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DS rework
Are there any plans to make DS less oppressive? It currently works as a crutch when you get 60 second immunity 2x for getting hooked (failing). I'm fine if you nerf Noed in exchange as well.
I would be quite happy if you made DS de-activate as soon as you get healed or/ and touch a generator. If these things happen you aren't being tunneled, but just carried with a perk. This way DS would still be strong and less of a crutch.
I run DS in all of my survivor builds and it just seems so dirty sometimes when you get free escapes for pressing a spacebar, the killer can also slug me which will also allow me to escape with unbreakable.
Comments
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by the time someone gets healed and chased, ds shold be off if you didn't tunnel.
yo can still counter it with unbreakable by staring over the survivor if they get up
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They can stare at me all they want. By the time 60 seconds is run out it cost the killer 2 generators for "countering" my DS 😂
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