Devs, Please Do Not Remove Or Change Clowns Vault Grunt

I saw the latest livestream and the subsequent mention of Clown being buffed came up. I really hope that you do not intend on removing or changing the audible grunt he makes when vaulting. This is such a cool mechanic for him to have since it allows him to mindgame certain loops on every map. This is unique to him and I absolutely love this mechanic. So please, please don't remove or change it. People asking for it to be removed have no idea how strong it is nor what it allows Clown to be able to do in chases. Please don't remove it!

Comments

  • Milo
    Milo Member Posts: 7,384

    Can you enlighten me how you can mindgame with it?

    You basically tell survivor "HEY IM VAULTING!"

  • BeHasU
    BeHasU Member Posts: 830

    You you can mindgame someone with this? It doens't even make the same sound when he throws a bottle.

  • Onyx_Blue
    Onyx_Blue Member Posts: 1,060

    @Milo @BeHasU

    It makes an almost identical sound to his bottle toss grunt. When you get into a loop area where a vault has LOS blocked, you can manipulate the noise Clown makes while tossing the bottle to make a survivor think that you vaulted the window. I do this all the time at the loops it is playable at and it works every single time.

    How you do it is like this:

    You get yourself into a position in the chase where the survivor is just close enough that they cannot make a mistake with movenent. Then you chase them around the corner until they can no longer see you, you then 180 while still moving towards the corner of the wall and toss a bottle up into the sky. The survivor hears the grunt, doesn't hear the subsequent bottle smash immediately (because of how high you threw it), you then wait at the corner, hiding your red stain, the survivor will run back into you, or close enough so that when you pop out, they are within hitting distance granting you a free hit/down at a loop that could potentially waste quite a few more seconds of chase time. At shack, you can do this and shut it down instantly. I've had chases at shack that last 8 seconds against a healthy survivor.