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Changes to the basement

Now that the Trapper is a decent killer and the Hag is one of the better killers and that maps got adjusted to be more balanced I was wondering if there are any changes planned to the basement. I always hated the basement because it makes it so easy to camp and tunnel as a killer, espacially as Hag, Trapper, Billy and Nurse, that I just don't think that it is a good feature of the game anymore. It's just a long tunnel with a dead end which is promoting a boring and frustrating playstyle. I'm just done when a teammates comes to the basement because 70% of the killers just circle the shack or run instantly back after the guy is unhooked.
The only purpose of the basement I see is to playing insideous Bubba. A meme.

What are your thought on this?

Comments

  • Milo
    Milo Member Posts: 7,383

    I never noticed the basement is growling. It has life of its own

  • Detective_Jonathan
    Detective_Jonathan Member Posts: 1,165
    Milo said:

    I never noticed the basement is growling. It has life of its own

    Because it's the Entitys home. Where it truly dwells the perk monstrous shrine confirms this "Then you will know that there is no escape, when you hang in the depths, you face the dark one". My question is, what's beyond the walls of the basement where only a certain amount of light is seen breaking through. 
  • HeroLives
    HeroLives Member Posts: 1,985
    Milo said:

    I never noticed the basement is growling. It has life of its own

    Because it's the Entitys home. Where it truly dwells the perk monstrous shrine confirms this "Then you will know that there is no escape, when you hang in the depths, you face the dark one". My question is, what's beyond the walls of the basement where only a certain amount of light is seen breaking through. 
    That’s the campfire waiting for you brother
  • Zanfer
    Zanfer Member Posts: 647

    You can easily avoid the basement if you locate it and stay the ######### away from it

  • NMCKE
    NMCKE Member Posts: 8,243
    I think the basement needs more to it actually. Maybe add a 6th totem that always spawns in the basement and maybe add a second room to it with a desk?
  • Tsulan
    Tsulan Member Posts: 15,095
    SenzuDuck said:

    @Orion said:
    The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint.

    I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.
  • Orion
    Orion Member Posts: 21,675
    edited August 2018

    @SenzuDuck said:

    @Orion said:
    The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint.

    I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    Yeah they should, as long as they don't hold the game hostage. And if they do, that's what the report system is for.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    i agree that the basement needs some changes.
    like, its too easy to escape from it in my eyes, so maybe if the stairs would be longer (like they go around the basement once before you can leave) but there is a hole in the sealing, so the killer can jump down there in order to get a hook (without having to take the stairs). with other words: easy to enter, hard to escape.
    i mean... cmon the basement is supposed to be that one place where you dont want to go as survivor, but right now all you need is a single bodyblock to let all survivors escape from it...

  • RepliCant
    RepliCant Member Posts: 1,436

    @Orion said:

    @SenzuDuck said:

    @Orion said:
    The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint.

    I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    Yeah they should, as long as they don't hold the game hostage. And if they do, that's what the report system is for.

    With your logic, all complaints about hook bodyblocking are now invalid.

    True, just stay away from the basement during a chase.

  • Seanzu
    Seanzu Member Posts: 7,525

    @Tsulan said:
    SenzuDuck said:

    @Orion said:

    The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint.

    I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.

    Ahhh a killer main advocating for taking the game hostage. Typical.

  • Tsulan
    Tsulan Member Posts: 15,095
    SenzuDuck said:

    @Tsulan said:
    SenzuDuck said:

    @Orion said:

    The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint.

    I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.

    Ahhh a killer main advocating for taking the game hostage. Typical.

    Making the stairs wider is taking the game hostage?
    ######### are you talking about?
  • Orion
    Orion Member Posts: 21,675

    @Brady said:

    @Orion said:

    @SenzuDuck said:

    @Orion said:
    The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint.

    I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    Yeah they should, as long as they don't hold the game hostage. And if they do, that's what the report system is for.

    With your logic, all complaints about hook bodyblocking are now invalid.

    True, just stay away from the basement during a chase.

    Complaints about hook bodyblocking stem from the fact that facecamping was called an exploit for doing the same exact thing that hook bodyblocking does. By design, on the other hand, the Killer is supposed to be able to punish people for going into the basement. Do not compare the two.

  • Seanzu
    Seanzu Member Posts: 7,525

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Orion said:
    
    The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint.
    
    
    
    I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.
    

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.

    Ahhh a killer main advocating for taking the game hostage. Typical.

    Making the stairs wider is taking the game hostage?
    ######### are you talking about?

    You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.

  • Tsulan
    Tsulan Member Posts: 15,095
    SenzuDuck said:

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Orion said:
    
    The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint.
    
    
    
    I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.
    

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.

    Ahhh a killer main advocating for taking the game hostage. Typical.

    Making the stairs wider is taking the game hostage?
    ######### are you talking about?

    You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.

    What part of "make the stairs 3 meters wide" sounds like I want the killer to take the game hostage?
  • Seanzu
    Seanzu Member Posts: 7,525

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Tsulan said:
    
    SenzuDuck said:
    

    @Orion said: The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint. I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.
    
    
    
    Ahhh a killer main advocating for taking the game hostage. Typical.
    
    
    
    Making the stairs wider is taking the game hostage?
    

    ######### are you talking about?

    You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.

    What part of "make the stairs 3 meters wide" sounds like I want the killer to take the game hostage?

    The part where you only want this to happen if body blocking is taken out - it's part of the game, there's even an achievement for it.

  • NextKillerSpongebob
    NextKillerSpongebob Member Posts: 271

    @Lord_Technopapst said:
    Now that the Trapper is a decent killer and the Hag is one of the better killers and that maps got adjusted to be more balanced I was wondering if there are any changes planned to the basement. I always hated the basement because it makes it so easy to camp and tunnel as a killer, espacially as Hag, Trapper, Billy and Nurse, that I just don't think that it is a good feature of the game anymore. It's just a long tunnel with a dead end which is promoting a boring and frustrating playstyle. I'm just done when a teammates comes to the basement because 70% of the killers just circle the shack or run instantly back after the guy is unhooked.
    The only purpose of the basement I see is to playing insideous Bubba. A meme.

    What are your thought on this?

    U do know that the basement is supposed to be a dangerous place right? Being in the basement is supposed to be a punishment.

  • TheHourMan
    TheHourMan Member Posts: 1,052
    edited August 2018

    70%? That sounds like an exaggeration to me. I rarely ever see killers basement camp. Maybe 1 in 20 games at most. I mean, I basement camp more than I see other people do it, and I only ever do it when the exit gates are powered and I'm playing as Leatherface, then happen to down someone near the basement.

  • Tsulan
    Tsulan Member Posts: 15,095
    SenzuDuck said:

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Tsulan said:
    
    SenzuDuck said:
    

    @Orion said: The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint. I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.
    
    
    
    Ahhh a killer main advocating for taking the game hostage. Typical.
    
    
    
    Making the stairs wider is taking the game hostage?
    

    ######### are you talking about?

    You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.

    What part of "make the stairs 3 meters wide" sounds like I want the killer to take the game hostage?

    The part where you only want this to happen if body blocking is taken out - it's part of the game, there's even an achievement for it.

    So body blocking is only ok while the survivors do it. But killers can't body block the hook.

    You sure are biased.
  • Asssthetic
    Asssthetic Member Posts: 203

    I just think the basement should be creepier and maybe they should add more to the bottom design wise. Also, maybe if there was a hole that leads to the basement that you can't escape from, that would be cool

  • Seanzu
    Seanzu Member Posts: 7,525

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Tsulan said:
    
    SenzuDuck said:
    

    @Tsulan said: SenzuDuck said:

    @Orion said:    The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint.        I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.
    

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide. Ahhh a killer main advocating for taking the game hostage. Typical. Making the stairs wider is taking the game hostage?

    ######### are you talking about?
    
    
    
    You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.
    

    What part of "make the stairs 3 meters wide" sounds like I want the killer to take the game hostage?

    The part where you only want this to happen if body blocking is taken out - it's part of the game, there's even an achievement for it.

    So body blocking is only ok while the survivors do it. But killers can't body block the hook.

    You sure are biased.

    Where did i say anything about body blocking hooks? You have a habit of putting stuff into peoples mouths.

  • Lord_Technopapst
    Lord_Technopapst Member Posts: 26

    I agree that the basement is designed to be a punishment for survivors but does that mean that it couldn't be more fair? If you try to escape from the basement against a Hag you have to crawl all the way up, against a Trapper you have to disarm a trap before you even enter it and if the killer tunnels he just blocks your way out of it.
    I like changes in the game that decimate situations where survivors were save against the killer. Like getting rid of infinites and also the upcoming d-strike changes. But the basement just feels way to often like you are totally out of options. You simply can't crawl up the stairs against a Hag and then escape unless she wants you to (but why should a killer want that anyway?). And that's where it goes from punishment to "just suicide on hook and start another round, ######### happens".
    Also saying "just run away from it" is not that easy. If you don't always play in a SWF group you sometimes just can't know where it is so you end up being in there. And then you also have 3 teammates which also don't know where it is after you found it. If it is that easy to avoid the basement like some wrote it here it could also be deleted in rank8+ matches.
    In my opinion the basement just lacks of opportunities to outplay the killer as a survivor and also requires no decision from the killer. There is just one way in and that's in.
    Adding a hole and make the stairs larger like some already suggested is a good idea because you have to think as a killer of how you get in there. Are you going in fast and risk the survivors just running away or do you take a longer way in which might give them enough time to heal which means they just can run past you on the stairs.
    Also making it a bit larger and giving it a opportunitie to run arround a wall to give survivors a chance to get rid of this the dead-end situation could help against some killers.

  • HeyImKirby
    HeyImKirby Member Posts: 9
    Yeah, be nice if the basement was creepier, and maybe make a trap floor that breaks after a few times walking over it for its ceiling? But I think overall there should be more incentive to go to the basement. Maybe a second item chest? Or if you wanna get really out there, a sort of mega generator that equals 2 generators but takes 2.5x longer than one? Some real risk vs rewards for both sides in multiple situations but that's just my opinion on it.
  • Runiver
    Runiver Member Posts: 2,095

    Don't wander around the basement if you're scared of it.
    The basement is usually located either around the shack, or around a strong juking building.
    If you get downed there, you probably deserve the punishment of going into the basement.

  • Tsulan
    Tsulan Member Posts: 15,095
    SenzuDuck said:

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Tsulan said:
    
    SenzuDuck said:
    

    @Tsulan said: SenzuDuck said:

    @Orion said:    The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint.        I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.
    

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide. Ahhh a killer main advocating for taking the game hostage. Typical. Making the stairs wider is taking the game hostage?

    ######### are you talking about?
    
    
    
    You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.
    

    What part of "make the stairs 3 meters wide" sounds like I want the killer to take the game hostage?

    The part where you only want this to happen if body blocking is taken out - it's part of the game, there's even an achievement for it.

    So body blocking is only ok while the survivors do it. But killers can't body block the hook.

    You sure are biased.

    Where did i say anything about body blocking hooks? You have a habit of putting stuff into peoples mouths.

    Aww stop it. Stop trolling. Go back to your bridge.
    Survivors shouldn't be able to body block the killer. Period.
    Killers can't body block the hook anymore, because biased survivor mains like you complained non stop how unfair face camping is. Devs gave survivors like always everything they asked for and introduced swivel hooks for survivors. While keeping the fixed hook for killers. Survivors can unhook from any angle but killers can only hook from one angle. And this is "fair" because the killer can hit the survivors.
    Bullshit!

    You know what, I've never been taken hostage by the killer in 1000 hours. But dozens of times the survivors took my game hostage. But that's ok, because survivor issues are somehow more important. Not like there are humans on both sides.

    You keep calling me killer main, but I play more solo survivor than killer. I never found it difficult to play solo. To play the way this game is meant to be played. But you act like this game is hard as survivor. 
  • Seanzu
    Seanzu Member Posts: 7,525

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Tsulan said:
    
    SenzuDuck said:
    

    @Tsulan said: SenzuDuck said:

    @Tsulan said:    SenzuDuck said:
    

    @Orion said: The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint. I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.        Ahhh a killer main advocating for taking the game hostage. Typical.        Making the stairs wider is taking the game hostage?
    

    ######### are you talking about? You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.

    What part of "make the stairs 3 meters wide" sounds like I want the killer to take the game hostage?
    
    
    
    The part where you only want this to happen if body blocking is taken out - it's part of the game, there's even an achievement for it.
    
    
    
    So body blocking is only ok while the survivors do it. But killers can't body block the hook.
    

    You sure are biased.

    Where did i say anything about body blocking hooks? You have a habit of putting stuff into peoples mouths.

    Aww stop it. Stop trolling. Go back to your bridge.
    Survivors shouldn't be able to body block the killer. Period.
    Killers can't body block the hook anymore, because biased survivor mains like you complained non stop how unfair face camping is. Devs gave survivors like always everything they asked for and introduced swivel hooks for survivors. While keeping the fixed hook for killers. Survivors can unhook from any angle but killers can only hook from one angle. And this is "fair" because the killer can hit the survivors.
    Bullshit!

    You know what, I've never been taken hostage by the killer in 1000 hours. But dozens of times the survivors took my game hostage. But that's ok, because survivor issues are somehow more important. Not like there are humans on both sides.

    You keep calling me killer main, but I play more solo survivor than killer. I never found it difficult to play solo. To play the way this game is meant to be played. But you act like this game is hard as survivor. 

    So the bit where I said about body blocking hooks, where did i say that again? I recall you putting words into my mouth and then not providing evidence of me saying such things.

    Yes, Im such a survivor main lul. Killer & Survivors are both easy - people just think they're good when in actual fact they're terrible and need babying through the game.

  • Tsulan
    Tsulan Member Posts: 15,095

    @SenzuDuck said:

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Tsulan said:
    
    SenzuDuck said:
    

    @Tsulan said: SenzuDuck said:

    @Tsulan said:    SenzuDuck said:
    

    @Orion said: The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint. I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.        Ahhh a killer main advocating for taking the game hostage. Typical.        Making the stairs wider is taking the game hostage?
    

    ######### are you talking about? You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.

    What part of "make the stairs 3 meters wide" sounds like I want the killer to take the game hostage?
    
    
    
    The part where you only want this to happen if body blocking is taken out - it's part of the game, there's even an achievement for it.
    
    
    
    So body blocking is only ok while the survivors do it. But killers can't body block the hook.
    

    You sure are biased.

    Where did i say anything about body blocking hooks? You have a habit of putting stuff into peoples mouths.

    Aww stop it. Stop trolling. Go back to your bridge.
    Survivors shouldn't be able to body block the killer. Period.
    Killers can't body block the hook anymore, because biased survivor mains like you complained non stop how unfair face camping is. Devs gave survivors like always everything they asked for and introduced swivel hooks for survivors. While keeping the fixed hook for killers. Survivors can unhook from any angle but killers can only hook from one angle. And this is "fair" because the killer can hit the survivors.
    Bullshit!

    You know what, I've never been taken hostage by the killer in 1000 hours. But dozens of times the survivors took my game hostage. But that's ok, because survivor issues are somehow more important. Not like there are humans on both sides.

    You keep calling me killer main, but I play more solo survivor than killer. I never found it difficult to play solo. To play the way this game is meant to be played. But you act like this game is hard as survivor. 

    So the bit where I said about body blocking hooks, where did i say that again? I recall you putting words into my mouth and then not providing evidence of me saying such things.

    Yes, Im such a survivor main lul. Killer & Survivors are both easy - people just think they're good when in actual fact they're terrible and need babying through the game.

    You are putting words into my mouth, because i never claimed that you said something like that!
    FFS, i just used an example to make my point and you play the victim like i pretend that you said something.

  • jiminie
    jiminie Member Posts: 200

    The Basement is fine, i'd like them to add something to make it even more scarier, but it's alright as of now

  • Seanzu
    Seanzu Member Posts: 7,525

    @Tsulan said:
    You are putting words into my mouth, because i never claimed that you said something like that!
    FFS, i just used an example to make my point and you play the victim like i pretend that you said something.

    "So body blocking is only ok while the survivors do it. But killers can't body block the hook.

    You sure are biased."

    "You sure are biased" this implies that the statement previous was an opinion of mine that I had shared, which it isn't, therefore you're making it seem like i said something when I didn't,

  • Tsulan
    Tsulan Member Posts: 15,095

    @SenzuDuck said:

    @Tsulan said:
    You are putting words into my mouth, because i never claimed that you said something like that!
    FFS, i just used an example to make my point and you play the victim like i pretend that you said something.

    "So body blocking is only ok while the survivors do it. But killers can't body block the hook.

    You sure are biased."

    "You sure are biased" this implies that the statement previous was an opinion of mine that I had shared, which it isn't, therefore you're making it seem like i said something when I didn't,

    I´m only responsible for what i write, not for what you read.

  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    Trapper/Hag shouldn't be able to put traps on the steps, but otherwise basement is fine the way it is TBH.

  • Volfawott
    Volfawott Member Posts: 3,893
    SenzuDuck said:

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Orion said:
    
    The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint.
    
    
    
    I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.
    

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.

    Ahhh a killer main advocating for taking the game hostage. Typical.

    Making the stairs wider is taking the game hostage?
    ######### are you talking about?

    You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.

    Honestly I think it's perfect for the killer to block the stairs as long as the don't hold the game hostage.

    So waiting out borrowed time, trapping to hit you power (chainsaws, shock, bottles and so on), waiting out the rbt timer or blocking the basement to prevent a hook save.
    None of these are taking the game hostage and the killer should be allowed to do them.
  • Seanzu
    Seanzu Member Posts: 7,525

    @Aari_Piggy66 said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Tsulan said:
    
    SenzuDuck said:
    

    @Orion said: The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint. I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.
    
    
    
    Ahhh a killer main advocating for taking the game hostage. Typical.
    
    
    
    Making the stairs wider is taking the game hostage?
    

    ######### are you talking about?

    You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.

    Honestly I think it's perfect for the killer to block the stairs as long as the don't hold the game hostage.

    So waiting out borrowed time, trapping to hit you power (chainsaws, shock, bottles and so on), waiting out the rbt timer or blocking the basement to prevent a hook save.
    None of these are taking the game hostage and the killer should be allowed to do them.

    Lol, you think waiting at the top of the basement for 1 - 2mins ffor rbt to run out is fine, that's hostage, you may as well hit them and down them.

  • Visionmaker
    Visionmaker Member Posts: 2,051

    I think the killer shack and basement need an overhaul.

    Doesn't make sense for it to be one of the safest and consistent loop locations in the game, now does it?

  • Volfawott
    Volfawott Member Posts: 3,893
    edited August 2018
    SenzuDuck said:

    @Aari_Piggy66 said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Tsulan said:
    
    SenzuDuck said:
    

    @Orion said: The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint. I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.
    
    
    
    Ahhh a killer main advocating for taking the game hostage. Typical.
    
    
    
    Making the stairs wider is taking the game hostage?
    

    ######### are you talking about?

    You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.

    Honestly I think it's perfect for the killer to block the stairs as long as the don't hold the game hostage.

    So waiting out borrowed time, trapping to hit you power (chainsaws, shock, bottles and so on), waiting out the rbt timer or blocking the basement to prevent a hook save.
    None of these are taking the game hostage and the killer should be allowed to do them.

    Lol, you think waiting at the top of the basement for 1 - 2mins ffor rbt to run out is fine, that's hostage, you may as well hit them and down them.

    It's been confirmed that it's not taking the game hostage.
    Do you even know what taking the game hostage means?
  • Orion
    Orion Member Posts: 21,675

    @Visionmaker said:
    I think the killer shack and basement need an overhaul.

    Doesn't make sense for it to be one of the safest and consistent loop locations in the game, now does it?

    Maybe making it a dead end with no windows? That way, a pallet save would have to be conducted from inside the shack with no way to escape.

  • Seanzu
    Seanzu Member Posts: 7,525

    @Aari_Piggy66 said:
    SenzuDuck said:

    @Aari_Piggy66 said:

    SenzuDuck said:

    @Tsulan said:
    
    SenzuDuck said:
    

    @Tsulan said: SenzuDuck said:

    @Orion said:    The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint.        I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.
    

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide. Ahhh a killer main advocating for taking the game hostage. Typical. Making the stairs wider is taking the game hostage?

    ######### are you talking about?
    
    
    
    You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.
    
    
    
    Honestly I think it's perfect for the killer to block the stairs as long as the don't hold the game hostage.
    
    So waiting out borrowed time, trapping to hit you power (chainsaws, shock, bottles and so on), waiting out the rbt timer or blocking the basement to prevent a hook save.
    

    None of these are taking the game hostage and the killer should be allowed to do them.

    Lol, you think waiting at the top of the basement for 1 - 2mins ffor rbt to run out is fine, that's hostage, you may as well hit them and down them.

    It's been confirmed that it's not taking the game hostage.
    Do you even know what taking the game hostage means?

    waiting for borrowed time, fair enough - but multiple minutes? yea ok pal lol

  • Visionmaker
    Visionmaker Member Posts: 2,051

    @Orion said:

    @Visionmaker said:
    I think the killer shack and basement need an overhaul.

    Doesn't make sense for it to be one of the safest and consistent loop locations in the game, now does it?

    Maybe making it a dead end with no windows? That way, a pallet save would have to be conducted from inside the shack with no way to escape.

    I wouldn't mind that, but would prefer if it were a variation.

    I think they need to spice it up with RNG, like boarded up windows, or the window spawning as a surprise a drop down to the stairs like in Lery's.

    Similarly, there should be an option for a hook to spawn inside the shack, coupled with a boarded up window if it doesn't have the basement.

  • Tsulan
    Tsulan Member Posts: 15,095
    SenzuDuck said:

    @Aari_Piggy66 said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Tsulan said:
    
    SenzuDuck said:
    

    @Orion said: The point of the basement is to be dangerous and scary. Seems like it's working fine, according to your complaint. I personally think the stairs needs to be wider for the basement, at least. A killer shouldn't be able to stand in the basement stairs and prevent players from leaving.

    I agree. Once survivors aren't able to body block the killer, the devs can make the stairs 3 meters wide.
    
    
    
    Ahhh a killer main advocating for taking the game hostage. Typical.
    
    
    
    Making the stairs wider is taking the game hostage?
    

    ######### are you talking about?

    You think killers should be able to sit in the stairwell and block survivors from escaping, which is the entire reason i think the stairs should be slightly wider, to prevent this, as it happens a lot.

    Honestly I think it's perfect for the killer to block the stairs as long as the don't hold the game hostage.

    So waiting out borrowed time, trapping to hit you power (chainsaws, shock, bottles and so on), waiting out the rbt timer or blocking the basement to prevent a hook save.
    None of these are taking the game hostage and the killer should be allowed to do them.

    Lol, you think waiting at the top of the basement for 1 - 2mins ffor rbt to run out is fine, that's hostage, you may as well hit them and down them.

    It's been confirmed that it's not taking the game hostage.
    Do you even know what taking the game hostage means?
    For killers it means that survivors won't leave the match for 20+ minutes.
    For survivors it means that the killer won't let them leave until they die.

    Don't try to argue with him. It's hopeless.
  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    I do wish they'd freshen up the basement look and make it even more intense.

    Don't get caught. By

    The

    Basement. If I get someone in the basement... I'm not going to walk across the map looking for people. Not how it works really. Why do that?

    You got caught, by a basement. That is on you. The basement is fine.

  • NextKillerSpongebob
    NextKillerSpongebob Member Posts: 271

    @Lord_Technopapst said:
    I agree that the basement is designed to be a punishment for survivors but does that mean that it couldn't be more fair? If you try to escape from the basement against a Hag you have to crawl all the way up, against a Trapper you have to disarm a trap before you even enter it and if the killer tunnels he just blocks your way out of it.
    I like changes in the game that decimate situations where survivors were save against the killer. Like getting rid of infinites and also the upcoming d-strike changes. But the basement just feels way to often like you are totally out of options. You simply can't crawl up the stairs against a Hag and then escape unless she wants you to (but why should a killer want that anyway?). And that's where it goes from punishment to "just suicide on hook and start another round, ######### happens".
    Also saying "just run away from it" is not that easy. If you don't always play in a SWF group you sometimes just can't know where it is so you end up being in there. And then you also have 3 teammates which also don't know where it is after you found it. If it is that easy to avoid the basement like some wrote it here it could also be deleted in rank8+ matches.
    In my opinion the basement just lacks of opportunities to outplay the killer as a survivor and also requires no decision from the killer. There is just one way in and that's in.
    Adding a hole and make the stairs larger like some already suggested is a good idea because you have to think as a killer of how you get in there. Are you going in fast and risk the survivors just running away or do you take a longer way in which might give them enough time to heal which means they just can run past you on the stairs.
    Also making it a bit larger and giving it a opportunitie to run arround a wall to give survivors a chance to get rid of this the dead-end situation could help against some killers.

    It's not supposed to be fair xD It's fair if it's in the shack since you have a window there but that's all survivors deserve when being thrown into the basement