Tomes Challenges
Hi,
In short words: I believe some challenges ruin the fun of the game, because of far fetch they are. By saboing the game it leads to a tainted experience, similar to which an other experience DBD seems to want to move away from: the toxicity and unfair matches.
When i saw the achivement: "kick 5 gens in a single trial" I imediatly went, «well it's unskill checks tim, im just gonna patrols the map, zap and kcik gens». Well the post after chat was filled with trashtalk and insults.I did 2 hooks but let them escape.
At the end wasnt fun for anyone, the challenge is too far fetch. But why?
*It's requested on a limit-time base's, [i want therewards from the rift soo]
*In any game is a bit inconsivable. There are worse ones out there, but this one proves, in my view, the point how unrealistic it gets.
Although I want to say, tomes and challenges are awesome! even the "impossible" ones, went not a time. Becausde they reward you, points lore and a medal. Which gives a great sense of self progression!
So in conclusion: I won't change them, but i would keep in mind that they should be created considering the dynamic of the rift first.