Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
How do you feel about the amount of Iridescent Shards that are acquired in-game?
This is a poll to ask how you feel about the current amount of Iridescent Shards you get from leveling up in Devotion.
Most of these questions pertain to the amount of shards/experience gained/required after reaching lvl 50 in Devotion.
(Please share this poll with friends or other players! Share the link on your social media so people can participate. The more people see this the higher the chance that the Dev team will see it.)
How do you feel about the amount of Iridescent Shards that are acquired in-game? 67 votes
Comments
-
It's not really iridescent shards, so much as I believe devotion should actually have some kind of reward attached to it.
As it stands the level is completely meaningless, and you would think a "devotion level" which indicates how "devoted" you are to the game you would think the most devoted players would get something for that. Iridescent shards are a super easy way to tie a reward to devotion, maybe when you hit level 100 you get 1000 iridescent shards or something I don't know.
Devotion should have some kind of reward attached to it though, I don't think anyone would dispute that, iridescent shards seem like they would make the most sense for a reward as incentive to keep playing as much as possible. Since it's not like they're going to give out auric cells, and giving BP would be useless because you can already hard quickly grind bp with offerings.
Unless they created a series of "devotion cosmetics" but I kind of doubt that
5 -
Although I do agree that a bonus amount of shards should be awarded for getting to devotion 100, I still think one of the options above should happen.
Another thing they could implement to give Devotion a use, is that by every Devotion Tier (the green number) you get a x% BP bonus on every trial. Which, yes, isn't a lot, and tiering up is very time consuming, but it would be a nice passive function imo.
1 -
Well, there are a lot of good ideas on this poll. The amount of exp for emblems should increase, for sure, it's almost nothing. Shard Mystery Boxes would be ok too and bonus exp offerings. And some Exp events would be nice, in between the BP events.
1 -
I wouldn't lie a lot of these ideas sound cool and anything to decrease the grind is obviously entirely welcome (although I think the devs would probably think the shard mystery boxes probably overstep a little bit [I haven't played mobile so I am completely oblivious to how it works and the intricacies behind balancing the grind for mobile users and stuff like that]) I just wanted to emphasize that devotion reeeeaally needs some kind of purpose.
Usually these things provide incentive to for players to continue playing, and seeing it without anything just makes it an infuriatingly hollow and worthless feature.
1 -
i voted for shard mystery boxes but another thing id like to see, not in the list, is i would like for the max shard per level to not reset after devotion. i think once you hit that max shards no matter if you hit the next devotion it should stay max.
1 -
Characters and skins already cost a lot of shards, and since this game has content which can only be obtained by paying actual money, I don't see the harm in making the shards a bit more frequent and abundant. Just a bit.
1 -
They are perfectly fine, especially that you can effectively buy dlc's with them. Dev's gotta eat, so no reason to buff them.
But i suppose that some reward for devotion would be nice, maybe some bp gain increase?
0 -
bringing this back...
0