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How do you feel about the amount of Iridescent Shards that are acquired in-game?

lazerlight
lazerlight Member Posts: 361
edited May 2020 in Polls

This is a poll to ask how you feel about the current amount of Iridescent Shards you get from leveling up in Devotion.

Most of these questions pertain to the amount of shards/experience gained/required after reaching lvl 50 in Devotion.

(Please share this poll with friends or other players! Share the link on your social media so people can participate. The more people see this the higher the chance that the Dev team will see it.)

How do you feel about the amount of Iridescent Shards that are acquired in-game? 67 votes

Amount of Shards should surpass 300 and keep increasing throughout Devotion levels 50 and higher.
34% 23 votes
Amount of EXP gained from trials should increase.
7% 5 votes
Amount of EXP gained from Emblems should increase.
19% 13 votes
Amount of EXP required to level up should decrease.
2% 2 votes
Shard Mystery Boxes should be implemented in bloodwebs. (Like the ones on dbd mobile)
19% 13 votes
Implement Bonus EXP offerings.
1% 1 vote
Have Bonus EXP events (i.e. Bonus EXP weekend, etc.)
5% 4 votes
Nothing needs changing.
8% 6 votes
Post edited by lazerlight on

Comments

  • lazerlight
    lazerlight Member Posts: 361

    Although I do agree that a bonus amount of shards should be awarded for getting to devotion 100, I still think one of the options above should happen.

    Another thing they could implement to give Devotion a use, is that by every Devotion Tier (the green number) you get a x% BP bonus on every trial. Which, yes, isn't a lot, and tiering up is very time consuming, but it would be a nice passive function imo.

  • Fog_King
    Fog_King Member Posts: 688

    Well, there are a lot of good ideas on this poll. The amount of exp for emblems should increase, for sure, it's almost nothing. Shard Mystery Boxes would be ok too and bonus exp offerings. And some Exp events would be nice, in between the BP events.

  • Seiko300
    Seiko300 Member Posts: 1,862

    I wouldn't lie a lot of these ideas sound cool and anything to decrease the grind is obviously entirely welcome (although I think the devs would probably think the shard mystery boxes probably overstep a little bit [I haven't played mobile so I am completely oblivious to how it works and the intricacies behind balancing the grind for mobile users and stuff like that]) I just wanted to emphasize that devotion reeeeaally needs some kind of purpose.

    Usually these things provide incentive to for players to continue playing, and seeing it without anything just makes it an infuriatingly hollow and worthless feature.

  • Shreddy
    Shreddy Member Posts: 1

    i voted for shard mystery boxes but another thing id like to see, not in the list, is i would like for the max shard per level to not reset after devotion. i think once you hit that max shards no matter if you hit the next devotion it should stay max.

  • SebaOutbreak
    SebaOutbreak Member Posts: 399
    edited May 2020

    Characters and skins already cost a lot of shards, and since this game has content which can only be obtained by paying actual money, I don't see the harm in making the shards a bit more frequent and abundant. Just a bit.

  • LastShoe
    LastShoe Member Posts: 1,183

    They are perfectly fine, especially that you can effectively buy dlc's with them. Dev's gotta eat, so no reason to buff them.

    But i suppose that some reward for devotion would be nice, maybe some bp gain increase?

  • lazerlight
    lazerlight Member Posts: 361

    bringing this back...