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Key rework
Seeing complaints over keys seem to overlook that they are somewhat necessary depending on the situation. I love clutching an escape with a chest key I pluner but I also hate having the swf gen rush and leave through a key.
My proposed rework would be this.
Broken key: same as before, nothing wrong with it
Dull key: 5 seconds, but requires a new addon to open the hatch instead of the base key being able to open the hatch. IT ONLY WORKS FOR THE ONE PERSON WITH THE KEY. The key is broken upon use and the hatch closes until the last survivor is left.
Skeleton Key: 15 seconds of use, Can open the hatch for the survivor holding the key and another survivor. It is broken upon use and the hatch closes until the last survivor is left.
A potential hatch rework could have the hatch only open once and never again once its closed to make a key have less impact in case a survivor plunders one through rng.
Im sure you all hate getting tunneled for having a key or watching survivors escape without any skill. We gotta make the stigma of these items less toxic for both sides. Any other ideas are appreciated.