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Spider [Killer]
Lore - Entity's pet is out of the limbo and it's hungry
Weapon - Fangs + Enchanced with poison
Movement Speed - 118% (can be boosted while over a web)
Terror Radius - 40 meters
Height - Large.
Power: The spider can throw sliks around the map, almost invisible without the use of a flashlight, the web can trap one or two survivals at the same time and needs, at least, 2 survivals in the outside to manage the one trapped to scape. As long as the spider get's the taste of the hunt and of the blood of the survivals, her venom starts to grow, after some reload, the bitten surviva needs to CREATE an antidote for his bleed, the flask and the medicin can be found around the map or found inside some other team mate's medicin kit.
The spider won't hang survivals in the hook, instead she (yes, it must be a female spider) will deploy her slik (web) in a caccoon hanging in the hook, to "unhook" the survival you will need to break the caccoon slik's (no hook needed). The entity will not be called, since it's searching for his pet.
The spider will have, absolutly, power in the basement, without terror radios and the hability to fully cloak in the roof top or in the corner's shadow.
Around the map will have tons of mini/tiny spiders that, if stepped on, the spider will notice.
The spider will be very weak against the flashlights and because of that, each time the spider "caccoon" (hook) a survival, te moon bright will be slight downed, by 10%.
The Venom effects:
- The survival will be affected immediatly after the poison hits, affecting all of his action speeds in 10/20/30 %, depending on your addon's power. ps: the running speed won't be affected. While in a chase, the venom won't spread/start the countdown (because of the addrenaline).
- After 70conds without applying the antidote the survivol will begin to start loosing his arm's control, since the grangene will spread, after + 60 seconds the survivol will lose 100% the use of one arm, slowing his actions by 60%.
- After those (130 seconds) the poison, if not cured, will lead to an horrible death, if not applyied the antidote + medkit healing, the arm will be 50% recovered, leaving to a 30% actions slowed, if not the survival will die, becoming a new caccon, spread a web all over the ground, slowly and non-stoppeble, slowing others survivor speed in 60% and increasing the spider speed, while in the web, for 50%.
PERKS
- Non Ritual - Each time the spider hits a target, the blood will be added to the caccon/hook making it 50%/80%/100% impossible to break the hook, slowing the other survivol speed's to break/unhook the survival for 10/20/30% of the speed.
- 8 Eyes - Survivals looking over or in a higher position of the Killer, will active the spider killer' instinct, allowing the killer/spider to trace the survival. This high sense, will make the spider more vulnerable to flashlights.
- Spider in the closet - Once a survival enters the closet, he will have to keep skill check or the little spiders will warn their mother (killer). Every 6seconds, the skill check will be harder.
Images: (no credits to me)
ps: i love spiders.