SO tired of campers
I got camped four games in a row and it's absolute trash. Three times by leatherfaces and a fourth time by hillbilly.
I don't even DO anything, like I don't t-bag, I don't point or gesture, I don't do a single toxic thing and I'm out here getting camped every game--and I know it's not something I'm doing because they go on to camp EVERY person they hook.
One of the times it was a rank 18 killer so I was like "Yeah, probably just new/don't know" but the other two times it was a rank 9, 8, and 13 and you KNOW they know what they were doing.
I really feel like this ought to be a bannable offense. It just sucks to de-pip every goddamn time because I get camped to death, or to be unable to save any survivors because THEY get camped and tunneled to death.
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I am also tired of campers. It's too bad survivors won't punish them by genrushing, even when I have Kindred and it blatantly shows the killer is camping.
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So you want killers banned because you lost the match.
Yeah. Ok. I can see that.
I would also like my opponents in StarCraft last night banned for cannon rushing me.
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Whe I play as killer I don’t like to camp.When I play as one of my survivor mains I don’t get camped as often but when I do I just shrug it off cause there’s nothing I can do.
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I don't care about losing, I care about being able to play the game.
If I get camped first hook until I die, I spend that entire duration unable to do anything at all.
It's literally from first hook through struggle time wasted after waiting to get into a match. It's not fun, it's not simply "Awww, I lost sadface" it's a waste of the time spent waiting for that match AND the time spent going through to struggle then death.
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I lost today to a 4man SWF swat team and I depipped. I want SWF to be bannable offense.
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Which is the correct play. Unfortunately then everybody will probably depip.
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There is a difference between losing and being forced to do nothing all game after waiting for that match AND then being punished for it by deranking to add to the boot.
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Better that than feeding the killer and only having the survivors depip.
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That's the price of getting caught first, then.
You can complain until the cows come home that you didn't like your opponents strategy, or that it wasn't fun, or that you don't approve of it. However, it's not incumbent on your opponent to heed any of those complaints, nor is it the responsibility of the developers to police player strategies.
The only people with a responsibility to deal with the opposing strategy is you and your team.
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Playing against swat team is pretty much doing nothing all game IF killer is like me and aren't top 1%.
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I wasn't even caught first in two of the matches. They camped EVERY person they caught.
Call it "strategy", but it's scummy to not let anybody enjoy the game because it doesn't punish people ranking up in that method, and solo-q means that if you're camped nobody comes for you or really cares at all.
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Sure, you should punish killers by doing the gens. But you're unlikely to pip because you won't get altruism points.
Had a camping plague yesterday. My teammates of course all cleansed. I didn't get sick once all match, got hit by the Vile Purge once (trying to lead the plague away from the hook, to no avail.) and did at least 3 generators on my own. 3 of us escaped, but I still didn't pip. Couldn't get any altruism points from the match. My team even played pretty dumb, going for the save each time, but Plague tunneled him. I stayed on the gens, did the ones nearest to her, and got out. Killers have a similar issue with emblems, especially malicious.
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Like I said, you can complain all you want, and call the killer whatever names you want.
Doesn't change the fact that the only people with a responsibility to deal with that strategy is you and your team. If none of you do, then that's on you.
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It absolutly sucks. I've had it happen so many times since I play solo. Even with Kindred active, they still try waste time to get me off. It's not fun, and despite what people say about it 'being a tactic', when 5 Gens are left and you get facecamped to death, that's not a tactic. That's called being a prick.
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How is it supposed to be dealt with? He revs chainsaw and you're one hit downed.
I don't see what the counterplay is other than 3-2 people escaping while the remaining were camped. You can't do anything while you're on the hook, so you are forced to suicide or watch.
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Bring DS and Unbreakable + A styptic if your teammate doesn't have BT.
Until the devs actually recognize how abusive and easy of a playstyle it is to do. Those perks will remain meta.
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How is it supposed to be countered? He revs chainsaw and you AND the person you're trying to help are one-hit-downed. AND one was running insidious so I couldn't even see him camping.
I don't see where the counterplay is. One way or another it's going to be 3-2 survivors escaping while the rest were camped. You can't do anything once you're hooked so you're forced to suicide or watch until you die. That's not a whole lot of counterplay afforded when all the killer has to do is hook you after yeeting across the map with chainsaw and chasing you down and then stand in place staring at you.
What am I just supposed to never get hooked ever? How is that realistic?
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It's called abusing a built-in mechanic.
Can you imagine how much killers would <bleep> if vaulting went back to the way it was where there was no entity blockers on windows?
This isn't any different. There should be some type of consequence that benefits the HOOKED survivor. They wanna play the game too.
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Sounds like you just combined two killers into one here. (Billy can't hit two people, and Bubba can't fly across the map!)
That aside...yup, get 3 people out. If people keep doing that, then campers won't have a reason to keep doing it. As it is, people reward campers like crazy by just handing them the game, so of course they keep doing it and just laughing their heads off.
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You right, I did. I am irked, is what it is.
Idk, I don't like watching another survivor being camped because I don't like when I'm the one being camped and I guess I should stop trying, but it irritates me to see and I feel like it's an abuse of system mechanics and a waste of everybody involved's time.
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Exactly my point. Camp all you like as killer, but in the end, it just ruins the experience for the hooked survivor. They get to sit for 2 minutes watching as nobody is able to help. It's not fun waiting for up to 10 minutes in a lobby to be sent right back there because a killer decided they wanted to spend some quality time with you. Sure, a Killer will lose emblem points because of said camping, but what killer really cares these days? There just needs to be some kind of a solution found so that anyone facecamped to death can at least gain something from the match.
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And SWFs bullying killers ruins the experience for the killer. Get off your high horse and just fkin deal with it.
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You only have to play killer to understand how easy it is to camp.
I did yesterday just to prove a point and let them all go at the end because I was just testing it out. I am fixing to make certain videos to show how awfully broken it is.
You just have to pretend you are leaving the hook and come back when you think someone will be there. That takes 1-2 survivors off gens because they won't immediately recognize that you are camping. So by that point they will all be either trading hooks or all going down. I was playing Plague who I main, so breaking people right at the hook wasn't hard. In the end I apologized to them for playing like that, and let them fix the rest of the gens.
So the whole "fix all the gens while the camped survivor dies" is not a strat, a strat would suggest that the killer has intention of winning, which they usually don't. They are doing something that is borderline griefing and to make it an unfun time for the hooked survivor. This is why if I know someone is getting camped, I will trade hooks to give the rest of the survivors extra time (usually they all get out) I have almost 4k hours in this game so I could care less if I live or die, and especially in a match I don't really consider a "real" match.
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Who's on a high horse here? And when did I mention SWF? Are you just going to make the assumption every single team is SWF? Should I start assuming every single killer is just going to facecamp? No, because not everyone is like that. The fact is, facecamping is not fun for a survivor who get's the recieving end of it.
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Nobody is saying KIllers never have had anything bad happen to them ever, and YEAH, SWFs being bullies sucks. I have played killer and have had SWF groups flashlight spam and tbag and get in the way of hooks and it sucks.
That doesn't mean people in solo-q are supposed to just eat ######### and not complain about a broken mechanic bc toxic SFW groups exist.
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What the Devs should do is make it so gens repair speed is increased while a killer is within 5 to 10 feet of the survivor and increase blood points by 2 times while repair gens. This would stop face camping.
This also fixes the complaint of Killers, who are camping because of overly altruistic teammates sitting in view of the hooked survivor and killer trying to make unsafe saves.
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And the fact is SWF is not fun for the killer. I deal with that BS, you can deal with camping. It is that fkin simple.
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I don't get what it is with the second part.
Not that I do it or anything, and I didn't notice it being done when I was camped, but why is it an issue if survivors are in view and making unsafe saves? Doesn't that make it easier on the killer to get them? I am just asking because I saw a thread the other day complaining about that, and I don't understand it. At least, it never bothered me when I played killer.
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That's actually a brilliant idea. Since you know the whole testing it the other way around was "hard" to implement. 😂
I would also be ok if the killer who did leave the hook to go kick a gen was rewarded with not only regressing the gen (as it does now) but also adding a slow down effect on the gen itself for x seconds. That way the legit killers who want to win get rewarded for playing the game.
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Did... Did you ACTUALLY get caught by a camping Bubba? That's the oldest trick in the book, EVERYBODY assumes a Bubba will be insidious camping
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So basically because I have an opinion about this, you feel the need to attack someone for it? Why? I'm not denying SWF isn't fun to go against at times, but what do you lost against them? You get points regardless. What does a facecamped survivor get? Basically next to nothing.
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When killers camp its frustrating but you gotta think, he's wasting all his time on you, which means everyone else can do gens, meaning it's more of his loss than it is yours.
Least you know that your team made it out, where as the killer has just gotten one kill, hardly any BP for any of the categories and has just sat there doing nothing, how BORING 💤
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YEE IDK what is going on with my posts
Post edited by CyanideBlaze on0 -
Honestly mostly campers are bad killers. I prefer a camper, bc i can repair gens without stress and after save the team mate.
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Which is why it's the correct play. Just not a very rewarding one.
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Canon rush vs scv rush let have some fun XD
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I'm sorry. My matches have been quite horrible today and I lost my temper and took it out on you.
The thing is with camping, it would drastically reduce campers if people would just start taking one for the team and stop empowering campers. Person on the hook not suiciding, team not going for saves and just popping gens and getting a 3-man escape.
Post edited by hahadrillgobrrr on0 -
Camping is horrible for survivors but its a legitimate strategy. Its borderline game mechanic abuse but, the killer had to find you and catch you first.
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Idk why it is giving me trouble when I try to post replies but third time is the charm
I have not been playing for much longer than three months on and off and
A. I am extremely boosted, somehow. Idk how it happened, but it's the case.
B. I haven't seen it done before today, and I hadn't seen that perk used by anybody other than Myers before today.
These killer stereotypes aren't something you kick off just knowing.
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My posts are messing up, sorry
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We all know that facecamping is frustrating,but the problem is that the devs stated that they won't do anything against camping unfortunately.
They tried some things to punish camping but those ideas were easily abuseable by survivors so the only punishment camping killer recieve is bad emblem scores,which is pretty much nothing.
The only tip i can give you is that you need to improve your chasing skills to discourage killers from chasing you or giving your team as much time to repair gens as possible.Using Kindred could help too but as it seems not always.
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there just a many camping tunnel thread the fnaf thread geez.
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Well then there's your problem. You can't be boosted then complain about being stomped. Git gud, THEN you can complain.
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I do not think camping, or anything in-game besides actual cheating, should be bannable. But I have seen a lot of good suggestions brought forward on here to punish camping and tunneling enough to detract from its shine. Unfortunately the developers of this game have repeatedly stated that they support/promote that kind of game play and have no real interest in hearing the landslide of survivor complaints about it.
One suggested the killer get a speed reduction for staying within a certain radius of a hooked person, someone else suggested that is the killer remains in a radius of a hooked survivor they automatically teleport to another random hook. But in reality nothing is ever going to be done about it, because BHVR does not care if your experience sucks.
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Sir being stomped requires being able to play the game and lose, not being hooked once and then staring deeply into the killer's eyes while you die.
I lose games, sure, and that's fine.
But camping isn't a strat, it doesn't require skill, and even most 20-17 rank killers won't knowingly stoop that low. So, no, I didn't get "Stomped" and that's not why I'm complaining.
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I'm tired of them to.
Don't see me making a forum post every time it happens tho...
Suck it bud.
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I think the one silently taking it is the one sucking it, though. It's a forum. I can talk about stuff I consider to be an issue in this game.
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Its sad though when you do genrush but by the time 5 gens get done 2 survivors are dead to camping and then like 90% of facecamping bubbas run noed so they get a easy 3k. Noed:just do totems.
Facecamping:just do gens.
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A little stealth and some perk changes (for example, adding Small Game to your build) go a long way.
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Trust me, after 4 years you get used to it. Plus, it's not nearly as bad as it used to be. Don't know if you were around at the time, but the killer used to be able to literally block the action for unhooking. Good times.
But no, please add more complaints about, surely it will change everything in another 4 years.
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