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What I think is a really good idea for a chapter!

cluedup_survivor1988
cluedup_survivor1988 Member Posts: 64
edited July 2020 in General Discussions

I gave this some crazy thought and think I've come up with a killer and survivor that would shake up the game.

Nicknamed the shapeshifter (the alien from the thing movies) it takes the shape of a grotesque creature with multiple heads and legs but this is only temporary.

It's main ability would be that any survivor that you hook up you then take the appearance of that survivor until a time you want to exit that appearance ( for example when next to another survivor).

Once next to a survivor you can come out of that shape and attack other survivors but takes 3 seconds to exit the shape, once out of it you have to hook another survivor to take another shape and while disguised you have no terror radius and can vault over and through things you just can't fix or open anything.

His secondary ability would be leaving pools of muck and flesh on the floor that when walked over you get grabbed by tentacles that hold you in place and you have to struggle free as if grabbed by the killer but it takes half the effort to escape and the killer gets notified when you walk into one. They can put up to 6 puddles down and can put them down while disguised too.

The killers perks would be as follows:

Perk 1: biological link

Create a mental link through your cells of the muck, when a survivor is caught by a muck puddle see their aura from 16, 24 and 36 meters respectively.

Perk 2: survival instinct

Feel a rush of strength when presented with an opportunity, when a survivor is caught by a muck puddle increase movement speed by 3%, 5% and 10% respectively.

Perk 3: cellular trace (learnable perk)

Use your unknown sense to find your victims, after hitting a survivor see their aura for 3, 5 and 7 seconds respectively.

The survivor would be McReady from the 80s version of the film as I think you could have some great alternative accessories and i think is the most memorable character from that group of films.

His perks would be as follows:

Perk 1: situational urgency

You need to get everyone out and right now! Fix generators and open gates 5%, 10% and 15% quicker respectively while within the killers terror radius.

Perk 2: trust your gut

You have an incredible knack for knowing who to trust and who not to, activates (emblem glows) when killer is in visual LOS within 15, 20 and 25 meters respectively.

Perk 3: game of bones (learnable perk)

A strange power links you and the killer momentarily, when ever you cleanse a totom reveal killers aura for 3 seconds. Increase the speed you cleanse totoms by 5%, 7% and 10% respectively.

I hope I get some feedback from everyone on this as I would be curious as to what you guys would think and sorry it's abit long but had to get it out there. Peace!

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