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Clown Rework Ideas

MrHoggyPants
MrHoggyPants Member Posts: 2

I noticed a lot of Killer Mains hardly ever use Clown, because he is not optimal compared to others. I believe a rework on him would be very efficient like how Freddy was reworked. Not taking what he has, but alternating it to be more optimal for Killer Mains. Here is a few ideas I thought could be interesting to test around with.

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(First Idea)

-No change in Tap/Holding the Power Button.

-Holding and hitting the active ability button allows the Clown to pour the liquid tonic in his mouth and spray it. Like plagues ability, but doesn’t injure them. Causes the same effects as throwing but makes it last for 4 seconds instead of 2. Has a short range, like a 8m range of spitting/spraying.

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(Second Idea)

-Dripping Tonic: Holding the power button allows Clown to pour his bottles on the ground, making a lingering effect lasting for 45 seconds. Can only pour 7 times.

-Re-bottled: Tap the power button to reload Dripping Tonic

Tap Ability Button to switch to pursue mode.

-Bottled Tonic: It is the Clowns original ability, Afterpiece Tonic, just can only carry one and does damage to the survivor when it hits them directly.

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(Third Idea, but least likely due to it being a completely new power)

Balloon Party:

-Tap or Holding will allow the Clown to blow up a balloon. The balloon can be small or big, depending on how long you hold down the power button. In doing so, will leave behind a balloon where you release. If a survivor runs near a balloon, it pops, causing the survivor to scream, slowness, and impaired vision for a few seconds. The Clown can move while blowing these up, but slows him down. The bigger they are, the longer it lasts.

-Walking up time a generator and holding the power button places a balloon on the generator. This can be applied to all generators that have not been activated. When a survivor gets near a generator with a balloon, then it will pop, scaring the survivor and causing all survivors in a 6m range to scream and canceling any action they are currently doing.

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This is all of my ideas that would;

a)make the killer more versatile and possibly more optimal if done correctly.

b)make Clown not such a rare occurrence and make him a threat to good/solid survivors.