Suggestion: Exhausted status buff (Killer side)
Hi everyone.
Actually, exhausted status funtionality is to share CD with others Exhaustion perks.
This funtionality is only survivor side. If a survivor is exhausted and he/she hasnt any exhaustion perks, the status is useless.
My suggestion is add to Exhausted status an aditional effect.
Exhaustion (buff): Survivors with Exhausted status have regular breathing considerably louder.
This change have a few impacts:
- A survivor with Exhausted is more easy to find
- Have synergy with Stridor perk.
- Its not countereable by Iron will (Mindgames are more dificult for Exhausted survirors)
P.S: I play survivor more than killer. Thanks for reading me.
Comments
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Exhaustion Add Ons are already some of the strongest Add Ons. And should not exist anymore in the first place since they were created in a time where Exhaustion did recover while Running.
They will most likely be removed once the respective Killers get their Add On Overhaul.
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- Exhaustion addons are ok
- Exhaustion addons are strong because a lot of survivors use Exhaustion perks in his builds.
- Exhaustion perks are very good and potencially strong and thats why people use it.
- All potencially strong perks should have a counterpart or especial conditions (like mettle of men, Second wind, Borrow time, Deliverance, etc).
- My suggestion works as a counterpart of this survivor perks.
- If people normally didnt use those perks, Exhaustion addons will be a wasted slot.
- Survivors are not obliged to have those perks in his builds.
- Im trying to do Exhausted Status less specific and more generic. (Like oblivious status, broken status, etc)
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All potencially strong perks should have a counterpart or especial conditions (like mettle of men, Second wind, Borrow time, Deliverance, etc).
Yet MoM and Second Wind's drawbacks are so strong they make those perks bad...
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Did you quote the wrong person?
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I dont think they are bad perks, they are situational and little used. I also dont think that Exhausted perks are op. A bad perk for me is Up the Ante.
My question is, why limit Exhaustion status to just a few perks when this should directly affect the survivor (like Blindess, Broken, Exposed, etc).
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