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For god's sake fix hatch
Only way the killer wins hatch is when survivor os injured across the map with no idea where it is. Otherwise it's free especially with DS
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It is dumb but it can be fair in some instances. For example I just had a game against a Freddy and we had a guy disconnect right at the start. So I had perfect connection in the lobby but when I'm the only Person left and the hatch is in sight in the basement shack all of the sudden Freddy gets an insane lunge and he is legit 5 feet away from
me and I'm right next to the hatch and I can't crawl towards it. It may or may not be related to whether or not the hatch is fair in just ranting about some real convenient lag or a lag switcher denying me the hatch
but yeah it is basically a free escape for survivors who don't deserve it but sometimes it's fair like when a guy disconnects at the start and the game gets 10x harder and you have a lag switcher0 -
That's why you don't kill everyone, hatch is so ######### annoying
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Free escape when survivors have to complete x amount of gens for the hatch to even spawn, sure
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@jiminie said:
Free escape when survivors have to complete x amount of gens for the hatch to even spawn, sureYes it's a free escape for that one Survivor who sat in the corners of the map doing literally nothing, waiting for everyone else to die so that they can get their precious 2000 extra bloodpoints that doesn't even buy them a common from the bloodweb.
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@Judgement said:
@jiminie said:
Free escape when survivors have to complete x amount of gens for the hatch to even spawn, sureYes it's a free escape for that one Survivor who sat in the corners of the map doing literally nothing, waiting for everyone else to die so that they can get their precious 2000 extra bloodpoints that doesn't even buy them a common from the bloodweb.
You are both right to an extent, my suggestion is that they let killers Mori the last survivor if he's in the hatch radius, this way it's a matter of who finds it first
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@fakelove said:
@Judgement said:
@jiminie said:
Free escape when survivors have to complete x amount of gens for the hatch to even spawn, sureYes it's a free escape for that one Survivor who sat in the corners of the map doing literally nothing, waiting for everyone else to die so that they can get their precious 2000 extra bloodpoints that doesn't even buy them a common from the bloodweb.
You are both right to an extent, my suggestion is that they let killers Mori the last survivor if he's in the hatch radius, this way it's a matter of who finds it first
The Survivor is capable of jumping into the hatch while the Killer is wiping off their weapon. Being hit doesn't cancel actions that Survivors take, otherwise Survivors wouldn't be able to rescue from hooks after being struck, drop pallets, or vault windows.
Within the hatch radius, either the Killer should have no cooldown on a successful hit, or the Survivor should be unable to enter when hit within its radius.
Allow the Killer to interrupt hatch escapes when a dying Survivor jumps in as well.Or we can simply have the hatch closing ability put back into the game and Survivors get the hell over it.
But no of course, the devs only favour the majority so no ability to close the hatch will ever show up in the game despite them saying that it will.0 -
Makes you want to go and slug people at the end of the game.
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Why do all of the people that play this game as the killer complain so much just get better at the game0
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My only issue with the hatch is, that it should not open if anybody already escaped!
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@bleep275 said:
Title says it all its beyond unbalanced. Why is it that regardless of whether or not killer finds it first survivors win
Only way the killer wins hatch is when survivor os injured across the map with no idea where it is. Otherwise it's free especially with DSThe whole game is beyond unbalanced in case you havent noticed yet
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I dont really think there is an issue here. The killer can grab people going into the Hatch.
If you really wanna try something, then try having the Hatch cast exposed within a 6 metre radius when the door is opened. But as I said before, I don't see it as an issue really0 -
@jakeb_1993 said:
I dont really think there is an issue here. The killer can grab people going into the Hatch.If you really wanna try something, then try having the Hatch cast exposed within a 6 metre radius when the door is opened. But as I said before, I don't see it as an issue really
The issue is that the killer can only wait for the grab, because if he swings for an injury, the survivor can escape during the cooldownanimation.
That creates a dumb stand off that favors the survivor.
And why do survivor have a safe net in case 3 people die?
I don't see a safe net for killer, that give an immediate one shot plus mori after 3 already escaped?0 -
if im the only one who did gens and saved some people, i think i dont deserve to die because my team was #########
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Wolf74 said:
@jakeb_1993 said:
I dont really think there is an issue here. The killer can grab people going into the Hatch.If you really wanna try something, then try having the Hatch cast exposed within a 6 metre radius when the door is opened. But as I said before, I don't see it as an issue really
The issue is that the killer can only wait for the grab, because if he swings for an injury, the survivor can escape during the cooldownanimation.
That creates a dumb stand off that favors the survivor.
And why do survivor have a safe net in case 3 people die?
I don't see a safe net for killer, that give an immediate one shot plus mori after 3 already escaped?
The Hatch isn't a safety net it's a alterative option. Just like killers have the option to kill survivors if they want to with the right offerings/perks.0 -
@jakeb_1993 said:
Wolf74 said:@jakeb_1993 said:
I dont really think there is an issue here. The killer can grab people going into the Hatch.
If you really wanna try something, then try having the Hatch cast exposed within a 6 metre radius when the door is opened. But as I said before, I don't see it as an issue really
The issue is that the killer can only wait for the grab, because if he swings for an injury, the survivor can escape during the cooldownanimation.
That creates a dumb stand off that favors the survivor.
And why do survivor have a safe net in case 3 people die?
I don't see a safe net for killer, that give an immediate one shot plus mori after 3 already escaped?
The point of the Hatch is to e sure that there is always a valid way for a survivor to escape. You are just being salty cause you think you deserve 4K in every match.
The Hatch isn't a safety net it's a alterative option. Just like killers have the option to kill survivors if they want to with the right offerings/perks.
Can you read?
Like serious… please show me where I said something about 4Ks? especially every match.
I talked about killer don't have a gamemechanic to give them the chance for a mercykilling in case 3 already escaped.You logic is… flawed… maybe even downright stupid... because you try to compare a gamemechanic that is for free with killers ability to have offerings or perks to mori survivor, but they PAID for it, by spending the slot or the offering.
Hatchmechanic is always there and the survivor do not have to invest anything into getting it.Sorry, but your post is biased beyond believe.
You want to tell me that I am a salty and entitled killer main but show off that you have either no clue about the game or are promoting unbalance in favor of survivor just on purpose.0 -
Wolf74 said:
@jakeb_1993 said:
Wolf74 said:@jakeb_1993 said:
I dont really think there is an issue here. The killer can grab people going into the Hatch.
If you really wanna try something, then try having the Hatch cast exposed within a 6 metre radius when the door is opened. But as I said before, I don't see it as an issue really
The issue is that the killer can only wait for the grab, because if he swings for an injury, the survivor can escape during the cooldownanimation.
That creates a dumb stand off that favors the survivor.
And why do survivor have a safe net in case 3 people die?
I don't see a safe net for killer, that give an immediate one shot plus mori after 3 already escaped?
The point of the Hatch is to e sure that there is always a valid way for a survivor to escape. You are just being salty cause you think you deserve 4K in every match.
The Hatch isn't a safety net it's a alterative option. Just like killers have the option to kill survivors if they want to with the right offerings/perks.
Can you read?
Like serious… please show me where I said something about 4Ks? especially every match.
I talked about killer don't have a gamemechanic to give them the chance for a mercykilling in case 3 already escaped.You logic is… flawed… maybe even downright stupid... because you try to compare a gamemechanic that is for free with killers ability to have offerings or perks to mori survivor, but they PAID for it, by spending the slot or the offering.
Hatchmechanic is always there and the survivor do not have to invest anything into getting it.Sorry, but your post is biased beyond believe.
You want to tell me that I am a salty and entitled killer main but show off that you have either no clue about the game or are promoting unbalance in favor of survivor just on purpose.
You have to have at least 2 gens online for it to appear in the first place. So survivors have to work for it to some degree. It's not some freebie. And killers don't need any more buffs. For survivors it's all about escaping anyway you can.0 -
@Wolf74 said:
My only issue with the hatch is, that it should not open if anybody already escaped!Agree!
I think the hatch should be made available to the last survivor REGARDLESS of how many generators the players have completed BUT It is only open a percentage based on the amount of generators done. 5 Generators left, its going to take you nearly as much as time to open it as fixing a full generator. All but 1 generator done, it opens pretty quickly. If you don't have at least 1 generator done, its not open at all, and thus doesn't even make the wooshing noise.
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@jakeb_1993 said:
Wolf74 said:@jakeb_1993 said:
Wolf74 said:
@jakeb_1993 said: I dont really think there is an issue here. The killer can grab people going into the Hatch. If you really wanna try something, then try having the Hatch cast exposed within a 6 metre radius when the door is opened. But as I said before, I don't see it as an issue really The issue is that the killer can only wait for the grab, because if he swings for an injury, the survivor can escape during the cooldownanimation. That creates a dumb stand off that favors the survivor. And why do survivor have a safe net in case 3 people die? I don't see a safe net for killer, that give an immediate one shot plus mori after 3 already escaped? The point of the Hatch is to e sure that there is always a valid way for a survivor to escape. You are just being salty cause you think you deserve 4K in every match.
The Hatch isn't a safety net it's a alterative option. Just like killers have the option to kill survivors if they want to with the right offerings/perks.
Can you read?
Like serious… please show me where I said something about 4Ks? especially every match.
I talked about killer don't have a gamemechanic to give them the chance for a mercykilling in case 3 already escaped.
You logic is… flawed… maybe even downright stupid... because you try to compare a gamemechanic that is for free with killers ability to have offerings or perks to mori survivor, but they PAID for it, by spending the slot or the offering.
Hatchmechanic is always there and the survivor do not have to invest anything into getting it.
Sorry, but your post is biased beyond believe.
You want to tell me that I am a salty and entitled killer main but show off that you have either no clue about the game or are promoting unbalance in favor of survivor just on purpose.
But the Hatch isn't free???
You have to have at least 2 gens online for it to appear in the first place. So survivors have to work for it to some degree. It's not some freebie. And killers don't need any more buffs. For survivors it's all about escaping anyway you can.
Are you kidding me?
Of course it is "free". Survivor do not have to use a perk or an offering to get the hatch. But you compared it to a killers MORI or Devour Hope.
The killer needs to spent a perk slot in advance AND has to work for it in the match, or he needs to use a rare offering and still has to hook the victim.
So you are comparing apples and oranges.
And if you think that killer do not need any buffs, you should start playing the real game and not play like Dev.0 -
How about they just PUT IN THE ALREADY DONE hatch closing mechanic and have it complete a gen or something.1
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Nah, I need my free escape option. I'm too bad to survive without it and I refuse to get good.
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@thekiller490490 said:
How about they just PUT IN THE ALREADY DONE hatch closing mechanic and have it complete a gen or something.I don't think that that is the real solution.
As a solo survivor player that is always stuck in low ranks (just because I am a killer main and I never play survivor enough to truely rank up), I use the hatch A LOT., since most low rank teammates die and play cocky anyway.
I play stealthy and try not to get caught in the first place.As a killer I take a 3k any day, but why is there the option for a cocky survivor to troll me,because his buddies already left the map and he is looking for the greedy extra 2k points for taking the hatch??
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Oh noes!!! Hatch so OP!!! It cucked a 4 kill so killer LOST THE ENTIRE MATCH OVER A SINGLE SURVIVOR ESCAPING!!!! Cry harder why don't you? So 1 person managed to get out the hatch, you still killed 3 other survivors meaning you did better than the ideal match the game is supposed to be balanced around of 2 kills. Why are y'all so bent on the idea of 4 kill or bust? (rhetorical question)
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@NuriFox said:
Oh noes!!! Hatch so OP!!! It cucked a 4 kill so killer LOST THE ENTIRE MATCH OVER A SINGLE SURVIVOR ESCAPING!!!! Cry harder why don't you? So 1 person managed to get out the hatch, you still killed 3 other survivors meaning you did better than the ideal match the game is supposed to be balanced around of 2 kills. Why are y'all so bent on the idea of 4 kill or bust? (rhetorical question)Have you bothered reading anything beside the opening post?
Why do survivor have a safety net get away from a 4 kill, but killer do not have a safety mechanic to get at least one kill in case 3 already escaped?
And why does the hatch open if other survivor already escaped?
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Either make the minimum gens 3 for the hatch to open, or (preferably) change it back so that the killer kick it shut and trigger the exit gates power.
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