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Killer concept suggestion
DISCLAIMER: I already posted this thread in the wrong section. AND i have no idea how to delete. Be kind and forgive me.
Also, i had no idea of the existence of a creature called Candyman, till someone pointed out in the thread that my idea of killer seems very inspired. After reading on Wikipedia, i thought my idea is still different.
Now, let's go.
Ok guys, i sincerely lack the skills to create a proper banner for a new killer, so i am only going to explain my idea.
With the release of piramid head we really need a new original killer. So listen up and if you like it vote it and bring this to BHVR attention
The Hive
Welcome the Hive! This killer is based on One of human most common fears; Bugs!
Let's set a template for the lore. I imagine this killer being a wicked scientist, studying the possibility to train bugs (especially wasps and bees) to create weapons. Like a killer wasp who can be trained to recognize a particular human (maybe with feromones or something like that, who knows?) And assault him, killing him maybe with tons of stings or who knows... Devs are sure much better than me with lore.
Statistics Idea
I believe the body of this killer, filled with hole and cavities in which is beloved bugs live, must be medium high, but suffering a speed movement penalty. He should be faster than survivors, but just barely faster. Let's say he moves at a 4.2 m/sec, instead of the standard 4.6 of many killers. He won't be slow as the nurse, due to his lack of blinking/dashing skills.
Also, due to the fact that our big boy here is a living motel for creeping, crawling, flying and buzzing insects, he will make a buzzing noise like the huntress humming, that let's survivor hear him even if outside of his terror radius. But maybe the noise should have a lesser radius than the huntress humming.
Power: Swarm
Let's go with his power. The hive is now a resurrected creature which body became a whole (you guessed it...) hive for several kind of bugs. Maggots, worms, bees, wasps, flies... And so, he should be able to use them at his own will. Let's say his power is similar to the one the plague has. He can unleash bugs on either survivors, pallets or generators. He must be close range, let's say 2/3 meters more than what he needs to do a basic non lounge attack. He can cast his power once every 30 seconds.
If the targets is a generator, he will unleash tons of maggots that slow down the repairing, increase speed at which gens regress and make skill checks harder to complete. If a skill check is failed, maggots attack the survivor, causing random (but rare) screams of pain/fear, but cannot damage the survivor anyway. Maggots on a generator remain until the gen regress of 30% OR it gets repaired by 30% more than it's actual state. They only last for 45 seconds on a survivor unless he does an action like we do when doctor puts us on insanity 3.
If the target is a pallet, he unleash termites for 30 seconds. If a survivor use the pallet to stun the killer within 30 seconds, or if the killer has to break it, both the stun and destroy animation last 30% less. Not too shabby, especially if it stacks with same effects from Perks
What if he use his power on a survivor, then? He can unleash flies/bees/wasps, depending on the numeber of generators completed.
- 0-1, flies. Survivors infested by flies emits a faint noise, which can be heard if the killer is close. (Useful if the survivor is sneaking). Also, if injured, the survivor is also broken. it lasts 20 seconds. Then they go sleeping..more on that later (broken lasts till healed)
- 2-3 gens bees. They make the survivor suffer and make the same noises of an injured survivor (or increase the volume slightly if already injured) but without the blood loss. They also give you broken status and major blood loss if already injured. Their effect lasts 30 seconds (broken last till healed) Then they go sleeping.. more later
- 4-5 gens he unleash killer wasps. If a survivor cannot get rid of them in 30 seconds, (timer stops if survivor is in chase or hiding in a Locker) they deplete a whole health status to the survivor, and then go sleeping.
Some more informations
- Bugs cannot be cleansed if sleeping, unless you heal with a med pack or get healed with a med pack.
- Bugs can infest another survivor if he tries to heal the infested survivor Without a Medikit
- You, as a fellow survivor, can't see exactly which bugs infest another survivor, but with high volume and being very close, you can hear different buzzings if they are not sleeping.
- To clean yourself from a non sleeping bug you have to perform an action and skill checks like you do with doctor. Off course failing the skill checks make you scream
- If you get hooked you get rid of any bug, sleeping or awake.
PERKS
The Hive punishes severely survivors who cooperate, forcing them to play separately and effectively countering SWF that use comms.
- Hive Mind. You can see the aura of Survivors doing any coop action within 20-25-30 meters.
- Hex Infestation if a survivor suffering from any negative status effect is injured gets healed by another injured survivor, the healing speed is lowered of 10-20-30%, and the one who is performing the healing action gets the same status effect and cannot be healed for the next 5-10-15 seconds.
- Crawling Terror if a survivor is put in the dying state, until he gets hooked or healed by one health status, you can see the aura of any survivor who's 10-15-20 meters away from the dying one.
Weapon
About the weapon of this killer... I think a short spear, like a stinger, would be wonderful. Due to slow movement speed he should have a longer lunge attack, imho
Now tell me my friends, what do you think about this? Any suggestion is well received, as well as critics.