Wglf needs a primary effect, and it's secondary effect along with bbq, should work on cages
Wglf has had no primary effect and has been purely a bloodpoint boosting perk in the game for the longest time. Having a secondary effect would make it feel a lot more in line with bbq and chilli, and more useful outside of being essentially a dead perk slot that has no active role in gameplay other then to encourage altruistic playstyles
Some primary effects that could work well for wglf to have would be :
Unhooking a survivor grants you and the survivor unhooked 4s of aura reading on the killer outside of a certain radius (think reverse bbq. Also shares a similar effect to babysitter except that reveals you)
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Unhooking a survivor grants that survivor a permanent aura reading effect on you throughout the match but not vice versa.
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Unhooking a survivor grants them a 7% haste effect for 10s.
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Just something to make it feel like less of a pure grind perk that has to be paired with borrowed time to always be useful, and more of it's own identity.
On to the next subject
Bp stacks from wglf and bbq should work with cages. Not bbq's primary effect. Just count as a hook state which acts as a stack, and getting a safe "cage save" should also count as a stack. The cages just deprive pyramid heads matches of both sides earning potential bp.
Also a dc'ed survivor should count as a BBQ stack and a wglf stack for players running either perk. Alongside a mini postgame bp bonus, for the fact that they basically ruined a match early due to either being forced to DC or a ragequit