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Change the mori mechanic and its offering next!

PeenutsButt3r
PeenutsButt3r Member Posts: 695
edited July 2020 in Feedback and Suggestions

Honestly the yellow offering has 0 use out of it and needed to be changed. Also mori should be applicable when the survivor is on death hook (post-struggle phase).

There is a reason for this, it won't break the game mechanic and let players enjoy their time in a trial since they have to get hooked twice and then final mori, same as the executioner final judgement. This will not reward bad killers the kills since the mori as of right now is abusable, they can just catch one, camp near the hook waiting for the rescue then instant mori them, it just ruined others' gameplay experience.

On the plus side, this will both be approved by survivors and killers since the survivors will be dead when get caught again anyway and have to accept the mori maturely without feeling like it's a scum onesided ability. Also both side can truly enjoy the awesome animations that devs really put effort into it.

For now, shout out to killers out there that equip mori only to kill the death-hook survivors, you are good sport players and earned respect from others.

Comments

  • FellowKillerMain
    FellowKillerMain Member Posts: 858

    I think changes might be coming, but I don't know. I've just been wondering if the devs are testing out new mori mechanics that are built into pyramid head. Say you equip a mori, and the mori basically gives you the ability to do what pyramid head does. Yellow let's you kill them one third hook action; green lets you kill them after second hook action; pink lets you kill them after first hook. Or something like that.

    As a side note, all killers should condemn the use of the survivor rule book. Use items/addons/perks to their fullest extent that you're allowed to, even if survivors don't like it.

  • bjorksnas
    bjorksnas Member Posts: 5,804

    Honestly the only change I would make to moris is have them not be secret and add a purple one thats kill on death hook, which doesnt take anything away from the game but adds more dramatic flare to peoples deaths without just having the killers offering didn't show shift into maximum survivor sweat drive.

  • Cheers
    Cheers Member Posts: 3,426

    This would make moris majority of the time useless.

    Instead change them to once you've hooked each survivor once. Promotes players to go for different targets rather than tunneling, and still makes them useful.

  • JustZed32
    JustZed32 Member Posts: 213

    Mori works just exactly fine as it has to. About yellow mori - yes, it must be sorta buffed and solution is just let us kill anyone on dead on hook phase. That gonna be just alright...

  • Reaver_Raziel
    Reaver_Raziel Member Posts: 400

    Let me see if I get this right. First hook being before they even get hooked. Right?

    If thats the case I hope the mori can only be used on one survivor otherwise whats the difference between that and someone just dcing straight away. I dont play survivor a lot but I do have games where people kill themselves on hook or just dc after first down. And the game is basically over after that.

    I used to say "Moris should only work on death hook, and to work more like a fun mechanic rather than a gamechanging one". But ever since PH came out that has changed drastically. Because now that we have a killer that basically does this. Then why would I ever use his mori offerings? What would be the point? Its not that much more fun or an improvement over his own ability so why would I ever use a mori on PH.

    A lot of people have come up with ideas, my personal favorit have been the, moris should work sort of like keys. As in, the more the opposite side does their object the more powerful/the sooner you can use your item/offering.

    The fewer survivors are alive, the fewer gens do you need to complete before you can open hatch and escape.

    The fewer gens are left the fewer hooks do you need to do before you can mori people.'

    Either that or just dont make you able to mori an entire team with one offering. Ofc this being said. When they nerf moris, they have to nerf keys as well. I speak for a lot of killers when I say that we almost never use a mori unless we see a key in the hands of a survivor. Or its just a daily/challenge.

    The few changes I have heard I sort of agree with about keys are something like. Only make it possible for one person to escape the game via hatch. Giving the key a charge time would be ok, but it wouldnt fix the problem of 3 survivors using 1 key to escape. So many games where that has happened. Oh and unless killers have like an inbuilt yellow mori or something, a key should never be able to be found in chests without perks. Just like killers cant mori people without perks.

    In general just tone the at the moment giant shift in the game that these items/offerings can bring to a game, a bit down. It shouldnt be possible for every survivor to escape with the use of one key(and personally I dont think more than one should be able to be used). And it shouldnt be possible for a killer to mori an entire team before a single gen is done.

  • xTalon32
    xTalon32 Member Posts: 417
    edited July 2020

    I've always thought that the ebony mori needs only one change. And it's not a change that makes it useless or oppressive.

    Ebony Mori: You can kill any survivor hooked at least once, but only after you have hooked another survivor. This excludes the 4th player hooked as everyone will have been hooked once by than.

    By doing this, you would stop someone from using a mori immediately and encourage them to hook someone else before being able to kill the survivor they hooked.

  • Scourge
    Scourge Member Posts: 146
    edited July 2020

    I can only accept Mori changes when Keys are getting changed

    I play both sides and both feel stupid to play against.

    Survivor its just like oh you are running this perk that keeps you from being tunneld (yes i know ds often gets used even outside but lets just stick with it ok?) but because the killer used an offering "guess i will die"

    As a killer its like... wow i managed to finally get this survivor down now i have to just defend the last gen and kill the three survivors on death ho-... why is there a hatch Symbol? *ENTITY DISPLEASED*