Open Handed Change
So, I think no one really uses Open Handed besides some poor souls like me. And I really, really would like to see Open Handed slightly changed or reworked to a degree.
So here some Ideas I had where I really would like your opinion on it.
Open Handed Change 23 votes
Comments
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Every survivor in 8 metres can see the same auras that the perkowner can see. Auras like Bond, Empathy, OoO, etc. They will lose this ability after 4 seconds if they are out of range.
It would be cool to have a mixture of the first one and the second part of the second one
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Every survivor in 8 metres can see the same auras that the perkowner can see. Auras like Bond, Empathy, OoO, etc. They will lose this ability after 4 seconds if they are out of range.
I think if you edited this idea to "every survivor can see the auras that other survivors see within a set range" rather than just the perk owner I think that would be a way cool idea.
Sort of like how Kindred was changed to activate whenever any survivor is on the hook rather than just the perk owner.
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Every survivor in 8 metres can see the same auras that the perkowner can see. Auras like Bond, Empathy, OoO, etc. They will lose this ability after 4 seconds if they are out of range.
I had an idea like that for a perk (sharing aura reading) so YES lol.
really like the range in some builds though, don’t want to loose that (kindred and bond)
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Every survivor in 8 metres can see the same auras that the perkowner can see. Auras like Bond, Empathy, OoO, etc. They will lose this ability after 4 seconds if they are out of range.
I actually really like this one. I hope it does get some sort of rework.
Up the Ante could use some tweaking too.
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Every survivor in 8 metres can see the same auras that the perkowner can see. Auras like Bond, Empathy, OoO, etc. They will lose this ability after 4 seconds if they are out of range.
Wouldn't that be too strong tho? But I get your Idea.
Thanks everyone for sharing your opinions! Really happy about that. ♥
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Every survivor in 8 metres can see the same auras that the perkowner can see. Auras like Bond, Empathy, OoO, etc. They will lose this ability after 4 seconds if they are out of range.
Nah, I don't think so. Open Handed is almost never run at all in the first place so making it "too strong" would be the least of my worries / priorities when it comes to perks like Open Handed which are wildly unpopular in the first place.
That's no stretch of the imagination either, I can't recall the last time I ever saw anyone run Open Handed in the first place, (which hurts a little to say as an Ace main, his teachables really need some buffs, this one and Up The Ante, Luck is such a niche status effect it could also use an entire mechanical overhaul) unless they're trying to get the achievement for Adept Ace.
The fact that you mentioned you like it and run it at all, genuinely surprised me.
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Every survivor in 8 metres can see the same auras that the perkowner can see. Auras like Bond, Empathy, OoO, etc. They will lose this ability after 4 seconds if they are out of range.
I agree with you. Aurareading Abilities are not that much used even tho it really provides you with great information.
Besides that, I really love Open Handed. I run it with Bond, Kindred and Plunderers on rank 1. You always know where the killer goes and 24 meters are a big oof. Its so damn strong. Besides that I know who is getting where chased. I get great items and I know where the basement spawned due chest location. I have so much information all the time and thats really strong in solo q. Basically I have SWF for Solo Q. Funny that I need a full build to get to the same information level that SWF has.
Btw kindred counters all the mindgames, because you can see the killer in a great range. Its so much fun and the build is kinda unique. :3
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