Open-Handed, Camaraderie, This Is Not Happening, and Technician Changes.
Open-Handed
Increases aura reading ranges by 4/6/8 meters.
(NEW) After completing a generator, cleansing a totem, or searching a chest, the nearest totem, chest, or generator is revealed to you for 6 seconds.
(NEW) If you are holding a map that can track objectives, generators, chests, and totems revealed by Open-Handed are added to the map.
Camaraderie
While hooked and on the Struggle Phase, Camaraderie activates.
(NEW) Press the active ability button while Camaraderie is activated to give every other survivor who isn't hooked the Haste status effect for 8 seconds.
(BUFFED) If another Survivor is within 24 meters of you while on the struggle phase, your hook timer will pause for 26/30/34 seconds.
This is not happening
(REWORKED) While injured, Good Skill Check zones are removed, and Great Skill Check zones are increased by 100%.
(NEW) Succeeding Great Skill Checks grants 50%/75%/100% more blood points.
Technician
The noises caused by your repairs and their hearing distance is reduced by 8 meters.
(REWORKED) Upon failing a generator Skill Check gain the following benefits:
- The generators explosion will be prevented.
- No generator progress will be lost.
- Your scratch marks will be hidden for 4 seconds.
This has a cool-down of 120/100/80 seconds.
Thoughts?
Comments
-
this is not happening will greatly weaken all m1 killers, especially legion and plague, please reconsider the rework for that
but the rest id like to see
0 -
How would the changes to This Is Not Happening weaken all m1 killers? You only get ~8 skill checks on a generator from start to finish so at best this would provide a 8% bonus which is less than Resilience.
2