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Does pyramid head need a buff or nerf or is he fine?

e_j2007
e_j2007 Member Posts: 130
edited June 2020 in General Discussions

Comments

  • NateyBoi
    NateyBoi Member Posts: 315

    I think he’s pretty good already

  • mouse0270
    mouse0270 Member Posts: 849

    I want him tweaking in a way that doesn't encouraging camping/tunneling behavior. But I've been playing him perkless for a week now in red ranks doing just fine.

  • LeftPreston
    LeftPreston Member Posts: 95

    he just needs to feel less clunky then he would be fine

  • immortalls96
    immortalls96 Member Posts: 4,652

    He needs his line attack to be improved otherwise I cant complain..though haddonfield really kneecaps his power

  • BubbaMain64
    BubbaMain64 Member Posts: 546

    He needs a flick or else nobody is going to get hit by it. Not a crazy oni flick but just a little one to catch survivors off guard. Most Pyramid Head's I face give up on using the power after so long and just wait until I vault. Which I wouldn't say makes him good. His power is way too reactive when a killer power should be shifting the pace of the chase. It's unreliable and far too punishing.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    I think it's too early to make a fair decision.

  • Todgeweiht
    Todgeweiht Member Posts: 3,666
    edited June 2020

    That would arguably be a nerf, it just increases the reaction time for survivors, it would remove a lot of zoning potential and survivors would have more time to drop a pallet and evade your attack

    Post edited by Todgeweiht on
  • LordRegal
    LordRegal Member Posts: 1,549

    I'm not saying this is my final call, but right now I feel like he's the most balanced killer we've seen hit live in a long while. And I love it.

  • Momentosis
    Momentosis Member Posts: 824

    He's fine but can use a bit of tweaks

  • Kbot22
    Kbot22 Member Posts: 96

    I think he needs a slight nerf in his power to zone (cool down for when he cancels his power) and his power to tunnel instantly out of cages. I wouldn't care if his power was buffed somehow to compensate for this. (Adding a flick or something)

  • kosmi
    kosmi Member Posts: 363

    He is fine little hard to play not op but fine you just need to dapat to play without hook perks since there are some games where he does not need it.

  • TheOhioHutcH
    TheOhioHutcH Member Posts: 178

    I think he's fine they put him in a good spot.

  • Wubalubadubdub03
    Wubalubadubdub03 Member Posts: 141

    Survivors complain about the cages and killers complain about the ranged ability. So I think he shouldn't see the cage of the aura (he should get a notification when they are rescued) and they should buff the ranged ability in some way.

  • anarchy753
    anarchy753 Member Posts: 4,212

    I don't like the idea of not seeing the cages. Beyond camping it's an extremely important part of the information of the game to know where your survivors are hooked. That's a major disadvantage to killer who don't camp to not know where survivors are aiming to go. It goes from knowing "this gen was worked on but there's no one here, they probably went in that direction" to "nobody's here, guess I'll wander aimlessly and hope someone jumps out in front of me."