Fog Mechanic

Blackheartkiller
Blackheartkiller Member Posts: 1
edited May 2020 in Feedback and Suggestions

Looking back at old DBD gameplay i remember how foggy it was when using offerings and i was thinking should the Devs bring that back? Not as simply as a offering mechanic but a in game mechanic which the fog lessens and thickens as the trials progresses. I feel that the fog offers many benefits and hindering effects for both Killers and Survivors, as well as making the game more frightening. With the fog changing in game this will prevents the trail from remaining foggy or clear throughout the game.

Why should the Devs consider making a Fog Mechanic

Killers

+Creates a suspenseful environment for survivors (No clear indication were the killer is located whether a stealth killer or an aggressive high terror radius killer).

+Traps will be hidden better (Hag, Trapper, Demogoron portals)

+Totems will be harder to find.


Survivors

+easy for killers to lose track survivors during chase

+easier to remain hidden


Perk Changes / updates

Of course with fog updates some perks can use a boost to complement the fog. \

Shadowborn: *Add you are not effected by the foggy you see clearly

Predator: *Add Scratch marks glow brighter (give scratch mark a burning ash effect)

Post edited by Blackheartkiller on

Comments

  • DetailedDetriment
    DetailedDetriment Member Posts: 2,632

    More suspense

    Predator buff

    Shadowborn buff = Huntress buff

    Fog offerings actually making a difference


    I'm all for this.

  • White_Owl
    White_Owl Member Posts: 3,786

    I would love it.