunge that can also remove pallets. He also makes great use out of STBFL, so hitting people takes little time away from the chase. Because Ghostface's mindgame during a chase gets rid of his red stain, which anyone can do while angling anyways, its not as impactful as people think.

    Sorry mate, but IMO Demo is much better then Ghostface.

  • Seiko300
    Seiko300 Member Posts: 1,862
    edited May 2020
    Ghost face

    Lol 23 people say otherwise.

    You clearly ignored that last bit I said so I'm just gonna copy and paste it again and wait for it to sink in: "For reference a real M1 killer has no options in the middle of the chase, and can't use their ability to secure downs."

    Ghostface uses his ability to secure downs while in chases, mindgaming with your ability to hide your red stain is not standard to m1 killers because m1 killers cannot do that. If mindgaming with your ability still makes you an m1 killer that would mean a top tier killer like The Spirit is an m1 killer.

    To even further elaborate the examples I gave, Trapper can set his traps in the middle of a chase to block a loop, however I say this is not exactly viable because 1. the survivor will likely respond by using the time create distance and move to the next loop, leaving you with one less trap in your hand or no traps if you're not running those add-ons 2. If you decide to pick up the trap because they've moved to the next loop they can move back to the loop you decided to un-trap putting you back at square one and 3. You just placed a trap down quite obviously in view of that survivor, as soon as they get a chance and you're not chasing them anymore they are going to disarm that as soon as possible. This is why Trapper is an m1 killer because it's not entirely viable to use traps in the middle of chases, you can, especially for really long loops, but you can't expect it to end that chase you're currently in.

    Likewise Legion's feral frenzy ability has no survivor-downing capabilities, he can injure survivors quicker than anybody else but he cannot down them with his ability. You must down them with his m1, this is what makes him an m1 killer

    Finally yes, Plague is an m1 killer because most of your match you aren't running on the high tides of corrupt purge you're going to be stuck with vile purge and that only injures and breaks survivors. Much like legion (without corrupt purge, which you will likely hardly ever get because nobody ever cleanses) you must m1 to down someone and your ability (under normal circumstances) won't help you do that.

    I don't see how this concept is hard to wrap your head around, M1 killers have an ability that does not help them end chases. Trapper, Legion, Plague, not Ghostface, why? Because he uses his night shroud ability to down survivors. Every time he mindgames a loop in a jungle gym because he hid his red stain with nightshroud he displays capability beyond an m1 killer, every time he surprises someone self-caring in a corner or catches someone in a dead-zone because of his 0 terror radius with nightshroud he displays capability beyond an m1 killer, every time he pulls a survivor off of a generator because of his 0 terror radius with nightshroud he displays capability beyond an m1 killer, every time stalks a survivor exposing them and downs them in a single hit down from a full health state into dying state with nightshroud he displays capability beyond an m1 killer.

    By your own flawed logic, if using your power does not matter and still make you an m1 killer because you are still clicking m1 to down survivors with no other option to down them, almost every killer is an m1 killer. By your logic: Nurse is an m1 killer because "the only way for her to down someone is with an M1", Spirit is an m1 killer because "the only way for her to down someone is with an M1", Hag is an m1 killer because "the only way for her to down someone is with an M1", Freddy Krueger is an m1 killer because "the only way for him to down someone is with an M1"

    You see how your dumb logic falls to shambles?? Because all these killers I just rattled off use their abilities to end chases more quickly but technically "the only way for them to down anyone is with an M1"


    Moving on to this whole idea that "Ghostface doesn't have map pressure" uh, yeah he does. Not in the conventional way like your average Hag's placing traps everywhere and teleporting to them as soon as they go off, or Hillbilly speeding across the map, or Freddy teleporting to generators but by being undetected. By being undetectable, Ghostface can move in and around the map without survivors knowing whether they are right next to him or not his map pressure is quite literally the idea that he could be anywhere. Sure he just downed a guy across the map, but how do you know he didn't immediately leave the area and make a beeline straight for the generator you're working on right now? That unpredictability of where Ghostface is and when is incredibly powerful. Survivors won't move off generators because they don't hear you close by making for easy downs or chase starters, and they won't hide behind cover or run as soon as they hear your Terror Radius because well, you don't have one. See map pressure doesn't just mean you can move quickly around the map, it means that you are providing pressure everywhere, and the idea that you could be "anywhere" can be just as powerful as whether or not you actually are.

    Oh and you want to talk about perks? Let's talk about perks. While you bring up the same one STBFL let me just rattle off several that fit on Ghostface like a f*ckin glove.

    Nurse's Calling - Catch survivors healing in a corner, or in a dead zone, surprise them by knowing exactly where they are when they have no idea you're there

    Barbecue and Chili - Catch survivors repairing a generator or literally anywhere, surprise them by knowing exactly where they are when they have no idea you're there

    Bitter Murmur - Catch survivors running away from a generator right into you, surprise them by knowing exactly where they are when they have no idea you're there

    Discordance - Catch survivors repairing a generator, surprise them by knowing exactly where they are when they have no idea you're there, apply pressure on the right generators at the right times

    Surveillance - Catch survivors repairing a generator, surprise them by knowing exactly where they are when they have no idea you're there, apply pressure on the right generators at the right times

    Thrilling Tremors - Catch survivors repairing a generator, surprise them by knowing exactly where they are when they have no idea you're there, apply pressure on the right generators at the right times

    Sloppy Butcher - Works well in conjunction with Nurse's calling, forces them to take more time to heal which you can still hear while sneaking around the map without aura reading

    Thanataphobia - Works well in conjunction with Nurse's Calling, forces them to take more time to heal which you can still hear while sneaking around the map without aura reading

    Make your Choice - Leave the hook, and sneak back for an easy down while they heal, if they ran just follow the scratch marks and blood unbeknownst to them

    Just to name a few. Basically any aura reading perk works great, any perk that increases healing time works great, any perk that identifies gen progress particularly is one of my favorites and while all of these are just generally great perks overall they do all work specifically and especially well in tandem with his power.

    Also, you want to talk about a better mindgame? All I have to do as a survivor is bank right or left if I need to dodge that extremely telegraphed lunge you're about to make. Otherwise, I'm calling your bluff and just straight up gaining distance while you move at 92% mov. speed, that lunge is not hard to deal with in the slightest.

    Your big talk also does not bother to explain why there are no Demogorgon's out there at all, especially in red ranks. Maybe not as viable as you thought? 🤔 

    Sorry mate, but all the evidence points to Ghostface being flat out much better than Demo. That's not an opinion, that's a fact.

    Post edited by Seiko300 on
  • kurtakedown101
    kurtakedown101 Member Posts: 25
    edited May 2020

    This has gotten heated and it's kinda funny but thanks for the info because as I said before I just recently got it so I barely know anything about different aspects of the game like the upsides and downsides of killers and survivors and stuff like that. Also I tend to say thanks to you because you give a lot of useful advice.

  • Seiko300
    Seiko300 Member Posts: 1,862
    edited May 2020
    Ghost face

    Lol, yeah DBD gets heated like that sometimes. Don't expect anything less honestly, it's a bit of a hard truth but it be toxic out there in the fog

    It makes me glad that I can help out anybody new though

  • kurtakedown101
    kurtakedown101 Member Posts: 25

    Yep thanks

  • BunnyTheHutt
    BunnyTheHutt Member Posts: 1,773
    Demogorgon

    "For reference a real M1 killer has no options in the middle of the chase, and can't use their ability to secure downs." you say this yet you claim Plague is an M1 killer. you even say that she doesn't have her ranged power most of the game, fun fact: she got a buff where a corrupt pool always spawns. She isn't an M1 killer, you are just trying too make a flawed argument. Ghostface and Myers have literally only one way too down someone, M1. It's not like Nurse who can blink through walls. Sorry mate but you are just wrong on this.

    Also, being stealthed doesn't mean you have map pressure. he doesn't move any faster like Wraith and still gets detected by Spine Chill. Pig also get's stealth when crouched, doesn't mean that's map pressure lol. Demo literally places a portal and teleports between gens with no walking needed, that's map pressure that's better then Ghostface.

    And who cares what everyone else says lol. There's a large portion of people who say current DS is fine and has no flaws, doesn't make it true.

    You say that Demo has weak mindgames with it, yet constantly when playing him people fall for it and go down. And the Lunge itself is better because it gives Demo massive range, even if it is jukable you are still a lot closer too catching them. Also Ghostface's power is on a massive cooldown, even with addons. There's no cooldown for Demo's Lunge. where Ghostface would have too still run around and eat 700 pallets and wait for his cooldown too come back.

    Speaking of pallets, let's talk about how Ghostface has too eat them instead of Demo who can break them and barely stop. Demo's lunge is like Billies and Bubba's chainsaw minus the insta down. It makes pallets a lot less safe, and when paired with Spirit Fury survivors loose pallets faster then they go down. Ghostface can run Enduring and Spirit Fury, but not only do you waste 2 perk slots you still have too kick the pallets which will cost valuable chase time.

    "Your big talk also does not bother to explain why there are no Demogorgon's out there at all, especially in red ranks. Maybe not as viable as you thought? 🤔" This is just dumb lol. Wraith is also considered a weak killer, but Tru3 has clearly shown how strong and viable he is at red ranks. Don't be a sheep and go with what everyone believes.

    Most of the perks you listed work wonders on Demo, especially BBQ and Discordance. Also perks that work on Demo: Corrupt Intervention, Sloppy, BBQ, Discordance, Surge, Spirit Fury, Blood Echos when paired with Sloppy, and the obvious STBFL. Sorry mate but he's just as diversed as Ghostface, just because you don't see it doesn't mean it isn't the case.


    Now you gonna keep being toxic and wasting my time or do you want too be mature and talk civilly? I'm down too have a civil discussion, but I won't bother in an argument that clearly becomes an insult match because I went against your opinion.

  • BunnyTheHutt
    BunnyTheHutt Member Posts: 1,773
    Demogorgon

    How ironic you say "it gets toxic out here in the fog" when you were the only one who was toxic lol. Don't be a hypocrite mate.

  • Seiko300
    Seiko300 Member Posts: 1,862
    Ghost face

    Alright you're starting to bore me so I'll make my responses gradually more brief from here out.

    Yeah, because neither Wraith nor The Pig have map pressure that quite stacks up to Ghostface, The Pig especially is a very poor killer design since her crouch requires an animation which takes a few seconds. Her reduced terror radius isn't as helpful because she sacrifices both FOV and movement speed, not only can she hardly see survivors over tall grass but she also is forced to move at 90% movement speed, slower than how survivors normally traverse the map. Not only this but her ambush ability while crouched has an extremely loud audio cue survivors can use to gain distance to avoid. Wraith similarly suffers in that he is not able to immediately capitalize on the stealth capabilities he does have since survivors also have a warning system in the form of his bell and a few seconds before he gets that boost of speed to catch up. A few seconds which is all it takes to reach the nearest pallet or window.

    Ghostface suffers from none of these issues which is why he is the best stealth killer in the game. He isn't forced to crouch he can do so at will and therefore can be stealthy while still moving at a solid 115% and he can attack immediately as soon as he wants to without any form of an early warning system .

    There are also a lot of people who say DS isn't fine (me) but generally speaking that example doesn't work since that is a very high-tension conversation between opposing sides of the game. Killers say it's not fine, survivors say it is and it goes back and forth like that for eons. The conversation between us is entirely different since we're talking about which killer is more efficient in this kind of conversation a majority matters because we're talking which is best to use.

    Your anecdotal evidence does not sway me.

    Ghostface's cooldown is not all that long, even the thirty seconds base go by fairly quickly especially if you're using the power to it's maximum capacity. Demogorgon's shred has no cooldown because it is mechanically less efficient and more difficult to use, because it's easy to juke and dodge the ability is compensated by not having a cooldown. Ghostface's night shroud quite literally has a cooldown because it is more powerful.

    Depending on the situation Demogorgon's shred takes more time than just eating the pallet, if you don't shred at exactly the same time as a survivor drops a pallet you are wasting just as much time if not more between the start up of the attack and the cooldown animation afterwards of hitting something or breaking a pallet. Also, I don't mean to beat a dead horse, but again: Ghostface = mindgames, mindgames = pallet irrelevancy. If we're just going to be going in a circle like this I'm just going to call you out on being repetitive

    A skilled player can make even the weakest killers seem better than they are, however, it's important to note that this is not actually representative of the average play. I am more than certain that there are good Clown players out there but that doesn't change the fact he is bottom of the barrel and needs buffs desperately. In the same way Tru3ta1ent can make basically any killer seem viable including Wraith

    Let's go over your perk list *pushes up glasses*

    Sloppy isn't any better on Demo than any other killer, there's nothing unique about him that makes it better to run on him than other killers

    BBQ / Discordance can allow you to teleport where a survivor is or the generator they're working on, but that doesn't change the fact you have a loud *ss audio cue that will tip them off in the process to gain distance. Making it eh

    Surge isn't any better on Demo than anybody else, it's just a decent perk

    Blood echo is just a garbage perk

    I'm sorry, but no, especially out of that list Demo does not have any perks that specifically work on him better than anybody else except for stbfl. I suppose you could say BBQ / Discordance but really I would say that's far better on killers that have better or more reliable forms of mobility. IE Hillbilly. Ghostface on the other hand has perks that synergize specifically into his power, the aura reading especially is incredibly powerful since it gives you an exact location of where someone is and with night shroud they won't bother to react because there's no terror radius to react to. There's not else much to say about that

    For example if you want me to use a different killer that's not Ghostface, anti-heal builds and perks like Sloppy Butcher work perfect on The Oni, he is directly rewarded by injuring survivors as often as possible and keeping them injured because they leave blood orbs everywhere so perks that keep them leaving a trail of those everywhere so he gets his power Yamoaka's Wrath more quickly. That's synergy between the perks he runs and his power.

    Demogorgon has none of that, except a limited teleport between to pre-determined points so aura reading at a distance is kind of a hit or miss. Since again, you can pick someone up on the other side of the map, but there's no portal so it's not like you can teleport to them. Ghostface has access to his night shroud at all times so he can make good use out of any aura reading perk at any time, like BBQ, much better than Demo can.

    That response wasn't exactly as short as I'd have liked it to be, but oh well.


    It's not hypocritical if I don't hide it, I know I'm toxic I never said I wasn't. Don't be sore because you're being outweighed 26 to 4 right now

  • BunnyTheHutt
    BunnyTheHutt Member Posts: 1,773
    Demogorgon

    Yea so one sentance in and you are still being toxic lol. All you've done is prove that you can't have any for of discussion without trying too insult people, which makes your argument invalid. Learn too discuss things without having your ego hurt and resorting too dumb insults, ty.

  • Seiko300
    Seiko300 Member Posts: 1,862
    Ghost face

    Awwwww, you didn't even read my last sentence where I already said that :(

    Big bad Demogorgon get his feelings hurt?

  • hmeekins
    hmeekins Member Posts: 44
    Demogorgon


    You've honestly made some really good points about ghostface that have changed my opinion about him. I'm also not going to argue who is better because I haven't played a ton of ghostface so my opinion would be very biased, but some of your points about demo seem kinda flawed.

    First, I don't really ever see any of his portals as useless, even if the gen you have placed it on gets completed, you can still use the portal for mobility if you happen to be on that side of the map. He has six portals in his base kit (Up to 8 with addons), so even if survivors don't cleanse you will only lack a portal on one gen (and if they didn't cleanse you should have a portal relatively close to it).

    Second, his shred is not as easy to avoid as you say, at least against a good demo. Even without running rat liver (an addon anyone who plans to main demo should use) your strategy isn't that effective. If a survivor runs left and right to avoid it you just gain distance and if you remain straight you just get shredded. When he shreds he moves at 460% speed (for reference hillbilly only moves at 230% speed in his dash) which means that if you don't preemptively dodge then there is no avoiding it. With Rat Liver his movement speed is increased by nine percent to 101. So even if you run straight he will continue to close distance.

    Third, pick rates don't have anything to do with the strength of a killer. Hag has the lowest pick rate in the game and she is definitely a top tier killer, you might argue that the reason for that is because hag is boring but Oni (also top tier) has a low pick rate as well. I also see plenty of trappers and Bubbas at red ranks as well, doesn't mean they are good killers.

    I know I'm kinda late but I thought it would be fun to give my opinion on my main.