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Freddy is way too OP
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How does "try to keep you awake most of the time" translates to "wake urself up midchase" ? Nice twisting bro.
There are a lot of pallets that spawn the same way all the time. Jungle Gyms, Shack, "C&L" (not sure if there is a term for these) sometimes map specific pallets that cannot be faked unless they've already been used. If you wake urself up all the time, you can remember used pallets and remember the pallets that spawn at a random location. Ofc its not guaranteed that these will still be there later, but this will increase your chances of surviving by a lot.
"Dont let him hit you? Jeez, how did no one think of that" again, nice twisting m8. I said "dont let him hit you right away" meaning that a lot of players just wait at their gen or an unsafe spot until the killer is already to close. If you get his heartbeat while working on a gen (being awake) you got ~6s to get to a pallet for safety. But most survivors greed to much and get punished for it, which is a misplay on the survivor side.
As freddy you dont chase survivors that are awake, its a waste of time.
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Because midchase is when it would be most important to stay awake, since their is a passive sleep timer, you can't wake yourself up during a chase. "you can remember used pallets and remember the pallets that spawn at a random location" You mean the pallets that can and will be dropped and replaced? Cuz apparently we should just drop early for Freddy to just replace them whenever he feels like it. And what about the fact that you can't be at every ######### place in the map at once? Even if you could memorize the pallet spawns that you seen, there is a huge chance that some of them are fake pallets you're looking at. since, Freddy can place pallets where one COULD have spawn as well. The don't let him hit you right away was a misread on my part. "If you get his heartbeat while working on a gen (being awake) you got ~6s to get to a pallet for safety." You mean the pallet that is more than likely a fake since we're told that we should drop them early? "As freddy you dont chase survivors that are awake, its a waste of time." ######### yeah, Freddy's chase survivor's that are awake, that would be giving up pressure cuz "hur dur no sleepy sleepy" It isn't a waste of time if it creates pressure, which it does.
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Being locked behind a paywall is saving Freddy. Any other killer would have already had a big nerf.
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WHY IS ONIS LUNGE SHORTER THAN FREDDY'S OMG LOOK AT THAT BIG SWORD AND STUFF OMG FREDDY BROKEN!
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Overpowered? No.
Overloaded? Yes.
Has potential to be one of the most boring game-stalling killer? Also yes.
The problem isn't that he's overpowered, but that he just has basically 80% of the powers that any other killers have, all slammed together into one killer. He has stealth mechanics, a very unintuitive terror radius, can teleport to generators, giving him very good map pressure potential and mobility, has a power that directly helps him with chases, and passively ignores a large amount of survivor perks, while moving at 115% speed on top of that.
Some of this really needs to go. It's just too much for one killer, and isn't a good thing from balance perspective. Why would anyone want to play any other killer, if Freddy is good at everything and ignores survivor perks for free?
He's also very uninteractive for survivor's gameplay, especially the dream snares.
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he is right if he is talking about regression addons if u have both damn even if is not as strong as before is almost as having 4 stakcs with tanatophobia all the time in his dream world on top of that you can use tana aswell lol
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I don't understand these Broken Freddy Lunge believers. How is the devs saying themselves multiple times that it's the same not enough? It's the weapon size and or could be from Latency.
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Just remove the passive sleep timer, or make it not go down in a chase. It's ridiculous that Freddy gets that much map pressure and stall for free.
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Stay awake. Then Freddy has one power. Wow.
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