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I hate to say it,

kazoie1
kazoie1 Member Posts: 92

But I called it. Pyramid head is really weak. Lets go from the top.

1.His ranged-Far to easy to dodge for how short it is. the only way to guarantee a hit is to use it when they are locked in an animation.In comparison it is far easier to get hits/downs with comparable abilities such as huntresses hatchets or demos shred. Ive even seen a guy run from one side of the attack to the other before he could get a scratch.

2.Cages-Only really usable for avoiding ds or drops due to flashlight/stuns. its far better just to hook a survivor and get pressure+pop from that then to cage them and send them off to get saved much more easily than if you had hooked them close to you in the first place.

3.Perks-Situational at best

Honestly to fix these issues I, again, suggest making his range at least slightly faster (maybe set his range halfway between his max with addons and without and changing those addons to change the speed of the attack) and to maybe make hook perks work on cages and to make it easier to give a survivor torment. To incentiveise killers to actually use it for more than just to dodge ds.

Any further toughts on him are welcome (even if you want to nerf him)

Comments

  • TunnelVision
    TunnelVision Member Posts: 1,375

    The only quip i have is the ranged power, too easily dodged and i feel the range addons do not really feel like they're doing anything. I was chasing a survivor in a straight line on the new map and could not reach them from a few metres away. That and the horrible cool down/slight fatigue just gives survivor a huge window to gain distance.

  • kazoie1
    kazoie1 Member Posts: 92

    IMHO the ranged addons are his most worthwhile addons as it just barely helps you hit someone in a loop while the others do......things that are less important then letting me hit with his power slightly easier.