mission statement

remember Jerry macguire (maguire), his mission statement cost him up front and at the end all was well.

Yes, my name is toxic, I don't really feel killers are too toxic, and survivors def can be, and im only a surv main. I get it, loads of goofing around. That said when will all of you get along? Yes I have like 1 reply, and I've read these forums and rarely cared to ever input as it looks similar to the world we live in.

Killers LIT cry that survivors are overpowered and get EVERYTHING nerfed often. I remember seeing one post on here of killer complain of Gen rushing crying only to have a 4k at the end of the game. Still complaining. This alone with many Killer complaints has one simple question... What do you consider a positive game?

what is your goal as a killer to feel as if you've "won". you must get a 4k?

killers have, the best perks, the best add ons that are pseudo perks or huge advantages every game. I can't even tell you the last time I cared to put a survivor add on … on.

Killers most def have the right to complain about imbalances if they feel the game doesn't adhere to positive fun gameplay. That's fair, im sure you want to slay but if you don't they game can be positive and good game. Just look at dailys, always killer based, you can take a killer into a game and get … 1 hook if that and get over 10k in a game. Do you realize the amount of stuff you have to do as a survivor to get 10k plus. just comparing... it's easy... but you can do nothing for a killer. I tested it with Doc, that add on... stood in middle of the map and EVERYONE JUST SCREAMED THE WHOLE MATCH AND I DIDN'T MOVE. hilarious to extent but wow that's in the game.

I understand Killers get upset at toxic survivors and would prob even say surv are more toxic, because we can tea bag. but many times its to goof, push the killer to tunnel you instead of another their tunneling. that said, the game is EXTREMELY IMBALANCED. The game is almost downright boring as a survivor, I won't even go into hit boxes, servers, matchmaking etc... just boring to build a survivor.

yes, Ruin is gone, changed... it's ok. Maybe it didn't need to change as it wasn't op, but... the perk like anyperk that is so overused it makes the game, not shine, not a positive gameplay experience. that's all, I agree, not op, but absolutely dull EVERY GAME it was on. Same for survivors, im sure youre tired of borrowed time, sadly prob one of the best perks for survivors and it should be trash. you shouldn't be hanging around hooks that often.

I imagine the analytics of the game show extremely skewed stats due to how poor gameplay is when solo cueing. the solo player can make the game fun for themselves and the death of 3 others all too often occurring. 2 two man teams the same. I think perks as a whole need a complete rework especially on the survivor side. You can't take a meme fun build into many games and have a "winning" exp for others. yes I can stun you with head on all day, and just die, waste time and it's fun, it's my choice. I can add dance with me to get away a few times. but then I must have iron will or you will find me, I need bond to tell my teammates xyz for those altruistic plays. see I made a meme build that I want to try hard. but alas, I will lose cause I can't get a teammate off a hook safely, i'll lose cause i'll get tunneled for not having d strike. survivors need a rework.

I understand that try hard 4 stacks are tough. theyre are teams of people that hose killers, cause they don't play those games... you wanna camp hook? ok we will get two gens done. etc

so I get it killers, you need a lot to get your job done. you do get a lot, and sometimes its not enough, but to act as if the game is pointed towards survivors is gross. I even acknowledge some of you need much but excluding the elite 4 stack teams, (which by the way many times you just dc when you see them another gross play) survivors are pretty trash. I bet if they showed the stats, it would show majority of games where 2 plus people die. maybe more. so I don't know what you want to feel as if youre "winning" the game. if its a 4 stack kill, then yes you'll be sad often, but don't discount that survivors perks have to be meta up just to contend with all the stuff you do.

what to propose to fix this imbalance.

2 hooks your dead. there didn't think i'd say that right? kill em on 2nd hook. but allow the survivors to create unique and fun builds. everytime you prestige a character let them add an additional perk to their arsenal. make some perks only allowed on 1 character per lobby and its a powerful perk. so you kill faster, and the survivors have creative builds. that should be fun for both.

again, many ways this game can go, it feels imbalanced to both sides and that's a huge problem. how many times can a killer walk in and get a 4k with no perks, just tunnel, push, proxy tunnel … etc. that said I don't see how killer mains can ever complain, im sure it's just cause they get good, and have to meta up in red ranks, which is to me also not a postitive exp as you have to meta up against them. no parody, no creativity, im sure you'll freak out when I say survivors could have 8 perks and it wouldn't make a difference but if they figure out balance it could. Remember when dstrike was on all 4 in a 4 stack? or mettle of man (don't get me started on cries omg) but what if only 1 could have that perk on. like a perk draft.

im not trying to incite rebellion or upset killer mains, but you see very bias and im sorry most survivors don't identify with complaints, but I rarely see a killer main... come to the aid of survivor arguments. the hostility and narrow mindedness is off the charts.

we need to get along, and find a way to tell the devs to make the game better instead of adding cosmetics 24/7 (unless it's pennywise then take your time and give me all of that and i'll join killer mains.)

lastly, I agree, right? it's imbalanced, the game needs to have more positive experience for both sides. creative gameplay and creative characters that truly feel different in the face of the killers. if the killers feel it's pushed too hard, then give them the 2 hook kill, while also helping create creative killer builds. honestly, nobody wants to sit around all day in same perk meta. it's stale and not healthy. The game needs serious changes as it's the game of it's own genre but its been easy to set the game aside, and it does feel heavily killer sided as many of us don't run with 4 stack full meta builds.

fix much in the game. much. peace

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