The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Trials Of Suffering

claudetteispeng
claudetteispeng Member Posts: 31

I haven't done one of these in awhile so here you go

New Chapter Idea: New Killer The Witch real name Susana Riley

Bio: Susana was born in 1648 June 11th. Growing up she knew she wasn't normal she could physically hurt people without even touching them, Susana grew up in a small hut with her mother and brother. She was often called a witch or a devil worshipper. Susana wasn't feared by not only children her age but some adults in her small town. She was raised in Massachusetts. Her mother had grew old and passed away. Susana and her mother we're very close and that was the time she discovered necromancy. She knew deep down she was a witch and decided to communicate with the dead and do simple yet evil spells. It was 1693 July and a fairly new danger had arised for Susana. The Salem witch trials. Almost instantly she was accused of witchcraft and was sentenced to prison to wait for her execution. August 3rd 1648 was the day she walked out of the rotting cell and headed towards the stand. She screamed echoing across the whole world, maybe even the galaxy. Her last words was "I will be back!" Giggling as she was being hung

New killer power: Curse

Curse allows the Killer to talk to the devil and gain some of his special powers however you have to do tasks to unlock these powers. First power is destroyer Satan will give Susana her powers if you break 5 pallets or 5 generators. If the killer completes this task they will be able to destroy things faster by 15%/25%/35% (increased by addons) . The next power is See through, Satan will lend this power if the killer pulls survivors off of generators, window vaults, lockers or if you catch survivors in lockers. see through shows anyone in a 5/8/10 meter radius (Increased by addons). The finale power is the hooker if you hook 4 survivors in the basement you will gain the power to teleport five times to Generators, Hooks or Escape Switches.

Primary weapon Satans Pitchfork

New killer perk: Mother love, in the perk mother love you want to make your mother proud. Once you kill a survivor the perk will activate and you break all generators that have been worked on instantly and you will see the aurora of a survivor if they are next to the generator by 5/10/15 meters. You will see their aurora for 2/4/6 seconds.

Second perk is Salem Trials, In the perk Salem Trials you learn how to stay in a tight place for a long time, being in a jail has helped you be patient and you think others should take their time as well. When using this perk survivors work on generators 5% slower 10% slower or 15% slower.

The finale perk is Execution, in the perk execution you know what death feels like and you're hoping you can kill someone like they killed you. When hooking a survivor Execution is active and the time taken to go into the struggle phase has been decreased by 5% 10% 15%.

Cosmetics: Trial Day. In the cosmetic Trial Day Susana wears a black like wedding dress and a black demonic veil. Her primary weapon is a black pitchfork with blood at the tips of its edges.

Witches Brew. In the cosmetic Witches Brew Susana wears a black medium sized skirt and green leggings with black boots and a black jacket with a grey t-shirt her pitchfork has green slime dripping down its ends and she wears a very famous witches hat and has short hair.

The Questionable school girl. In the cosmetic The Questionable School girl Susana wears a short brown dress with black leggings and black polished shoes she then has neat tidy hair put into a clip. For her weapon she has a rusty iron pitchfork and a black rubber handle easy to carry.

Mori: Susana will become possessed by the devil himself and Satan will stab the pitchfork into the survivors torso repeatedly, until he stabs them in the face then the devil will leave Susana's body and she'll be restored, she giggles as she turns away from the corpse.

New Survivor: Charles Hanover 

Bio: Charles was a young lad when he discovered his love for Mystery and Murder he wasn't insane or anything he just loved to solve stuff, luckily for him he was born just before The Salem Witch Trials. After the first Woman was accused of Witchcraft he instantly became obsessed with the idea of hunting witches. He followed lonely old women and saw if they were witches or not Charles became popular in his town after he caught the third witch. Charles was always in the jury smiling evily like a devil each time a woman was guilty of being a witch. Charles gained lots of money from his findings and was merciless to anyone who got in his way. If witches were real they sure was threatened by Charles. He'd often visited the witches he caught and mock them. He'd look at the women as if they were maggots. Charles was extremely religious and always thought he was doing God proud. He attended every Trial but one day he vanished possibly by a witch but all we know is that he was never saw again...

New Perks: The Lookout, you become skilled in keeping an eye out when you escape the killer from a chase unscathed survivors can see the killer for 3/5/10 seconds from anywhere on the map.

The Judge: You are the dictator and you won't stand for any killer to get in your way, to overpower the killer you complete Generators faster by yourself. 5% 10% 15%

Missing in action: you know how to disappear from a crowd so a killer wouldn't be so hard to escape from you walk faster 10%/20%/30% (no exhaustion)

Cosmetic 1: Trial Day, in the cosmetic, Trial Day Charles wears a red dark velvet tuxedo with velvet matching pants with black polished shoes his hair is combed over waiting for the witch to get executed

Cosmetic 2: Detective in the making, in the cosmetic Detective in the making, Charles wears a brown tuxedo with black pants he wears a black small top hat and brown glasses.

Cosmetic 3: Witch Hunter in the cosmetic Witch Hunter, Charles has a brown leather jacket with a wooly hat. He has a beard that covers his mouth and skinny brown pants. Charles has an empty quiver that is neatly strapped against his right shoulder.