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5 random Perks!

MysticAdvisor
MysticAdvisor Member Posts: 453

This may or may not have op perks.

Desperation- If at least 1 survivors is downed or hooked, then you gain the haste status effect and your running speed is increased by 5%, you also recover 25/50/75% faster from exhaustion. After saving a hooked or downed survivor you gain the endurance status effect for 10 seconds. If the hooked/downed survivor dies or is saved than this perk deactivates.

Broken Sunglasses- If stunned by a flashlight you will not drop any survivors you are carrying. All blind durations are increased by 5/4/3 seconds.

HolyLight- After completing a generator you and all other survivors within a 4/8/12 meter range will be “purified”. (Purified: you lose all negative status effects and are immune to all new negative status effects for 30 seconds/ any ongoing effects like hex perks are overridden for the 30 seconds.)

Incognito- After completing a generator or being unhooked this perk activates for 40/50/60 seconds. While active your appearance changes to the survivor who is closest to you. Teammates can still see you normally. You also appear healthy to the killer, and leave no blood trail, you also make no noises from injury. If the killer is closer than 30 meters to you then you make no noises when fast vaulting.

Battery- While working on a generator, totem, or hiding in a locker you gain ( since Idk charges I’ll use % of bars) 1% a second. This perk has an indicator that fills up with red to indicate how much charge you have. It’s capacity is 30/40/50% The next time you engage in a healing action on yourself or others the progress bar is immediately filled by your current battery level. If you run out of charge before you complete the bar you will normally heal yourself or the person instead. When hit or hooked you lose 15/10/5%


Let me know on your thoughts. This was just for fun and is in no way actually balanced.