Question for people who complain about being tunneled
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I don't complain, but the fact is that if a killer is chasing you and they're as good as or better than you, there's not much you can do about it. You can stall them, sure, but you can't stall forever. Eventually, if the killer doesn't give up, you will go down. This is by design and is fair, IMO. After all, the game is a 4v1.
I'm also not the best looper, nor do I like looping, so there's that. I'm much better at dodging hatchets and juking Nurses than I am at looping.
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You literally stated that you play stealthily in your 3rd sentence, I didn't need to "assume" anything
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Considering you refuse to tell me what you think tunneling is, I'm gonna assume you believe that the killer "tunneled" you after you go back to gens injured and get downed right away
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Instead of being a collosal meme, how about you try to explain why it's biased to say that time is uncounterable, but skill isn't?
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What a poor bait.
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Can't tell if you're genuinely curious or just subtly attempting to insult people.
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"this guy disagrees with me, it's clearly bait because only my opinion is right!"
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It's genuine. I want to know how people are complaining so much about an issue that can be negated with skillful play
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Well I would explain but a lot of the people here already did. I'd just be singing along with the choir.
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You know CAMPING exists right?
Proxy camping?
The killer's terror radius never leaves the hook and gets paranoid by any scratch mark he/she sees?
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Again, not an issue if you can properly loop. You can't get camped if you don't get downed in the first place
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Obvious troll is obvious. Do try harder.
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This is why BHVR needs to stop catering to killers. You give 'em an inch and they take a mile. The same people that used to whine about not getting a 4k every single game act all confident now that the game is easy mode for killers.
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"just dont get tunneled lmao"
Usually you don't have time to get to another loop after getting unhooked. That's kinda the whole reason tunneling is so strong and hated. It's a scummy and easy way to get somebody out of the game because they're defenceless. Although I'm sure many rank 12 killer mains will justify it for that exact reason saying "Why would I not give myself a clear advantage?". It really comes down to the player and how considerate they are.
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I have many 5 gen chase videos I can upload to YouTube right now from my Playstation.
Do YOU have any you'd like to share?
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Page 1 of responses. Don't need to repeat them.
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you know people make mistakes, right?
you cant play perfectly 100% of the time, nor is it possible to run the killer for 5 gens and escape every game. this game has way too much RNG to ever let that happen.
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Survivors choose bad moments to unhook, better nerf killer.
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you have no idea how slow learning i am
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Gen speeds not an issue if you can properly hunt survivors. You can't get gen rushed if you down everyone in the first place.
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Take my voteup, took the words right out of my mouth!
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If you actually complain about "tunneling" or "gen rushing" you need to look at your play and find the holes.
Don't mean to be rude, but that's just how it is.
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What if there aren't any resources left what do you do then? How can you keep looping them if there isn't any resources🤔
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"hey why do you complain when I farm you off the hook because you're helpless and have no defences at this point in time?"
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The definition of tunneling based on how I perceive it is when a killer chases you the entire game. Another survivor in the killer's line of sight? Nah, screw them I'mma keep on the survivor I've been chasing while gens get popped. So to sum it up, I consider tunneling to be when a killer absolutely refuses to chase another survivor even when given the opportunity to.
As others have said though, pallets run out, windows get blocked if used to much or killer has bamboozled. Next thing you know, if you were able to run killer for those popped gens, if they have NOED they get speed boosted. When take that speed boost, and bloodlust, whelp, time to hook and insidious camp (if insidious is used). Because near end game when all gens are popped and doors have yet to be opened, most likely killer will camp just for that one kill, likely more if you team isn't coordinated with the rescue and, if used noed isn't cleansed.
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If all 5 generators aren't done by the time you run out of resources, the problem is ######### teammates, not a relentless killer
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Nancy chill, this reply is too much for to many killers to handle lol
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Not subtlety insulting
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Thank you for this comment, this thread needed a bit of humor lol
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Then theres really no reason to be upset if you get tunneled. Ranks don't matter, bloodpoints obviously don't matter since survivors like to slam out gens and leave immediately, so what's the big deal? Loop him for 5 gens and leave for free with adrenawin
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You understand not everyone runs adrenaline due to it being an end game perk and they can't guarantee that they'd be able to survive til end game, especially with the chance of the killer having NOED because teammates don't wanna cleanse totems. Why should the person being tunneled also be the one to cleanse the totems of in game hexes and the end game hex? Doesn't seem like their fault, plus teammates in solos can sometimes not understand the concept of opening the exit gate. Let's say the person being tunneled held the killer off for 5 gens, chances are some people may wanna get bold points and try to get chased by the "baby killer who got held off by 'x' survivor til end game" and get the possible down by NOED instead of having braincells and opening the gate. Also the fact that the survivor being tunneled might get a depip because they only got chased and didn't get to do any other category.
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The bias in this statement is so blatant I have no need to reply.
My head hurts from over sleep as it is to even bother thinking of a sentence to reply with.
"You can't get camped if you don't get downed in the first place"
Made me lol, this is just dumb.
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OP made that clear already, thank you.
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Oh, but you did.
My dedicated stealth build is on Claudette, with her default jacket. Nothing out of the ordinary there, but my perks on HER, which I got to red the first time, are Self-Care, Spine Chill, Bond and Sprint Burst.
As in GFTO the killer's coming or hide because of my dark clothing. Spine Chill and Bond tell me if I should be worried about the killer's Terror Radius. Sprint Burst gives me an early lead, or makes me faster than the other guy and Self-Care is insurance because solo-queue. Medkits are unreliable.
I don't think that I even HAVE Urban Evasion available on her!
Just because I prefer a stealthier playstyle, doesn't mean I run the stereotypical "immersed" kit or playstyle. You ever thought of asking and confirming, rather than assuming? There is that saying after all: when you assume, you make an ass out of you and me.
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It's literally true. If you can properly loop a killer, you won't go down, won't get hooked, won't get camped, etc. And if/when you DO go down, you have 2 hooks available to survive. There are perks to avoid getting ######### over by teammates that are too stupid to wait for the killer to leave before unhooking, like Off the Record, DS, Dead Hard, Lucky Break, and Iron Will. It's not the Killer's fault if your teammates are too selfish to take a hit for you or at the very least show themselves to the killer to provide an alternate target, considering the majority of killers want to hook somebody other than the guy who just got saved thanks to Chili. Like it or not, the Survivor gameplay is team-based. If your team is bad, the killer should NOT be punished. DbD is a 4v1 game, not a 1v1.
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I personally won't do it as killer. When I notice I've got the same survivor twice in a row, I'll just leave them on the ground and give them another chance.
I see Killer as more of a responsibility to host a good match. Keep the players engaged and spread the love, it all adds up to points for everyone!
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This. Some people simply to don't want to do or learn certain things, because it's not fun for them. I hate to slug, so i don't do it.
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Just never get downed 4head ez counter
Jokes aside, tunneling is a valid strategy. Although, you have to take into consideration things that happen very frequently. Lets say I'm hook bombed by a guy with no BT and the killer is right on our asses, what am I supposed to do? It isn't as simple as saying you have experience, so you should be fine. Sometimes, no amount of experience will save you in this game.
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This, no one can hold off the killer forever, one wrong slip up whether it be from the person being tunneled will get them killed.
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That's the point. If you slip up and make a mistake, you should be punished. Killers are punished HARD for the mistakes they make against any team with a higher combined IQ than warm porridge, so why should Survivors be any different?
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But yet you expect them to hold off the killer for 5 gens. People slip up even if they are amazing at chases, no one will be 100% perfect. And that's not the killer or survivors fault, but there's an issue when that same killer refuses to chase other survivors even when given opportunity but chases that one survivor relentlessly.
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assuming you're competent at chases and the killer is a camper/tunneler, you should be able to run a killer around for 1-1.5 gens, possibly even 2 since campers tend to be bad in chases. You have two minutes on the hook, plus anywhere between 1-15 seconds of travel time to the hook, which is easily enough time for the other three survivors to slam out 2-3 more generators with time to spare to grab you. If they have BT or if you have DS, you're as good as escaped, especially if they actually take a hit for you instead of vanishing the instant they unhook you.
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Yes, that's true, but you have to take into account the fact that while you're busy, and let's say doing solos (sometimes happens in SWF), your teammates can be incompetent and not do the damn generators. Also over half the time when you're doing solos, your teammates hook farm you, and when they do try to take a hot, if the killer is tunneling they'll avoid that survivor completely and go for the recently unhooked person. You asked what some survivors think tunneling is, so there's your answer, someone who always is the one getting chased by the killer while the killer avoids any other survivors.
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I still don't get why some people think the Killer should be punished if the survivors are too dumb to take advantage of them camping/tunneling. Granted, I never do either because it's boring as ######### and I need my Chili, but I think it's silly that some survivors think killers should be punished for camping when they are placing zero pressure on the other survivors
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I don't think they should be punished for camping/tunneling, never said that as it is an actual method. I just find it annoying that because a survivor gets tunneled the whole game they are only being rewarded in one category, while the killer gets rewarded for chasing, downing, and even hooking a survivor. Yet if the other survivors do nothing who their teammate gets chased the whole game and get punished for their teammates incompetence.
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Tunneling is a valid tactic, although very frustrating if you are being tunneled. Basement hooks with only one escape and killers who can down you with one hit.
The arguments to make the killer pay by completing gens is valid especially with a coordinated group but in solo, it gets messy. At least one person always try to go for the unhook at the start. Pulling that person off the gens and burning time while they watch the killer run small loops around the hook. So generally if one is hooked at least one other is trying to unhook.
Killers using BBQ to go grab a quick hit and then return right back to try to catch the unhook. Had that happen to me every hook one game. The killer would run away and the timing was immaculate, whether I got unhooked fast or waited for someone he always seemed to be right on time to loop back and whack me again, maybe luck, idk.
The downside is a very frustrating game for one player, low points and waste, loss of items.
I've seen killers break chase from good loopers just to go grab the guy they already hooked twice because they are bad.
All is fair in love and war I guess.
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In the Killer's defense, they get points in all their categories in the process of doing their objective, while survivors can only get points in one(which is incredibly dumb, btw)
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Thank you for having a civil conversation with me, I was slightly worried you'd be someone who seems they always have to be right. But I hope what I said can somewhat help to shed light. Of course some survivors may disagree with me, and they have a right, but half the time they make bait comments or stupid reasoning. At least you, and some other people took the time to answer clearly, it's refreshing.
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