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Ghostface

max_coffeebreath
max_coffeebreath Member Posts: 13
edited June 2020 in Feedback and Suggestions

You can't hear him because he's a stealth killer. You can't look for him because you will give away your position. You can't feel him because devs haven't coded that force-feedback feature. You can't smell him because smell-o-vision doesn't exist. You can't taste him.

What sense(s) do the devs expect you to use in a game against Ghostface? ESP?

I'm done until I see patch notes saying that something has been done about this. It's no fun playing apx 40% of my games in stupidly frustrating shitfests where neither sight nor hearing can be utilized. This is not how I want to spend my time.

My suggestion - make the reveal work as it is described. Words have meaning and "may" means you have a choice. Make it a choice to reveal Ghostface if you see him rather than forcing you to give away your position.

Post edited by max_coffeebreath on

Comments

  • Milo
    Milo Member Posts: 7,383

    Vision. Literally vision. You see him - you start to run/hide. You see your spine chill react - you start to run/hide.

  • kill_bill
    kill_bill Member Posts: 60

    1st you can see him

    2nd you can hear him in stealth

    3rd dont cry in the forum when you have no clue :)

  • Onyx_Blue
    Onyx_Blue Member Posts: 1,060

    Lol maybe don't complain about stuff you have no idea how to counter. You CAN look at him without revealing him, you simply don't aim the camera at the sweet spot. You can still have him in your FOV and hide/run accordingly. Also, if you're good at running, not breaking him out is foolish; since you may let him go off in Shroud and he gets a grab or Mark on an unaware teammate.

    And yeah, you can hear him in shroud too.

  • Kolonite
    Kolonite Member Posts: 1,346

    You just let him gen grab you preferably