A Legion thought:
Most would agree Legion needs improvements and that Deep Wounds can be quite underwhelming.
What would ya'll think about if while afflicted by Deep Wounds survivors would be Oblivious?
The tick down is attached to movement and not TR anymore like in the past, so I simply see this as forcing a survivor to pick more carefully when they decide to Mend instead of basically Mending in your face which is what we get right now. Would allow for some potential mind games and more careful decision making on both sides.
Obviously this would also affect BT but that seems quite fine seeing as BT is already a top tier perk that is arguably too strong anyway.
Just wanting to hear some thoughts about this idea. Too strong, too weak, sounds interesting?
Comments
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I think something needs to be added to legion but what idk.
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I feel like my above change and make his fatigue time down to 3 seconds would make him quite solid.
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Ya it's a nice fix. Would not mind that at all
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I would be interested to see it in play. Could be a decent buff to legion to make it more threatening
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Yeah it would make people think twice and always kinda wonder if you could be doubling back instead.
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Seems pretty good to me. But I will always say the stun duration needs to be shortened before anything else.
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I feel like this would make Deep Wound definitely more dangerous and give Legion more usage out of his add-ons, especially the ones that increases Mend timer.
I'm all for it.
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We should also fix his broken and bad add-ons. That would be referencing Frank's Mix Tape, Stab Wound Study and all the Killer Instinct Range add-ons.
Remove power drain on basic attack and lessen the darkening of the screen. Maybe have FF drain 50% of the power gauge if you miss once, then cancel if you miss again. It can be really hard to hit, especially on console.
I've noticed recently that I get sucked back towards pallets and some vaults whenever I vault over them, not sure if that is intended or a bug.
That's just some stuff of the top of my head, I made a full rework thread a while back, but I believe the Devs said Legion will not be getting a rework so :(
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The vault thing is a bug which has been reported and acknowledged by the devs as part of the bug can also get you PERMANENTLY TRAPPED IN WALLS on specific vaults like the green half circle room vault on the nurse's map.
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If they add that survivors would be claiming its OP give it a day or 2. Legion does need somthing new to them cuz people do just start mending in your face and then its just a endless cycle.
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I would love this change
Pretend you're frenzying to another survivor but double back without them knowing
*chef kiss*
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Honestly a great idea. That and a cool-down reduction and he's probably one of the more threatening killers in the game. Although realistically this would probably be slapped into an add-on.
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It never ceases to amaze me when a Survivor goes down to Deep Wound. I'm like "how is that even possible?!?"
I just assume they will just mend and it'll take up a small amount of time away from gens and helping other Survivors.
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Well, I don't think the Mending is the problem, the problem is that Legion can get to you VERY fast. You have nothing against a good Legion since they will never get stunned and you can't wait her power out since she's faster than you. I think the Frenzy mechanic should get a nerf, like Legion can still vault, but vault as fast as a slow vaulting survivor or just make it a little bit slower.
There is no way to avoid Legion, so this would make it a bit more fair.
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Yes please.
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There's a downside to this deep wounds change, it will make Deathslinger so OP after this. Imagine, you get an m2 hit, apply deep wounds and the survivor is oblivious for the rest of the chase versus a mid-range killer.
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This is entirely fair and changing each instance of deep wounds to be specific to what applied it aka Legion/Death slinger/BT have seperate Deep wound statuses is a long overdue change.
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-Set Legion's Deep Wound to 20 seconds like every other source of DW instead of 30s.
-Remove the loss of Frenzy gauge on basic attacks.
Applying Oblivious with Feral Frenzy would be a bit too much and does not feel very thematic for Legion. At least no by default. But an Add-ons that make survivors oblivious while they mend... Sure, why not ?
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I mentioned in the comment above that I also wanted that shortened to 3 seconds.
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I have this weird feeling that Legion will receive some kind surprise buff/rework that maybe the devs are not quite mentioning right away.
Out of all the killers, Legion seems to be the most popular aesthetically.
The devs just happen to miss it when it came to the power.
I like your idea of the mend being attached to movement. I personally think Legion terror radius should be reduced. That way it gives us a similar affect as the trailer. And maybe they can add like a lot of Legion voices talking at once soon as they come within 4-8 meters of the survivor in Frenzy.
I see a lot of comments talk about death slinger will be op, maybe only give Legion the option to be able to make survivor oblivious as their power.
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So you want to nerf what many consider to be one of the weakest killers in the game? You aren't supposed to avoid him easily.
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This. The entire point of the power is that it is very easy to get a first hit, and this first hit is even stronger than a regular attack. A regular attack deals one health state worth of damage, Feral Frenzy does 1.5, if you consider Deep Wounds to be worth half a health state.
Regardless of how strong the power is this is a valid niche that other killer powers don't really have and it should keep occupying this niche.
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All these changes would be great on PC, too. Especially the power drain and deep wounds darkness. Both are really frustrating.
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Bleed-out time should be reduced significantly. 5 or 10 seconds at most. You shouldnt be able to do a generator while being under Deep Wounds. May need to change FMT, but we can all agree it needs it.
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