Beartrap size
Can we please get the original effective size of beartraps back?
At least it should be possible to block a doorway with it.
Most of the time the survivor can squeeze past the trap, but the killer can not and gets caught in his own trap.
That might have been ok, when the game started, but that's why the Trapper dropped in effectiveness. The meta changed, but the trapper not so much.
The Devs confirmed on stream that the reduction in effectiv size was unintentional.
But that "bug" does not get fixed, but DS "bugs".
Dev stream #61
https://www.youtube.com/watch?v=8hGYcAXHuN8
Time: 27:23
Comments
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Agree, and get back his old trapping animation.
This one is ugly, and faster trap placement wasn't necessary.
Only carrying 2 traps in his basekit would have been enought.
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They "reworked" him anyway, but forgot about the effective trapsize.
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Just as a little history lesson about this, here is a link to my original post about this topic in the steam forum (before this here became the official DBD forum):
https://steamcommunity.com/app/381210/discussions/0/1354868867706403731/
...and please take a look at the DATE(!) it was created.
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@Wolf74 said:
Just as a little history lesson about this, here is a link to my original post about this topic in the steam forum (before this here became the official DBD forum):https://steamcommunity.com/app/381210/discussions/0/1354868867706403731/
...and please take a look at the DATE(!) it was created.
If I read the first comment...... well at least he got banned now
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We could. But we won't. Rip mr.Trapper.
ps: I suggest you to put traps in doors or where they will end up after vaulting. Granted, this ######### works only from one side, but whatever. Take agitation and iron grasp and let them have fun basement time.
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@Sarief said:
We could. But we won't. Rip mr.Trapper.ps: I suggest you to put traps in doors or where they will end up after vaulting. Granted, this ######### works only from one side, but whatever. Take agitation and iron grasp and let them have fun basement time.
Not all doorways can be blocked by a single trap. Coaltower upstairs doorway (the dropdown point) is to big. Even a beartrap right in the middle can't stop a cautious survivor, of course the Trapper himself, can NOT squeeze past it.
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jesus ikr it's SO annoying
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