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Chapter concept: End of the World
Killer: The Apocalypse
Survivor: Nameless Survivor
Backround: The Survivor comes from a universe where the world has ended. Him most likely being one of the few left. He has been surviving by scavenging and surviving for many of years now and his name is forgotten but his will to survive is strong. One day he was scavenging for some items when he heard a noise. He took his metal pipe and went into a dark room. A room so dark not even light could illuminate it. He tried going back but there was nothing there anymore. He questioned his own sanity until he heard a heartbeat. Not his own, but he could hear it in his head. The first thought that came to his head: "Survive"
Nameless survivors perks:
-Swift Maneuver
-Makeshift Memory
-Fix It Up!
Swift Maneuver: You know how to act quick. Vault a window with the ability button to vault it quicker than usual. During this you can jump through the window 2/5/8% faster Swift manouver has a cooldown of 180 seconds
Makeshift Memory: Sometimes, its better to fool someone than run. Gain the ability to trap a window/pallet. When the killer is close to the trap, it triggers a notification and creates scratch marks to that location. Makeshift Memory has the cooldown of 100/90/80 seconds. (Works similiarly to the pebble. You need to be near the killer to gain the ability to use it)
Fix it up! You know how to fix stuff. Every time a survivor drops a pallet, gain a token. After 4/3/2 tokens, you can fix one broken pallet. Has a cooldown of 90 seconds.
The Apocalypse Backround: After the world ended, all sorts of animal mutations suddenly become possible. For the better or the worse. This creature was human at one point, but its humanity and sanity is long gone and now it only hunts others to satisfy its want to kill and see the room in a deep crimson colour. Surprisingly enough, he doesn't eat his victims. He simply put kills them for his enjoyment. But in a universe where food is a hard to get item, cannibalism isn't too uncommon. One day after repainting a room with blood of his victims, The Apocalypse heard a whisper. The whisper promised endless survivors he could slice and torment. The Apocalypse, although not capable of understanding speech anymore, agreed to the whispers offer. Soon he would be engulfed in darkness, the crimson red room he made, now turned into pure, unspeakably dark black. Transported into a world unknown, he picks up his Modified meat cleaver and is ready to kill. This is The Apocalypse.
The Apocalypse perks:
-Painted in Crimson
-Madman's Desire
-Aggravation
Painted in crimson: Blood is the most beautiful colour to you. After you hit a survivor, your hits will cover the screen with more blood than usual for 5/7/10 seconds. (And yes, this will seriously mess up how you see things as a survivor)
Madman's Desire You will fulfill your desire's. Each time you hit a survivor, more blood will gush out and you gain a token. Once you have 10 tokens, you will get bloodlust 1 the instant you start chasing someone, and this consumes all your tokens. You will also gain 50%/75%/100% more points in the brutality category.
Aggravation No one is allowed to ruin your fun. If you are chasing an injured survivor, gain the ability to push other survivors out of your way. This effect lasts for 20/40/60 seconds and has a cooldown of 120 seconds.
The Apocalypse Ability: Needles of Blood
When you hit a survivor, gain 1 use for your ability. Place a blood trap that will injure survivors and afflict deep wound. If the survivor is already injured, this will down them. Max traps allowed on the field is 5. Starting amount of traps is 3. Can be affected by add ons.